{"author_link":"\/author\/maato\/","author_name":"Maato","author_uid":"8527","comments":[{"author_name":"JacksGamesSucks","author_uid":"16491","time":"Dec 17, 2012 @ 8:44pm","epoch":1355776740,"text":"i will come back to rate this game when you add win or web version"},{"author_name":"awppy","author_uid":"18868","time":"Dec 17, 2012 @ 9:08pm","epoch":1355778180,"text":"Played the web version. Controls were a tad frustrating and could use some polish, but the concept was nice, if a bit thin in action sometimes. Cameras were a nice aesthetic touch"},{"author_name":"joyboxed","author_uid":"18706","time":"Dec 18, 2012 @ 7:13pm","epoch":1355857680,"text":"can only agree with previous guy, controls felt a bit weird but you got a nice concept =) keep it up"},{"author_name":"bwdevel","author_uid":"12229","time":"Dec 18, 2012 @ 7:29pm","epoch":1355858640,"text":"Passing on rating the game. If it's in your power, please don't target one specific browser. I understand that the browser manufacturers are being proprietary jerks, but it is possible to develop for more than one browser."},{"author_name":"Maato","author_uid":"8527","time":"Dec 18, 2012 @ 7:36pm","epoch":1355859060,"text":"In this case it is not really possible, the game was programmed in C++ and was ported to the browser using Native Client which is a chrome only technology. If it was made using html5 I can imagine your objection, but in this case it should not apply."},{"author_name":"Starspell","author_uid":"1791","time":"Dec 18, 2012 @ 7:37pm","epoch":1355859120,"text":"Nice concept but way too easy. I just got everyone in the building together and sat them all in front of the closest outside door and gunned anything down that came in.\r<br\/>\r<br\/>The graphics and sounds were pretty nice but it was all a little bit too slow-paced. \r<br\/>\r<br\/>Oh and a couple of times my guys got confused about going through a door and got stuck on the walls.\r<br\/>\r<br\/>But you should definitely take this and polish it up some more, it could turn out really nice!"},{"author_name":"Remblej","author_uid":"17615","time":"Dec 19, 2012 @ 8:59am","epoch":1355907240,"text":"Who tell me, how run game like this at linux(ubuntu)?"},{"author_name":"Remblej","author_uid":"17615","time":"Dec 19, 2012 @ 9:00am","epoch":1355907300,"text":"Who tell me how run game like this at linux(ubuntu) ?"},{"author_name":"jamesca","author_uid":"18863","time":"Dec 19, 2012 @ 11:28pm","epoch":1355959380,"text":"Good effort on doing a game in C++ I know how much a PITA that language can be having written software in it for 10 years, but I am not sure about running native C++ code in Chrome from a security point of view. It increases the attack surface of your browser a lot."},{"author_name":"Tom 7","author_uid":"1984","time":"Dec 20, 2012 @ 5:26am","epoch":1355980860,"text":"I liked this idea. It was fun trying to manically keep the heroes from penetrating the base, and I had limited success (mostly by dodging their shots, keeping them preoccupied with trying to kill me). But I found it hard to get my characters to do the stuff I wanted them to... they were usually deadweight. Maybe I just missed something about the controls?"},{"author_name":"Sergey Mohov","author_uid":"9963","time":"Dec 26, 2012 @ 3:18pm","epoch":1356534780,"text":"For some reason it reminded me of FTL. Also,  How did you add it to the Chrome store? Really curious."},{"author_name":"MortalWombat","author_uid":"14060","time":"Jan 4, 2013 @ 2:33pm","epoch":1357309680,"text":"Solid game!\r<br\/>\r<br\/>Controls didn't feel very good to me."},{"author_name":"azurenimbus","author_uid":"12119","time":"Jan 5, 2013 @ 6:23pm","epoch":1357409880,"text":"I didn't have trouble with the controls, like some people here did, but I think that the level design needs improving, because there isn't much (that I could find) to actually stop them. Is it really just opening and closing doors and moving around dodging bullets? I think this game is really cool, you just have to work on the design so that there's more of an engagement with the player!\r<br\/>\r<br\/>Cool effort, though!"}],"images":["ld25\/8527-0221653daa6af860b4f9fba26b4554e8.jpg","ld25\/8527-2eab8e9def5ee221ce8065c616f8aa74.jpg"],"links":[{"url":"https:\/\/dl.dropbox.com\/u\/189744\/henchmanager_linux_32_bit.tar.gz","text":"Linux 32Bit"},{"url":"https:\/\/dl.dropbox.com\/u\/189744\/henchmanager_windows.zip","text":"Windows"},{"url":"https:\/\/chrome.google.com\/webstore\/detail\/henchmanager\/ealempcgpcaddaecgocihlclaohbcbdn","text":"Web (Chrome)"},{"url":"https:\/\/dl.dropbox.com\/u\/189744\/henchmanager_gamecode_only.tar.gz","text":"Source (Game code)"}],"metadata":{"g_key":"27386","g_author":"8527","g_event":"LD25","g_eventkey":"14","g_subevent":"COMPO","g_urlkey":"27416","g_title":"HenchManager","g_status":"UCHK1","g_place":"523","g_commentcount":"13","g_site2_node_id":"0","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":[],"node":null,"orig_images":["http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/201083\/8527-shot0.png-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/201083\/8527-shot1.png-eq-900-500.jpg"],"text":"Windows \/ 64bit linux \/ source will be added later.\r\n\r\nYou are a master criminal in possession of a nuclear device. The information got out that you have it, so now the good guys are trying to get it back. You decide to detonate it from a remote location. All that remains is managing your stupid henchman so they can fend of the good guys for long enough.\r\n\r\nSome notes:\r\n - The good guys enter through certain doors every 10 seconds.\r\n - You have 10 seconds to prepare before the first one.\r\n - Some of your henchman (the blue ones) are technicians who can repair broken doors.\r\n - If you lose health there are some medpaks around that you can use.\r\n\r\nControls:\r\n - Drag a square over the henchman you want to control.\r\n - Click on an object to have a henchman interact with it.\r\n - WASD to control a single henchman at a time.<\/p>","title":"HenchManager"}