Unwavering Evil by DrSuperSocks

[raw]
made by DrSuperSocks for LD25 (JAM)
This is a game where you must kill hordes of brave marines who are trying to save the world from your unwavering evil. Use your telekinesis, spontaneous explosions, and lighting powers to annihilate them!

Controls:
WASD - Move
Hold Space - Lightning
Left click on object and drag - telekinesis
Right click - spawn spontaneous explosion

Telekinesis and spontaneous explosions drain your mana.

Ratings

Coolness 47% 711
Overall(Jam) 2.43 284
Fun(Jam) 2.48 235
Graphics(Jam) 3.05 190
Humor(Jam) 1.67 288
Innovation(Jam) 2.10 292
Mood(Jam) 2.17 285
Theme(Jam) 3.55 107

Feedback

OU GDA
18. Dec 2012 路 04:05 UTC
too much health
lur
18. Dec 2012 路 04:12 UTC
Accidentally telekinesing yourself off the screen can be a bit confusing. Very nice explosions.
Trigun7000
18. Dec 2012 路 04:29 UTC
This was a pretty cool concept, I just wish there was more to it.
Christina Antoinette Neofotistou
18. Dec 2012 路 12:03 UTC
Cool and old school! Reminded me of Robocop and Rampage
馃帳 DrSuperSocks
19. Dec 2012 路 09:16 UTC
Thanks! For health I thought that was a good amount since it gets pretty hard and you can collect help, but perhaps I just suck at the game :P For telekinesing yourself, whoops! I forgot to take that out (being able to telekinese yourself). And for the lack of content, me and my friend got pretty lazy and stressed towards the end! I was kind of frantic to fix all of the bugs.
Jiddo
19. Dec 2012 路 14:47 UTC
Cool little brawler, though the plane explosions gave me out of memory errors from the gpu. At least I think the planes were supposed to explode, can't know for sure since the game became unplayable when it happened. Must have been really cool explosions though so it's not necessarily a bad thing :)
馃帳 DrSuperSocks
19. Dec 2012 路 18:17 UTC
Yeah, one of the explosion sprite sheets is very large (about 10 mb), so I can see this happening on an older GPU. I'll definitely work on a real particle system for the next LD.
metadept
20. Dec 2012 路 04:10 UTC
Not bad! Telekinesis was a little disappointing; I wanted to be able to move things horizontally, smash mechs into infantry, and that kind of thing.
Maple
20. Dec 2012 路 13:07 UTC
Well, some nice explosion effects in here, and the game was reasonably fun. It felt like a bit of an unavoidable bullet hell at times though, and you could mostly just tank all the damage early on.

Overall pretty nice, although I think you spent way too much time on explosion effects and not enough on making gameplay mechanics..

~Spaceoff
Rex Peppers
20. Dec 2012 路 21:50 UTC
Can't play windows games
youdonotexist
22. Dec 2012 路 00:12 UTC
Is it possible to get a Web/Mac build?

You can ping me on Twitter (@youdonotexist) if you need any help testing a build.
caranha
23. Dec 2012 路 04:59 UTC
Thanks for the game!

The jumping control was a bit wonky - it seemed that sometimes I was able to double jump, sometimes I wasn't.

Also I ended up almost never using the lightning - it just took too long to kill anything with it. Maybe it needs some balancing.

It was a cool idea to have the airplanes explode in contact, so that you could throw soldiers and robots at it.

Some sound effects would be extremely welcome in this game.

Good luck next LD!