Diabolical Genius by deathray
HTML5, JavaScript, jQuery, 48 hours
Diabolical Genius is a simple RPG where you play a classic evil mastermind character. You make evil plans, commit crimes, and try to stay out of jail.
Look for some hidden references (a goat and the end of the world), and let me know of any bugs, gameplay flaws, or suggestions. Enjoy being diabolical!
For information on the development process, go to my tumblr: deathraygames.tumblr.com, or @deathraygames on twitter. If you might be interested in combining forces for a game jam sometime, feel free to contact me.
Diabolical Genius is a simple RPG where you play a classic evil mastermind character. You make evil plans, commit crimes, and try to stay out of jail.
Look for some hidden references (a goat and the end of the world), and let me know of any bugs, gameplay flaws, or suggestions. Enjoy being diabolical!
For information on the development process, go to my tumblr: deathraygames.tumblr.com, or @deathraygames on twitter. If you might be interested in combining forces for a game jam sometime, feel free to contact me.
Ratings
| Coolness | 72% | 3 |
| Overall | 3.04 | 334 |
| Audio | 2.58 | 307 |
| Fun | 2.44 | 553 |
| Graphics | 3.35 | 214 |
| Humor | 3.04 | 194 |
| Innovation | 3.17 | 220 |
| Mood | 2.71 | 398 |
| Theme | 4.04 | 37 |
- Horned Star = Notoriety
- Dollar Coin = Money
- Green Clown = Insanity (100 -> madness)
- Red Eye = Suspicion (100 -> jail)
- Blue Brain = Genius Points (not used)
- Gray Cloud = Dud (nothing happens, no progress)
- Yellow Lightbulb = Scheme Innovation (not used)
- Bloody Dagger = Scheme Tactic Chance (gives a bonus during the execution phase)
As hard as the game is, there *is* an ending. ...Of course it'll require 10000 coins.
Neat game though... I agree with the comment on feeling like all I'm doing is waiting. But good graphics/animation/sounds.
Btw. maybe you want to give my game another try, you need to press x and c quick alternatingly in the beginning to get started :)
However, as for the LD25 version, wally2069 made a post that made me realize that I shouldn't have included the sound files that I did because they were not made by me (albeit available for free to anyone on freesound.org). For some reason I thought small sound samples were okay, but I don't think so after re-reading the rules. I just updated the game at the links above -- all I changed was to comment out any sound-playing code, and removed the sound files completely. Please adjust your scores appropriately. So sorry about that! Next time I'll know better.
Of course, the most current version of the game on my site will still have the sound, but please do not rate me on that. Thanks!
Curious - Has anyone had the enduring patience to beat the game? I know I haven't! If you care to cheat, I'll give you this console hint: dg.character.money++; :)
Well done on Diabolical Genius. I enjoyed it and it's quite innovative. Would have loved some sounds but can obviously understand time constraints. Good luck!
@ donmilham & rvmook -- unfortunately I never implemented a way to effecrively click the action icons and have them affect your scores. Maybe in a post-compo version...