{"author_link":"\/author\/zazery\/","author_name":"zazery","author_uid":"2362","comments":[{"author_name":"raincole","author_uid":"17708","time":"Dec 17, 2012 @ 10:37am","epoch":1355740320,"text":"Glad to see there are RTS games! It's the top 1 hard-to-make genre for me. \r<br\/>What's next to do after I destroyed all the beacons?"},{"author_name":"zazery","author_uid":"2362","time":"Dec 17, 2012 @ 8:10pm","epoch":1355774700,"text":"Unfortunately I didn't get to that part. Originally the idea was if you destroyed all the beacons it would give you the option to bombard the planet from space and thus beat the level."},{"author_name":"Yogr","author_uid":"18818","time":"Dec 17, 2012 @ 9:52pm","epoch":1355780820,"text":"Very interesting idea. The ship deploying and AI works very well, you could do a lot with this. Reminds me of protoss blimps in StarCraft"},{"author_name":"kato9","author_uid":"5821","time":"Dec 18, 2012 @ 7:14pm","epoch":1355857740,"text":"Really nice visuals and cool concept. It's unfortunate it seems so incomplete, but it's definitely a nice start. Great color scheme and low poly models."},{"author_name":"recursor","author_uid":"1105","time":"Dec 18, 2012 @ 10:53pm","epoch":1355870880,"text":"I really like the graphics style of your game, but I wish there was more to do..."},{"author_name":"Beerman","author_uid":"5206","time":"Dec 18, 2012 @ 10:58pm","epoch":1355871180,"text":"If this was finished, it looks like it would be awesome. Everything that's in there - the models, the ship controls, the fighter movement - is really slick. You could really make something nice from this."},{"author_name":"illugion","author_uid":"18655","time":"Dec 19, 2012 @ 11:42pm","epoch":1355960220,"text":"Wow this looks awesome and the sound effects are just perfect, are u gonna finish the game ?"},{"author_name":"schnerble","author_uid":"11560","time":"Dec 19, 2012 @ 11:44pm","epoch":1355960340,"text":"It's incomplete of course, but this shows a lot of potential for next time.  I think maybe you aimed a bit too high going for an RTS, though - there's loads of stuff to do for 48 hours!  Anyway, the graphics look nice, and I'm sure it bodes well for next time :)"},{"author_name":"ratking","author_uid":"3663","time":"Dec 20, 2012 @ 3:43pm","epoch":1356017880,"text":"Very nice graphics style. Will you finish the game?"},{"author_name":"singpolyma","author_uid":"17593","time":"Dec 22, 2012 @ 7:11pm","epoch":1356203160,"text":"Seems like good potential.  Too bad it isn't complete."},{"author_name":"Houly","author_uid":"7224","time":"Dec 23, 2012 @ 7:16pm","epoch":1356289860,"text":"I really love the graphics. A pity that you couldn't finish this. The concept sounds kinda fun."},{"author_name":"naughtyloose","author_uid":"7317","time":"Dec 24, 2012 @ 12:49am","epoch":1356309840,"text":"the web player wont load\/work. Unable to establish a connection with the server. :("},{"author_name":"Jeremias","author_uid":"7211","time":"Dec 24, 2012 @ 1:12pm","epoch":1356354420,"text":"As many testers said in the comments above: I hope you progress on this game. The proposed idea is interesting and your visual style is great!"},{"author_name":"dray","author_uid":"5284","time":"Dec 30, 2012 @ 2:32pm","epoch":1356877620,"text":"Too bad the game isn't finished, really like the graphics and the idea is interesting, hope to see a finished version :)"},{"author_name":"leafo","author_uid":"4321","time":"Jan 7, 2013 @ 8:05am","epoch":1357545600,"text":"Shame it's not done, beautiful graphics."}],"images":["ld25\/2362-3083b5baa84996e201d18a78d3e8f669.jpg"],"links":[{"url":"http:\/\/ericraue.com\/f\/projects\/ld25\/","text":"Unity Web"},{"url":"http:\/\/ericraue.com\/f\/projects\/ld25\/ReclaimedEmpire_zazery_linux.zip","text":"Linux (17mb)"},{"url":"http:\/\/ericraue.com\/f\/projects\/ld25\/ReclaimedEmpire_zazery_src.zip","text":"Source"}],"metadata":{"g_key":"27394","g_author":"2362","g_event":"LD25","g_eventkey":"14","g_subevent":"COMPO","g_urlkey":"27424","g_title":"Reclaimed Empire","g_status":"UCHK1","g_place":"635","g_commentcount":"15","g_site2_node_id":"0","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":[],"node":null,"orig_images":["http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/201083\/2362-shot0.png-eq-900-500.jpg"],"text":"This game is incomplete. You can interact with Transport ships and destroy things. There is no opposition unfortunately.\r\n\r\nIn Reclaimed Empire you play as a race called the Gat'ax who abandoned their vast galactic empire for centuries. In that time other races claimed it for their own. Decimate cities by instilling fear into the population or by destroying the shield beacons and bombard it from space. Well, you can't bombard or instill fear yet but that was the plan!\r\n\r\nYou command Cortex Transport ships which store smaller fighters. Deploy your fighters and select what types of targets they should focus on.\r\n\r\nThe original concept had more types of targets to focus on including enemy fighters, factories that produce fighters, and defensive turrets. I also wanted to let the player configure their own transports with different ships. There was going to be a resource system that determined how many ships you could build that would cary over from planet to planet.<\/p>","title":"Reclaimed Empire"}