Intergalactic Slave Wars by trentfealy

[raw]
made by trentfealy for LD25 (JAM)
Ludem Dare 25
Theme: You are the Villain

Credits:

Trent Fealy
Vincent Villani


You play as a evil intergalactic slave master - use your slaves to build buildings, take over other planets and attack your enemy.


How to play

Building: You can build buildings on the planets you currently control (blue planets) by working slaves to death. There are two buildings - Attacking Building (allows you to attack a near by planet) and a Slave Building (generates
more slaves on that planet).

Transferring: You can transfer slaves to neutral planets by selected how many slaves you want to transfer (the slider bar) and then selecting a neutral planet to transfer them too.

Attacking: You can attack an enemy planet by clicking on the attack option and then selecting a planet to attack


Controls:

Left:mouse button: Select
Right mouse button: Deselect
Zoom: Mouse wheel
Pan: Hold down mouse button and drag
Escape button: Menu
Mute sound: M button
Restart game shortcut: R button (or through the Menu)


There are probably bugs - sorry about that.

Enjoy!

Ratings

Coolness 36% 898
Overall(Jam) 2.68 246
Audio(Jam) 2.61 189
Fun(Jam) 2.37 253
Graphics(Jam) 2.47 263
Humor(Jam) 1.47 297
Innovation(Jam) 2.47 252
Mood(Jam) 2.13 287
Theme(Jam) 1.83 319

Feedback

dremelofdeath
18. Dec 2012 · 06:24 UTC
I enjoyed the game, particularly the music and the sound effects. The firing noise is hilarious! The AI was really good too, much better than I was at the game. I had a hard time understand the game, and every once in a while things I was building didn't continue or stopped or just didn't work (and I didn't know why). Great work, had fun!
Will Edwards
18. Dec 2012 · 09:20 UTC
(right clicking doesn't work in my unity web viewer; it brings up a unity menu instead. The numbers are hard to read; a classic trick is to draw the same text in black at 1,0, 0,1, -1,0, 0,-1 offsets first so the text has a black outline. And the menu shouldn't scale with the size of the land)

The AI is really effective, I got buttered! (That's like being creamed but takes longer)

Once I understood the game - there could be more in-game prompts on what to do for the first timer - I got into it!
celsyum
18. Dec 2012 · 09:34 UTC
quite fun. You should improve planets option menu and add some auto targeting and shooting.
Zener
18. Dec 2012 · 09:39 UTC
Nice Galcon like game, I like the features added to be more evil. The AI is too good for me and the UI should not scale the same way than the planets, you lose too much time zomming. And the music fits perfectly!
matthias_zarzecki
18. Dec 2012 · 09:42 UTC
Fun idea! Could use some polishing though, it was often hard to figure out what was actually going on.
Dir3kt
20. Dec 2012 · 21:08 UTC
Has potential however the controls prevented me from having fun honestly, sorry :(