{"author_link":"\/author\/hellojed\/","author_name":"hellojed","author_uid":"3400","comments":[{"author_name":"luke161","author_uid":"18519","time":"Dec 18, 2012 @ 5:51pm","epoch":1355852760,"text":"Really nice idea, great fun! Would be cool to maybe slow the pace a little and have more time to think about block placement."},{"author_name":"Ariake81","author_uid":"19384","time":"Dec 19, 2012 @ 2:39am","epoch":1355884440,"text":"great idea, bit like good ole Lemmings from years ago!"},{"author_name":"Casino Jack","author_uid":"11139","time":"Dec 20, 2012 @ 3:41pm","epoch":1356017760,"text":"Really nice concept. I did get quite a few crashes (&quot;Parameter child must be non-null.) but it was still fun. I think it would really improve it if it were more of a puzzle game than a click fest, so you had to set up the level in advance and see if the player made it or not."},{"author_name":"Mase","author_uid":"18575","time":"Dec 21, 2012 @ 1:23pm","epoch":1356095880,"text":"I thought the randomness and lack of strategy made this really funny and fresh."},{"author_name":"Loren","author_uid":"17687","time":"Dec 21, 2012 @ 3:40pm","epoch":1356104100,"text":"Wow, what a cool idea :) Very unique and fun, really liked the sprites, nice job!"},{"author_name":"csanyk","author_uid":"10473","time":"Dec 27, 2012 @ 2:23am","epoch":1356574680,"text":"A bit too chaotic to be playable in real time, for me.  Would have liked to have had some time to design the level before the player AI started running through it."},{"author_name":"Mieville","author_uid":"17786","time":"Jan 5, 2013 @ 5:21am","epoch":1357362960,"text":"nice idea, real potential there."},{"author_name":"recursive frog","author_uid":"8342","time":"Jan 5, 2013 @ 7:19am","epoch":1357370040,"text":"I have no idea what was going on.  Was I intentionally choosing items to lay down?  What was I laying down?  Why?  What was the goal?  Why were there millions of little kids running around?\r<br\/>\r<br\/>The special effects were neat, the random monsters were funny, and I wanted to play it a few times just to see if I could figure any of this out, but I still found it really confusing."},{"author_name":"recursive frog","author_uid":"8342","time":"Jan 5, 2013 @ 7:26am","epoch":1357370460,"text":"Okay after a few more times, I think I get i now.  It's pretty neat!"},{"author_name":"azurenimbus","author_uid":"12119","time":"Jan 6, 2013 @ 10:25pm","epoch":1357510800,"text":"Love the fast-pacedness. It's a breath of fresh air from all the strategy ones! :D \r<br\/>\r<br\/>I do feel the game needs more work (it crashed a few times, for example), but it's fun as it is as well. Are you doing a post-compo?"}],"images":["ld25\/3400-1b72fabc9b80abb8e16973c6f628cdd1.jpg"],"links":[{"url":"https:\/\/www.dropbox.com\/sh\/63rwfl5xi4sqi65\/Si8lkEXwcb\/Fyouplayer.swf","text":"Web (dropbox)"}],"metadata":{"g_key":"27466","g_author":"3400","g_event":"LD25","g_eventkey":"14","g_subevent":"JAM","g_urlkey":"27496","g_title":"Fuck You, Player","g_status":"UCHK1","g_place":"163","g_commentcount":"10","g_site2_node_id":"0","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":[],"node":null,"orig_images":["http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/201083\/3400-shot0.PNG-eq-900-500.jpg"],"text":"In this game, you are the level designer, and your objective it to kill as many players as possible by making the hardest level you can. Click to place objects.\r\n\r\nCode \/ Design : Ian Snyder http:\/\/ian.janasnyder.com\/\r\n\r\nArt \/ Sounds \/ Design : Leo Burke http:\/\/www.unicodeunicorn.com<\/p>","title":"Fuck You, Player"}