BIOMINT by mrspeaker

[raw]
made by mrspeaker for LD25 (COMPO)
You play a mining giant who just want to earn a living. To earn this living, you send out probes around the globe (sprinkle them around - but watch it, they cost a bit) which detect the presence of valuable minerals. They will grow in size when they pass a vein.

You now know where you should blow up the earth - don't be stingy with the explosives (they're not so expensive). You'll need a fair bit to get to the core. With luck, you'll to uncover the red goodness.

Once you have unearthed some treasure, deploy a mine (careful, it's a bit pricy all this digging) to retrieve the goods and earn your coin while tilling the earth bare!

[UPDATE: I spent a bit of time after the comp tweaking things in the "improved" version: you're punished by your shareholders if you blow up non-mineral-producing earth, you can mine the ocean now with (expensive) oil rigs, and I added some polar ice caps... just for fun]

Ratings

Coolness 60% 3
Overall 3.13 288
Audio 2.55 320
Fun 2.88 346
Graphics 3.28 237
Humor 2.20 475
Innovation 3.58 96
Mood 3.33 105
Theme 3.08 423

Feedback

gre
17. Dec 2012 路 10:29 UTC
This is great concept!

Nice job for the map generation.
Lidfrid
17. Dec 2012 路 10:38 UTC
The map generation is very cool,

I hope you will solve the submitting problem!
dek
17. Dec 2012 路 13:23 UTC
Nice map generation! Lovely sounds and atmosphere. Sadly I could not find any red minerals even after 5 minutes of gameplay :S
馃帳 mrspeaker
17. Dec 2012 路 17:06 UTC
Thanks dek! (That's what the "scouts" are for - sprinkle them around until they change size - size indicates mineable goodness ;)
Red Mike
17. Dec 2012 路 17:57 UTC
Somewhat odd instructions, but eventually figured it out. Interesting!
HardScore
17. Dec 2012 路 19:40 UTC
Very unique,I like it :)
Muu? (lanoiadimuu)
17. Dec 2012 路 19:51 UTC
I found lots of red stuff by just blowing up stuff at random positions without ever using scouts.
Even with bomb tool selected the Earth rotated when I clicked, this caused some bomb misplacements.
I actually blew up roughly 1/4 of the planet before getting bored, does the game have other levels or a win condition?
馃帳 mrspeaker
17. Dec 2012 路 20:06 UTC
Mining is a strange game: The only winning move is not to play. Also, this is LD - so the things like "enemies" and "some kind of point" were excluded due to time constraints ;)
Hazel
17. Dec 2012 路 21:05 UTC
Nice! I wasted a lot of money on scouts until I figured how the work, but it's a cool idea.
bentog
17. Dec 2012 路 21:08 UTC
It's hard to understand, but it's fun. Great audio and mood!
loren
17. Dec 2012 路 21:19 UTC
Very cool, a nice unique game!
amassingham
18. Dec 2012 路 00:32 UTC
Love it.
Would love for the world itself to have depth ( really give the digging into it some impact - you can see these chunks ripped out of the earth ).

I'd also consider changing the colour of the minerals from red to gold. Red made me think I'd uncovered magma.
KWL_TW
18. Dec 2012 路 04:10 UTC
Cool!
mjcorm
18. Dec 2012 路 06:14 UTC
This has some great potential. Wonderful submission!
Udrian
18. Dec 2012 路 13:20 UTC
This game have potentials if expanded on, lacks goal and content right now. I really like the x-com styled globe that you perform your operations on!
ChainedLupine
18. Dec 2012 路 17:15 UTC
I agree with the red comment. I initially overlooked the minerals because I thought I had mined too far. :)

Like the atmosphere, very spacey and abstract.
Cthu
19. Dec 2012 路 09:38 UTC
Didn't find any minerals, but I love how everything looks and the overall mood/ambiance.
ananasblau
19. Dec 2012 路 10:03 UTC
four tries to understand later I made $37,000,000 and could go on like this. This is the stuff minecraft is missing. It's a game with potential.
Niavlys
20. Dec 2012 路 01:46 UTC
Great idea, and it fits the theme perfectly! Map generation is great, but I wonder if it would be feasible to make it join on the sides, not to have this vertical separation (not sure if I'm saying it correctly ^^)
I'm having trouble to beat it though, but I'll keep trying. :)
Husky
20. Dec 2012 路 04:33 UTC
Good idea, very evil :p!
FrederickK
01. Jan 2013 路 03:25 UTC
Map generation? Nice!