Hubris of the Bone Lord by awppy
My first game jam is complete, and I'm quite proud of the result! I cut this pretty close, but it's been an absolute BLAST.
For anyone who is finding the game difficult: if you hold down LEFT SHIFT and RIGHT SHIFT at the very beginning of a new stage, your power will be multiplied by 4. That should help a bit :)
For anyone who is finding the game difficult: if you hold down LEFT SHIFT and RIGHT SHIFT at the very beginning of a new stage, your power will be multiplied by 4. That should help a bit :)
| Windows | http://puu.sh/1BMLi |
| Source | http://beardedpixel.net/LD25/LD25-awppypackage.zip |
| Original URL | https://ludumdare.com/compo/ludum-dare-25/?action=preview&uid=18868 |
Ratings
| Coolness | 61% | 3 |
| Overall | 3.26 | 219 |
| Audio | 2.29 | 406 |
| Fun | 3.03 | 279 |
| Graphics | 3.65 | 126 |
| Humor | 2.93 | 237 |
| Innovation | 2.39 | 591 |
| Mood | 3.07 | 218 |
| Theme | 3.26 | 346 |
I love me a brawler. Graphics were good. Audio could be better. Music was missing. Overall the game was alright - got super repetitive about midway through. Would have loved different combos or something.
I really wanted to get some music in - thinking of composing with a Sega Genesis sound board. Music was unfortunately one of the many things that was axed due to time restraints. I also wanted to implement a sense of progression: acquisition of new skills and stats, as well as unique attacks for bosses/other enemies.
But that'll all have to wait until I have more time to work on it. I could only squeeze so much into 48 hours :}
The graphics are great, the level is put together really nicely and the gameplay is pretty good as well. It doesn't suffer from the side-scrolling beat-em-up syndrome of being slightly too high or low to hit.
Nice job.
and with a nice presentation too!
the concept of the 'z' and 'c' was quite unexpected,I thought that 'z' was frontal attack independent of the position of the character xD