{"author_link":"\/author\/jezzamon\/","author_name":"Jezzamon","author_uid":"10217","comments":[{"author_name":"visibleatom","author_uid":"20588","time":"Apr 29, 2013 @ 6:00am","epoch":1367214900,"text":"I like this very much. I felt the music soothing, and the Mondrian theme very well done. If you keep working on this, a small (time-delayed) shaded hint to show where the current block of color could move would be a great addition to avoid user frustration.\r<br\/>\r<br\/>I didn't have any problems after I read the tutorial :)"},{"author_name":"Aaants","author_uid":"16061","time":"Apr 29, 2013 @ 1:12pm","epoch":1367240820,"text":"Very clever mechanics, well tied to the theme and very tricky in places. Great job :)"},{"author_name":"Pacifist Games","author_uid":"10510","time":"Apr 29, 2013 @ 2:43pm","epoch":1367246280,"text":"Wow, super elegant!\r<br\/>The piano music caught me off guard, but I really liked it!\r<br\/>Really great job!"},{"author_name":"Exclamation Mark","author_uid":"22286","time":"Apr 29, 2013 @ 2:58pm","epoch":1367247180,"text":"Nice and on topic. Well done!"},{"author_name":"krangGAMES","author_uid":"2994","time":"Apr 30, 2013 @ 7:45am","epoch":1367307600,"text":"Very innovative, though it wasn't really that much fun. A lot of problems could be solved if you introduced colors one at a time, and most importantly EXPLAINED what the &quot;rules of that colour&quot; are. Needs a tutorial. Loved the audio. Nice job :)"},{"author_name":"lotusgame","author_uid":"19058","time":"Apr 30, 2013 @ 10:43am","epoch":1367318280,"text":"Very insteresting concept. But I couldn't finish the game, maybe I didn't understand everything... Good job."},{"author_name":"3.14","author_uid":"22238","time":"Apr 30, 2013 @ 11:08am","epoch":1367319780,"text":"I play it. I like it. I don't even know why.That's minimal!"},{"author_name":"thephantom","author_uid":"21553","time":"Apr 30, 2013 @ 2:50pm","epoch":1367333100,"text":"just awesome :)"},{"author_name":"Jezzamon","author_uid":"10217","time":"May 1, 2013 @ 4:21am","epoch":1367381760,"text":"krangGAMES: There is an instruction page, which explains the rules, AND the colours are introduced one by one..."},{"author_name":"smilingrob","author_uid":"20689","time":"May 1, 2013 @ 6:01am","epoch":1367387760,"text":"Beautiful"},{"author_name":"Dohan","author_uid":"14678","time":"May 1, 2013 @ 1:03pm","epoch":1367413080,"text":"The music generated by moving the blocks fits perfectly with the theme of the game."},{"author_name":"Husky","author_uid":"17464","time":"May 1, 2013 @ 4:14pm","epoch":1367424540,"text":"Wooho!!\r<br\/>This is really great!\r<br\/>Simple yet brilliant, it's a good challenge.\r<br\/>I love all your puzzles, all levels complete :D"},{"author_name":"shuall","author_uid":"22412","time":"May 2, 2013 @ 1:32am","epoch":1367458020,"text":"Ha, after the third level I finally got how it worked, so good job. I didn't even see the tutorial, but I really like this game."},{"author_name":"Husky","author_uid":"17464","time":"May 2, 2013 @ 8:52am","epoch":1367484420,"text":"Hi, about the question you comment me there, AS3 can listen the event of mouse middle and right after FP11.2. :D"},{"author_name":"savethejets1","author_uid":"15315","time":"May 3, 2013 @ 4:47am","epoch":1367556120,"text":"I think it might have been better if you'd put a forceable tutorial or something at the start, as it was it took till about the 3rd level to figure things out. \r<br\/>\r<br\/>Really good once I did though. Good stuff :D"},{"author_name":"pansapiens","author_uid":"198","time":"May 6, 2013 @ 12:30am","epoch":1367799900,"text":"A really innovative puzzler, and quite enjoyable to play. This is one of the better uses of the Mondrian-style painting I've seen in a game - great job, and I look forward to an Android version !"},{"author_name":"KHANanaphone","author_uid":"14228","time":"May 6, 2013 @ 8:59pm","epoch":1367873640,"text":"Cool idea, but the diagonal movement is a bit hard to get the hang of."},{"author_name":"Ragzouken","author_uid":"13822","time":"May 6, 2013 @ 10:02pm","epoch":1367877420,"text":"Very very interesting idea."},{"author_name":"gameXcore","author_uid":"7049","time":"May 10, 2013 @ 7:19pm","epoch":1368213240,"text":"Fantastic, my favorite game so far. My only gripe is the 19 years it took me to read through the instructions to understand it."},{"author_name":"Tom 7","author_uid":"1984","time":"May 11, 2013 @ 2:32pm","epoch":1368282420,"text":"Very good. It's a clever setup and the graphics and sound effects are lovely. The puzzles themselves were very easy; I think you could have done some good stuff with some small constrained levels. Take on the theme was just right. Beat all the levels!"}],"images":["ld26\/10217-81a5f9e2d76f6cc621e148d2ce5ba2a5.jpg","ld26\/10217-54d18fc599823380388954f2387d9896.jpg","ld26\/10217-1060495784bfe24de24d15631b0e6c16.jpg","ld26\/10217-161b050774ce4fe5bc8363724054d1b7.jpg"],"links":[{"url":"https:\/\/dl.dropboxusercontent.com\/u\/2963538\/Games\/LD26\/MondrianismCompo.swf","text":"Web (flash)"},{"url":"https:\/\/dl.dropboxusercontent.com\/u\/2963538\/Games\/LD26\/MondrianismByJezzamon.zip","text":"Source"}],"metadata":{"g_key":"27275","g_author":"10217","g_event":"LD26","g_eventkey":"16","g_subevent":"COMPO","g_urlkey":"27305","g_title":"Mondrianism","g_status":"UCHK1","g_place":"139","g_commentcount":"20","g_site2_node_id":"0","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":[],"node":null,"orig_images":["http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/233892\/10217-shot0.png-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/233892\/10217-shot1.png-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/233892\/10217-shot2.png-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/233892\/10217-shot3.png-eq-900-500.jpg"],"text":"A zen puzzle game, inspired by the works of Piet Mondrian.\r\n\r\nPLEASE read the instructions in game before playing.\r\n\r\nYour aim is to remove all colour from each art piece. To do this, you control a coloured square that moves across the piece according to the of rules of that colour. When you touch a square of a different colour, that square becomes white and you change colour. (More detailed instructions in-game).\r\n\r\nI tried to take the theme minimalism and base my entire game around it, rather than just making a regular game with minimalistic graphics.\r\n\r\n\r\nCoded from scratch using as3 and gskinner's seeded random number generator. No other libraries or engines. C:\r\n\r\nAndroid version possibly coming soon!<\/p>","title":"Mondrianism"}