Test Subject Gamma by Markavian

[raw]
made by Markavian for LD25 (COMPO)
I missed the memo about goats, but there is a goat in the Gynasium if that's how you like to work out.

>> Your time as a Villain has come
>> Make Money
>> Kill People
>> Begin Researching Project Gamma

Enjoy!

Ratings

Coolness 48% 694
Overall 3.19 254
Audio 1.71 530
Fun 2.46 545
Graphics 3.59 142
Humor 3.00 204
Innovation 3.54 104
Mood 2.79 350
Theme 3.85 88

Feedback

Freakill
17. Dec 2012 · 10:42 UTC
Really nice enry! It is hard at the beginning to do things right, or maybe is that I do things to quickly! But I really liked the graphics, adorable dead men! The only problem I see is game does not detect Lose condition? Two times now with negative money and without employees and game keeps working. Really funny! :D
tomvert
17. Dec 2012 · 22:41 UTC
It made me feel very bad.
emveyh
17. Dec 2012 · 22:42 UTC
Wow. Only one comment so far? This is simply awesome! The only thing that's missing is some music :)
TheSheep
17. Dec 2012 · 22:48 UTC
Not really sure what the challenge is...
SecondDimension
17. Dec 2012 · 22:53 UTC
Cool game, graphics were good and I liked having an overhead view of the whole place. I played for a while and enjoyed it, worth some expansion
ChainedLupine
18. Dec 2012 · 06:07 UTC
Does not appear to be winnable, or losable? I got to 1K research, but then everybody died.
Radiatoryang
19. Dec 2012 · 03:56 UTC
got to 1M research, didn't really understand what was happening? had to mute the beeping sound, really annoying after a while... cool concept
angrygeometry
19. Dec 2012 · 04:01 UTC
played it to the end. really cool entry!!
illugion
19. Dec 2012 · 04:05 UTC
My money started reseting after i got many upgrades and killed lots of people XD it was really fun ! With music and an ending i think it would be perfect
🎤 Markavian
19. Dec 2012 · 11:13 UTC
The ending is a soft ending where you complete Project Gamma. If you reach $1,000,000 the money resets (lost on the stock market), but by that point you're usually earning too much. I didn't put limits on the building upgrades, so you can pump money into upgrading without restriction. (Ooops :)).

tl;dr needed balancing
fishbrain
19. Dec 2012 · 12:27 UTC
wasn't exactly sure what i was doing, but nice original idea. (the 'beep', though nicely atmospheric, could be toned down a little)
hypp
19. Dec 2012 · 20:43 UTC
Great idea!
Ariake81
19. Dec 2012 · 21:38 UTC
pretty harsh, but a good interesting take on the LD theme
bitwise-constructs
20. Dec 2012 · 05:55 UTC
Interesting entry but I'm not sure I caught how to make more money to offset the cost of dead guys.
Kenaron1703
21. Dec 2012 · 01:17 UTC
Really good game, but after a while, the subjects developed high resistance to the electricity and the ice cube chambers, so the Gymnasium is the most deadly place for now :D
nilstastic
21. Dec 2012 · 21:14 UTC
Good: nice graphics and an excellent idea!
Improve: hard to get into the game and to understand what to do. :/
Mezzomatto
24. Dec 2012 · 00:45 UTC
Nice. With further development , added challenges, levels, upgrades and the like, ir could be a great full game. Perfect for my android! Nice look and feel.
superscratcher
01. Jan 2013 · 17:09 UTC
Fun! but everytime I reach 1000K it drops back down to 40K.
fr_automatik
02. Jan 2013 · 13:47 UTC
Got to 150k research.
I usually spawn lots of TS, put 90% in the Recycling room.
and the remainder in a Research room which is upgraded with the money earned from recycling.
IMHO, there is too much grinding needed, but it's still nice work!
TakeNapEveryday
04. Jan 2013 · 16:44 UTC
I wasn't sure what I was trying to do, but I felt evil doing it!