Soulless Robot Rampage by Falkreon

[raw]
made by Falkreon for LD25 (COMPO)
Play as Dr. Udon's Soulless Giant Robot as you rampage all the way around the world, crushing ever larger towns, cities and metropolises. Metrololi? Metropoles? I'm going with metropoles.

Use the arrow keys to move and jump, 1-4 keys to activate abilities, and generally click around and rock out. Enjoy!

Ratings

Coolness 74% 3
Overall 3.11 301
Audio 3.11 141
Fun 3.08 247
Graphics 3.26 239
Humor 3.28 123
Innovation 2.76 405
Mood 3.27 130
Theme 3.73 139

Feedback

gigimoi00
17. Dec 2012 · 02:17 UTC
^Lol
SelectricSimian
17. Dec 2012 · 03:33 UTC
cool. Love how the cat is considered a power tool :)
solidplasma
17. Dec 2012 · 03:34 UTC
I like the mad scientist's commentary. I had trouble figuring out exactly what the upgrades did, though.
lando walters
17. Dec 2012 · 03:56 UTC
lol! I liked the game. There wasnt much in the way of gameplay, but I tend to like those games where you upgrade specs to get to the end. Good job :)
Skyshifter
17. Dec 2012 · 04:22 UTC
Love it. Simple, yet entertaining.
deathray
17. Dec 2012 · 05:03 UTC
Interesting but i kept running way too fast and dying almost instantly. I want to keep playing though...
Crowbeak
17. Dec 2012 · 05:04 UTC
Very solid, all around. I think I've spent more time playing this one than the other games I have rated thus far, but once you get all the upgrades... *shrug*
Jiggawatt
17. Dec 2012 · 05:07 UTC
Upgrades are always neat, it's just that they seem to determine everything in this game. The player's role is to passively sit and listen to the cool music. The comments were what kept me going until I maxed out.
MrEvilGuy
17. Dec 2012 · 06:26 UTC
That scientist clearly doesn't know how to program basic servitude A.I. Very trance-like music and atmosphere. The names of the areas were awesome. Great job!
aeveis
17. Dec 2012 · 06:31 UTC
Like the cat. Not sure if moving and jumping changes much mechanic-wise though. Pretty funny!
Felix20
17. Dec 2012 · 06:31 UTC
Can't run it (Windows XP 32 bit)
Tried running from the command line, but it didn't even spit any errors out :(
lucars83
17. Dec 2012 · 06:32 UTC
I destroyed everything, AND got a kitty.
I have no idea what the gameplay was I pretty much sat back and watched, then upgraded.
uuav
17. Dec 2012 · 06:32 UTC
I KILLEEED EVRYBODY OF THIS MEISEARABLE CIIVLISATION MUAHAHAAH
vids
17. Dec 2012 · 07:10 UTC
I enjoyed the quick leveling system a lot.
Fireblend
17. Dec 2012 · 07:24 UTC
Nice music, awesome graphic style, loved the kitty. I loved the philosophical introspection into the mind of the robot at the end :P and the quick leveling system was neat, it was good that you didn't attempt to stretch the game out by making the upgrades really hard to get or something. Great submission!
SimianLogic
17. Dec 2012 · 07:30 UTC
love the art style and music. breaking stuff is fun.
vrav
17. Dec 2012 · 07:31 UTC
Great music. I feel like everything moves by too fast, but loved the story and general idea. Thanks for including the cat. (:
jmk
17. Dec 2012 · 07:32 UTC
Haha, very entertaining. It was a little confusing at first ... but I guess that's what I get for instantly going for the cat upgrade. :)
rasmusrn
17. Dec 2012 · 10:03 UTC
I don't get it. Are there any choices in this game besides what to buy? Should I smash everything? If yes, then why can I jump?

Perhaps I should just stop thinking and enjoy the wonderful destruction ;)

Well done!
ethankennerly
18. Dec 2012 · 05:13 UTC
I enjoyed upgrading and seeing how many more buildings I could destroy. Sometimes I was not sure which abilities I was activating. I activate a saw and a flame, but I had trouble distinguishing one from the other. After I got the hang of it, I destroy all. I was a little sad to see upon return to the world that there was nothing left to destroy.
Amoaeba Junior
19. Dec 2012 · 20:24 UTC
loved the particles, felt little challenge though :<
recursive frog
22. Dec 2012 · 02:46 UTC
Was the saw actually implemented? Nothing happened when I tried to use it.

Fun game regardless, with a neat sensibility and style. :)
Pacifist Games
22. Dec 2012 · 12:01 UTC
That was certainly interesting.
At first I had no idea I could control the robot, because the levels ended so quickly. I was also confused by the way your money earned restarts every level, but once I got the hang of it, I finished the game in no time. Great job with the music! I also enjoyed the bit of dialogue between the robot and his master.
🎤 Falkreon
23. Dec 2012 · 17:00 UTC
I apologize for some non-intuitive behaviors: The saw and the jump jets were changed at the last minute into passive upgrades, so when you buy them you do more damage per impact and jump higher, respectively. The cat really does do nothing

@Felix: You might not be able to run the game without Java installed. JarSplice isn't really clear on that point. Can you try the Linux version? (which is just a double-clickable jar)
Spelchan
24. Dec 2012 · 06:14 UTC
Even though there wasn't really much game play (just buying upgrades) this was extremely fun. I kind of wish the rampaging was more user-controlled but for the most part it just consisted of watching the robot rampage. The fact that I finished the game, and loved the ending, says a lot but the game should actually end at that point instead of letting me continue upgrading for no reason.
JFlegle
24. Dec 2012 · 06:37 UTC
I love these kind of games.
fishbrain
27. Dec 2012 · 09:39 UTC
lol! - nice graphics style.
Cake&amp;Code
30. Dec 2012 · 01:55 UTC
I had headphones on and almost went deaf when the game had finished booting up xD

Like deathray, I too seemed to more often than not move wayyy too fast and die quickly. It was still fun when I managed to get through the hardship :)
agmcleod
31. Dec 2012 · 20:43 UTC
Haha a fun game. I like how it has choices and a range of strategy on approaching it.
amassingham
01. Jan 2013 · 23:22 UTC
It really drops you in the thick of it doesn't it.
I seemed to only need to upgrade resistance once, and then I was invincible?