BREAK! by LucaPavone

[raw]
made by LucaPavone for LD25 (COMPO)
Run .exe file to play. You will have to log into a Google Account and Google Drive/Docs to download it.

Controls are shown on first screen.

Tools Used:
- Anvil Studio for Music
- GIMP for Graphics
- MS Paint for Graphics
- SFXR for Sound Effects
- Game Maker 8.1 for Engine

I have never made a stealth game before. Have fun!

Ratings

Coolness 51% 3
Overall 3.56 89
Audio 3.23 116
Fun 3.50 81
Graphics 3.38 209
Humor 2.06 530
Innovation 3.04 285
Mood 3.48 72
Theme 2.96 470

Feedback

ddionisio
17. Dec 2012 路 08:05 UTC
I'm a sucker for sneaky action adventure games, I had fun playing this one!
leothecool
17. Dec 2012 路 08:06 UTC
Super difficult, but fun. There is a bug where death will reset your maxiumum speed, but not your crouch status, so you can crouchrun past the guard patrols. I never figured out how to uncrouch manually, is it possible?
馃帳 LucaPavone
17. Dec 2012 路 08:10 UTC
Leothecool: Ah I thought I got that one fixed, Thanks for noticing. :)
tumoxep
17. Dec 2012 路 08:17 UTC
Awesome. Love when music progresses itself from level to level.
Sylence
17. Dec 2012 路 09:07 UTC
Awesome :)
Gemberkoekje
17. Dec 2012 路 09:54 UTC
I seem to need to login to my google docs to download this, that's a bit of an unneccesary hurdle.
Gemberkoekje
17. Dec 2012 路 09:58 UTC
This is quite pretty, well executed and well explained.

- The first time you need to duck, it's a bit confusing that you should, indeed, duck.
- I like the graphics style, and the gameplay. Well done.

Another game I don't really have much to whine about, well done ;)
Peltast
17. Dec 2012 路 10:20 UTC
Very nice! Given the story, finishing the character sprites would have reeeaaally helped with the mood. When he starts talking about humans vs monsters, one can't help but be struck by the fact they're all just circles. Oh well.

But seriously, I had fun and played to the end. Was hoping the leaning mechanic would be used more during the advanced levels, but otherwise enjoyed it.
EatenAlive3
17. Dec 2012 路 11:18 UTC
Wooo, awesome! I love games like this where you have to sneak past cameras and guards :D. Nice!
Pacifist Games
17. Dec 2012 路 12:43 UTC
Great job!
I liked everything really, the music, story, graphics, gameplay, the whole thing!
Faust
17. Dec 2012 路 12:45 UTC
This is really great. Quite amazed by so many levels in just 48 hrs.
Geoege
17. Dec 2012 路 12:46 UTC
Hey, i had real fun playing your game, music changes were pretty cool. nice done :)
gesangbaer
17. Dec 2012 路 22:48 UTC
Loved the continuing narrative, excellent stealther ;)
TwilightFlandre
18. Dec 2012 路 04:56 UTC
Of the three stealth games I've played this is by far the best. I'm a fan of the music, narrative, and graphics style.
berareu
18. Dec 2012 路 17:32 UTC
Awesome! It's really polished, especially the gameplay , I liked the sprites too even if they are really simple! Great work! :D
MaTX
18. Dec 2012 路 17:49 UTC
Well conceived gameplay, although maybe too much difficult.
bigbadwofl
19. Dec 2012 路 05:39 UTC
Nice graphics and refreshingly challenging.
ArkadyDracul
19. Dec 2012 路 11:13 UTC
Good one! I enjoyed it to escape from the guards with lasers!
Tom 7
20. Dec 2012 路 05:30 UTC
I had a good time! The stealth stuff was occasionally random, but it was fairly forgiving since I could spend a little time with the lasers and not die. And there were enough checkpoints that it wasn't frustrating. I think it needed some sort of climax at the end...?
Alex Rose
20. Dec 2012 路 06:07 UTC
It was fun, but the ending felt a bit abrupt.

I enjoyed how the narrative was in small points at checkpoints, and you can read them while you're waiting, so it's more compelling to read the dialogue. The music pacing was a great idea too.
jmaasing
27. Dec 2012 路 20:39 UTC
Sorry, I can't rate since I don't have windows.
Zelen3d
27. Dec 2012 路 21:45 UTC
I love hugging walls!
h.attila
27. Dec 2012 路 23:07 UTC
I liked that you were generous with the placement of checkpoints, otherwise it would've been very difficult.
MortalWombat
04. Jan 2013 路 14:48 UTC
"You will have to log into a Google Account and Google Drive/Docs to download it."

That is very unnecessary and prevented me from playing. Why not throw it on a one-click-hoster somewhere? Done in a matter of minutes...
zenmumbler
04. Jan 2013 路 17:45 UTC
Good focus on a small set of hazards and damage mechanisms. In the beginning I was wondering if the game would have been better off without the music but then it evolved twice and I understood where you were going with it. Nice. Good back story. Short and sweet.