Dungeon Overlord: Master of the Queue by bwdevel
This is my 2nd official entry into an Ludum Dare Compo.
The game is simple and far from complete, but I think the foundation exists here for something really fun.
Big thanks to Squidi for the idea via his "300 Mechanics" site.
The only thing I didn't get a chance to attempt to tackle was music. Maybe next time!.
Post Mortem and Timelapse coming soon...
The game is simple and far from complete, but I think the foundation exists here for something really fun.
Big thanks to Squidi for the idea via his "300 Mechanics" site.
The only thing I didn't get a chance to attempt to tackle was music. Maybe next time!.
Post Mortem and Timelapse coming soon...
| HTML5 (Chrome) | http://www.bwdevel.com/ld/ld25/html5_new/index.html |
| HTML5 (IE, Firefox) | http://www.bwdevel.com/ld/ld25/html5_legacy/index.html |
| Windows | http://www.bwdevel.com/ld/ld25/bwdevel_ld25_windows.zip |
| Source | http://www.bwdevel.com/ld/ld25/bwdevel_ld25_source.gmz |
| Post Mortem + Timelapse | http://www.ludumdare.com/compo/2012/12/17/ld25-post-mortem-timelapse/ |
| Original URL | https://ludumdare.com/compo/ludum-dare-25/?action=preview&uid=12229 |
Ratings
| Coolness | 100% | 1 |
| Overall | 2.95 | 381 |
| Audio | 2.19 | 437 |
| Fun | 2.64 | 461 |
| Graphics | 2.85 | 394 |
| Humor | 2.27 | 446 |
| Innovation | 2.82 | 380 |
| Mood | 2.71 | 398 |
| Theme | 3.54 | 218 |
Right now it's real easy to just endlessly keep spawning skeletons without one knight ever reaching your treasure, so some more balancing would be cool :P
Oh, and I ADORE the help screen! :D
Add more powerful enemies/defenders, and maybe a score, and you will get an awesome game.
I've fixed my game in the same way you fixed yours, which is to have two code paths for Chrome vs Everything else btw :-)
Maybe consider giving the players on skeleton to start?
Simple but fun.