Hubris of the Bone Lord by awppy
My first game jam is complete, and I'm quite proud of the result! I cut this pretty close, but it's been an absolute BLAST.
For anyone who is finding the game difficult: if you hold down LEFT SHIFT and RIGHT SHIFT at the very beginning of a new stage, your power will be multiplied by 4. That should help a bit :)
Ratings
| Coolness |
61% |
3 |
| Overall |
3.26 |
219 |
| Audio |
2.29 |
406 |
| Fun |
3.03 |
279 |
| Graphics |
3.65 |
126 |
| Humor |
2.93 |
237 |
| Innovation |
2.39 |
591 |
| Mood |
3.07 |
218 |
| Theme |
3.26 |
346 |
Feedback
I love me a brawler. Graphics were good. Audio could be better. Music was missing. Overall the game was alright - got super repetitive about midway through. Would have loved different combos or something.
I really wanted to get some music in - thinking of composing with a Sega Genesis sound board. Music was unfortunately one of the many things that was axed due to time restraints. I also wanted to implement a sense of progression: acquisition of new skills and stats, as well as unique attacks for bosses/other enemies.
But that'll all have to wait until I have more time to work on it. I could only squeeze so much into 48 hours :}
The graphics are great, the level is put together really nicely and the gameplay is pretty good as well. It doesn't suffer from the side-scrolling beat-em-up syndrome of being slightly too high or low to hit.
Nice job.
and with a nice presentation too!
the concept of the 'z' and 'c' was quite unexpected,I thought that 'z' was frontal attack independent of the position of the character xD