{"author_link":"\/author\/ramoncb\/","author_name":"ramoncb","author_uid":"14743","comments":[{"author_name":"matthias_zarzecki","author_uid":"3880","time":"Dec 17, 2012 @ 11:24am","epoch":1355743140,"text":"Nice work on the graphics!"},{"author_name":"Starspell","author_uid":"1791","time":"Dec 18, 2012 @ 10:46pm","epoch":1355870460,"text":"Unfortunately I can't run this game fast enough on this computer to play it correctly. I'm going to look forward to playing this on a different computer when I get the chance."},{"author_name":"Tyren","author_uid":"17601","time":"Dec 18, 2012 @ 10:52pm","epoch":1355870820,"text":"Lovely graphics! It would have been nice to have a score or something to compare runs."},{"author_name":"MaTX","author_uid":"8087","time":"Dec 18, 2012 @ 11:16pm","epoch":1355872260,"text":"Cool 3d models and animations! The gameplay is fun enough (although not really polished). With your skills you could have interpreted the theme in a more original way though :)"},{"author_name":"Cake&amp;Code","author_uid":"10976","time":"Dec 18, 2012 @ 11:47pm","epoch":1355874120,"text":"Hehe, the Otomata generated music is noticeable, but has the right kind of mood.\r<br\/>\r<br\/>The game itself just feels slow. Enemies spawn at a decent rate, but it is a repetitive oncoming wave of the same thing. I wish there was more going on, so please do keep working on the game! Put in some special area attacks (like a giant fire blast) or some more quicker but less effective enemies or some score counter.. something. It has potential, and you need to realize it :D"},{"author_name":"Tifu","author_uid":"7793","time":"Dec 19, 2012 @ 12:55pm","epoch":1355921400,"text":"Love the monster and graphics in general :D A score would have been nice."},{"author_name":"DragonKN","author_uid":"18518","time":"Dec 19, 2012 @ 2:31pm","epoch":1355927160,"text":"Nice job, but i think that the game play is not so innovative.\r<br\/>\r<br\/>ps: nice graphics!"},{"author_name":"FrederickK","author_uid":"11311","time":"Dec 20, 2012 @ 9:56pm","epoch":1356040260,"text":"Good game!\r<br\/>A particles effects really made a miss, I hope that BGE improves."},{"author_name":"awppy","author_uid":"18868","time":"Dec 23, 2012 @ 12:16am","epoch":1356221460,"text":"Made with Blender? Kudos, I have a hard enough time figuring out how to map textures with it, let alone code something!\r<br\/>\r<br\/>I'm not really sure, but I feel as though you may have spent too much time on the graphics and not enough on the gameplay. It takes too long for the game to become interesting, and it also becomes overwhelming pretty quickly."},{"author_name":"ceronman","author_uid":"4896","time":"Dec 23, 2012 @ 1:46am","epoch":1356226860,"text":"Awesome graphics. I loved the animation of the dragon, I missed some game mechanics, a score or something more. Nice work! Thanks for participating."},{"author_name":"JoeCool17","author_uid":"5160","time":"Dec 23, 2012 @ 2:42am","epoch":1356230220,"text":"I'd like to know how you got a binary out of BGE- what sort of black magic trickery did you use to get it to work? lol"},{"author_name":"caranha","author_uid":"7847","time":"Dec 23, 2012 @ 3:27am","epoch":1356232920,"text":"Good work on the graphics. The animation of the monster was really smooth and realistic. The Otomata made music was the right choice for the mood.\r<br\/>\r<br\/>I think it would be nice if the score was in the play area, so that the player knows how close he is to beating his previous score.\r<br\/>\r<br\/>Some sort of feedback when the monster gets hurt would help a lot - I didn't realize that touching the planes caused damage until I noticed my health bar had mysteriously been reduced. Or maybe make the health bar more noticeable?\r<br\/>\r<br\/>Thanks for the game!"},{"author_name":"Eniko","author_uid":"15439","time":"Dec 23, 2012 @ 6:04am","epoch":1356242340,"text":"Great graphics, and pretty long. Is there an end state or does it keep going forever? A score would've been nice."},{"author_name":"Sanguine","author_uid":"4159","time":"Dec 28, 2012 @ 2:29pm","epoch":1356704640,"text":"Not very innovative, but the really solid entry made up for that."},{"author_name":"Freakill","author_uid":"14167","time":"Jan 2, 2013 @ 9:45am","epoch":1357119600,"text":"Really neat graphics and good sound! Liked the music, slow paced but intriguing. The game though seems a little bit slow and, at least in my computer, life meter seemed to work randomly :( Really nice art job!"},{"author_name":"ramoncb","author_uid":"14743","time":"Jan 8, 2013 @ 5:57pm","epoch":1357667520,"text":"thanks for all the feedback! =)\r<br\/>\r<br\/>- JoeCool17, it's simple: \r<br\/>\r<br\/>first: file &gt; user preferences &gt; addons &gt; game engine &gt; save as game engine runtime\r<br\/>second: file &gt; export &gt; save as game engine runtime\r<br\/>\r<br\/>;-)\r<br\/>\r<br\/>- Eniko, the game have a boss at the end! xD"}],"images":["ld25\/14743-a3e59ac7a2be95f8d205155f43672a57.jpg","ld25\/14743-d945eb35cd0fb5f5e4d9184a20663455.jpg","ld25\/14743-d7dd115aa26194c24fe0a10a99282b61.jpg","ld25\/14743-3e191725dd49ea16b592934476bcc506.jpg"],"links":[{"url":"http:\/\/www.mediafire.com\/?xdqvc8yr22yjj2d","text":"Windows"},{"url":"http:\/\/www.mediafire.com\/?e24184j3xj4c13x","text":"Linux"},{"url":"http:\/\/www.mediafire.com\/?333j68dpy5juj5x","text":"Source"}],"metadata":{"g_key":"27477","g_author":"14743","g_event":"LD25","g_eventkey":"14","g_subevent":"COMPO","g_urlkey":"27507","g_title":"Angry Purple Monster","g_status":"UCHK1","g_place":"555","g_commentcount":"16","g_site2_node_id":"0","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":[],"node":null,"orig_images":["http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/201083\/14743-shot0.png-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/201083\/14743-shot1.png-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/201083\/14743-shot2.png-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/201083\/14743-shot3.png-eq-900-500.jpg"],"text":"Help the angry purple monster escape the army!\r\n\r\nControls:\r\nctrl -> shoot\r\narrow keys -> moviment\r\n\r\nGame made with the Blender Game Engine using only logic Bricks!\r\n\r\n3D graphics and logic bricks: Blender\r\n2D graphics: Gimp\r\nSounds: sfxr\r\nMusic: Otomata (Music Gerenator) and edited with Reaper<\/p>","title":"Angry Purple Monster"}