{"author_link":"\/author\/red-mike\/","author_name":"Red Mike","author_uid":"14718","comments":[{"author_name":"enfyrneaux","author_uid":"11040","time":"Dec 17, 2012 @ 7:15am","epoch":1355728200,"text":"Clever puzzle concept, could use some audio though."},{"author_name":"Razion","author_uid":"17913","time":"Dec 17, 2012 @ 7:19am","epoch":1355728440,"text":"Clever use of theme!"},{"author_name":"celeron55","author_uid":"16208","time":"Dec 17, 2012 @ 7:20am","epoch":1355728500,"text":"Does not seem to work (W7\/64) - the taskbar icon comes up, but nothing else happens, no window is seen and it has to be killed in task manager."},{"author_name":"arch.jslin","author_uid":"18318","time":"Dec 17, 2012 @ 7:26am","epoch":1355728860,"text":"puzzle is nice, but seemed a bit buggy? I didn't try out the harder one, but one of the simple one's trigger can pull you back and make the train go opposite direction, even if I actually turned to the right direction."},{"author_name":"Red Mike","author_uid":"14718","time":"Dec 17, 2012 @ 7:26am","epoch":1355728860,"text":"The game was developed on W7\/64, so that's really odd. I'll get a second computer and fire it up on a clean install and see if it works, or if I can get it to work."},{"author_name":"Sam Driver","author_uid":"2595","time":"Dec 17, 2012 @ 7:32am","epoch":1355729220,"text":"A very neat game. Something it took me embarrassingly long to work out is how the signals actually function, so for future players:\r<br\/>Red means the train goes straight on, blue means it turns. If the train is coming at the junction from the correct direction, of course."},{"author_name":"munchor","author_uid":"7348","time":"Dec 17, 2012 @ 2:16pm","epoch":1355753460,"text":"C++ and SFML are cross-platform, I'll try to make a GNU\/Linux binary. Providing cross-platform binaries is very good..."},{"author_name":"Red Mike","author_uid":"14718","time":"Dec 17, 2012 @ 2:30pm","epoch":1355754300,"text":"Sadly, I don't currently have access to any means of compiling a Linux binary. Any help is appreciated!"},{"author_name":"ParaPup","author_uid":"18322","time":"Dec 17, 2012 @ 2:32pm","epoch":1355754420,"text":"Indeed this was clever"},{"author_name":"Red Mike","author_uid":"14718","time":"Dec 17, 2012 @ 2:58pm","epoch":1355755980,"text":"Received a comment off-site telling me that it runs with no issues using wine."},{"author_name":"Felix20","author_uid":"6525","time":"Dec 17, 2012 @ 6:31pm","epoch":1355768760,"text":"Hmm, game started but whenever i clicked on an intersection it wouldn't change, the color only changed"},{"author_name":"someone","author_uid":"1207","time":"Dec 17, 2012 @ 6:41pm","epoch":1355769360,"text":"Neat idea. Runs fine in Wine."},{"author_name":"TheCze","author_uid":"17841","time":"Dec 17, 2012 @ 6:46pm","epoch":1355769660,"text":"Very nice theme, the enemy was a bit too tough imo."},{"author_name":"Ariake81","author_uid":"19384","time":"Dec 19, 2012 @ 5:33pm","epoch":1355938080,"text":"Im gluten intolerant so this is fine for consumption :)"},{"author_name":"galman","author_uid":"5971","time":"Dec 20, 2012 @ 1:16pm","epoch":1356009060,"text":"Really clever idea! Took me some time to understand how the game works, but finally I managed to win :D"},{"author_name":"Alex Rose","author_uid":"19499","time":"Dec 21, 2012 @ 11:22am","epoch":1356088620,"text":"One thing that irked me is that the train would instantly flip 180&deg; and go back where it just came from if I flipped an exit just before it went through. Essentially meaning every time it was about to kill the girl it instead went the wrong way.\r<br\/>\r<br\/>It was a decent idea though. Fit the theme well."},{"author_name":"ceronman","author_uid":"4896","time":"Dec 28, 2012 @ 4:07pm","epoch":1356710520,"text":"Nice use of the them. Also, it's good to see a puzzle game. The ability of the hero to turn the train 180&deg; is a bit frustrating though."},{"author_name":"jfroco","author_uid":"2085","time":"Jan 7, 2013 @ 4:55pm","epoch":1357577400,"text":"Sorry, it doesn't work in my Win7\/64bit. Tried compatibility mode, but it doesn't work."}],"images":["ld25\/14718-93d27add9605f7bb60e4719fe579af22.jpg"],"links":[{"url":"http:\/\/codingden.net\/wp-content\/uploads\/2012\/12\/LD25a.rar","text":"Windows"},{"url":"http:\/\/codingden.net\/wp-content\/uploads\/2012\/12\/LD25-src.rar","text":"Source"}],"metadata":{"g_key":"27404","g_author":"14718","g_event":"LD25","g_eventkey":"14","g_subevent":"COMPO","g_urlkey":"27434","g_title":"A Peril of Pauline's","g_status":"UCHK1","g_place":"453","g_commentcount":"18","g_site2_node_id":"0","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":[],"node":null,"orig_images":["http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/201083\/14718-shot0.PNG-eq-900-500.jpg"],"text":"Written in C++ using the SFML library, in Visual Studio 2010. The provided source package contains the VS2010 project file.\r\n\r\nInspired by old computer games, and a series of even older silent films.\r\n\r\nComment and criticisms appreciated.\r\n\r\nGluten-free!\r\n\r\nUPDATE: Changed download link. Project itself is no different, but added a folder inside of the archive so extracting directly works properly.<\/p>","title":"A Peril of Pauline's"}