Minion Master by h8urf8

[raw]
made by h8urf8 for LD25 (COMPO)
So, this is my first entry! (And kinda my first game, that reached at least playable status...)

Sry, had no time for ingame-instructions.


Goal: Destroy all enemy villages, without loosing all minions!

Controls:

LeftClick with Mouse
If you hover on something, the guy in the corner (General Goat) gives an explanaition.

Toggle Music = RightClick

Instructions:

It's turnbased. You assign your minions over the +/- buttons.
Click on the villages after assining to toggle between Pillage and attack.
Every turn you will lose Minion-Food corresponding on how many minions you have.
Click End Turn to... end the turn.

After each turn there will be a RANDOM EVENT!!!!111oneleven

***UPDATE***
Should work on Mac/Linux now. If not, pls comment!
Added a few library and converted a wav to an ogg to compensate the data growth.
Oh, and thx for all the comments & ratings.

Ratings

Coolness 60% 3
Overall 3.14 282
Audio 2.60 300
Fun 3.11 234
Graphics 2.32 590
Humor 3.70 41
Innovation 3.04 285
Mood 3.19 170
Theme 3.96 59

Feedback

Znoraka
17. Dec 2012 · 16:58 UTC
The linux library seems to be missing, just add in the the jar file and it should be working
emveyh
17. Dec 2012 · 18:04 UTC
Great first game mate :) It's a bit unbalanced, though. I can't get to the point where I feel comfortable attacking a village because i have to few minions. And if I let them "reproduce" they need to much food. That's when I go for pillaging but that leads to losing the minions I just got. Best thing about this: the random events. They are hilarious! My favorite so far is the one where a minion falls off a wall and they use his dead body to make MinionFood(TM)
jerrre
18. Dec 2012 · 11:56 UTC
Exception in thread "main" java.lang.UnsatisfiedLinkError: no lwjgl in java.library.path


On OSX
TheCze
18. Dec 2012 · 12:27 UTC
Very nice game
arhpositive
18. Dec 2012 · 12:29 UTC
Randome events were awesome. :) The game in general is good but needed a little more polish here and there, I guess. But considering the time schedule and this being your first entry, I can say it's a very good end product. :)
Freakill
18. Dec 2012 · 12:31 UTC
I love this one! I was laughing out loud in the lab while playing and the special events appeared. Loved the ones that kill themselves to praise me or the ones who find worms in their noses! Despite finishing and getting nice favours in the dungeons, I must say game is a little bit unfair and frustrating, because in one attack may 3 minions die and the last one is striked by two lightnings! hehehe I know life is hard and then you die, but after 10 minutes of attackin, pillaging and reproducing, godmammit when that happens... I really enjoyed your game! :D
MaTX
18. Dec 2012 · 12:47 UTC
Nice style and game idea, although I think that you should better explain the food constraint at the start of the game, since I didn't get it and I reached a point with -25 food without knowing about it and losing the game for it.
Starspell
18. Dec 2012 · 12:47 UTC
If I try and click on the game to run it it doesn't work. I get an error when trying to play the game from command line.

ERROR:Pixel format not accelerated causing a LWJGLException.

I'll try running it again later on a different computer.
master4523
18. Dec 2012 · 13:07 UTC
Thanks for the laughs, great first game!
suve
18. Dec 2012 · 13:15 UTC
Is there any winning condition? Cause I brought all the villages down to 0 points and nothing happened. Could also use some sound effects when displaying messages. Other than that, quite cool.
pnkthrepwood
18. Dec 2012 · 13:30 UTC
It cost me a little to realize what was the gameplay, but once you get it it is great fun!
berkano
18. Dec 2012 · 19:28 UTC
Hilarious. Loved it!!
Dir3kt
18. Dec 2012 · 19:44 UTC
Nice concept, quite liked it :)

However battle report could have been a bit better than some text.
BarrensZeppelin
18. Dec 2012 · 19:51 UTC
Was kinda enjoyable, but had to quit due to the annoyance of having one city left with 22 defense...
Justin Kibbe
18. Dec 2012 · 19:55 UTC
Very good game, the music gets a little repetitive but other than that I enjoyed it.
Markavian
19. Dec 2012 · 21:59 UTC
Goddamnrandomeventskillingoffmylastminions... was fun :D

Found it really hard to generate minions and balance the pillaging, but I think I worked out a strategy, so I guess that makes it challenging and balanced :D Felt like I was relying on the random encounters a bit much, but they made the game all the more fun.
Joozey
19. Dec 2012 · 22:07 UTC
Quite well balanced, just needs some more strategical options. I like the random text and happenings. The graphics and audio could be better but not all that horrible. Well done on finishing a complete game!
markengley
19. Dec 2012 · 22:24 UTC
Good work! I especially liked the flavour text :)
impulse9
30. Dec 2012 · 16:25 UTC
Simple concept but interesting gameplay. Maybe a bit too random. Cool music.