Anta Gogen by Vic

[raw]
made by Vic for LD25 (COMPO)
In Anta Gogen you play a general that has run out of conventional weaponry.

As a last resort you use the only material your country has in vast supply. Toxic waste that turns human to zombie, and cows!

Basic controls are:
Left Mouse Click: Throw Bomb
Buttons on the left: Switch between bomb type
Retry button: At the bottom

I worked until the last minute on it, so I did not have time to test everything or add all the sounds I wanted. But I guess that is part of LD ;). If you do find a bug, or want to get in touch:

e-mail: vlegerstee@tangrin.com
twitter: _Tangrin_

Cheers!

- Vic

Ratings

Coolness 68% 3
Overall 3.60 78
Audio 2.22 421
Fun 3.40 119
Graphics 3.83 91
Humor 3.03 198
Innovation 3.46 126
Mood 3.14 187
Theme 3.60 189

Feedback

馃帳 Vic
17. Dec 2012 路 02:23 UTC
Leave a message with a link to your entry if you want me to review your game ;).
ChainedLupine
17. Dec 2012 路 03:52 UTC
Quite nice! Though it gets difficult rather fast. I enjoy chucking cows at my enemies, too. Just for fun's sake.

BTW, when people comment on your game, their name is a hyperlink straight to their own LD entry. No need to actually post links.
sanderman
17. Dec 2012 路 09:27 UTC
Cow tossing and zombies. What's not to like?

Great game. Interesting interaction between those two mechanics. :)
Skyshifter
17. Dec 2012 路 09:27 UTC
Great concept but at the 2nd level the game makes my pc buggy so couldnt finish the game.
raincole
17. Dec 2012 路 09:44 UTC
Very nice game. The viewpoint moves slowly; Is it intentional?
Gemberkoekje
17. Dec 2012 路 09:44 UTC
Quite nice indeed, pretty well executed 3D game, quite pretty, quite challenging.

- I'm a fan of a main menu. Just saying :P
- The gameplay is good, though it would've been nice to have an advanced warning that those guns shoot your zombies at a certain range.
- Perhaps showing health of zombies in some way would be nice.

I really don't have much to whine about this game, it's well executed. Very nice~!
feili
17. Dec 2012 路 09:47 UTC
Good game! A little polish and it would be good to go! Also I was itching my fingers on the arrows to move the camera... if you can add input for that it would be a lot more confortable to play. =)
madpew
17. Dec 2012 路 09:57 UTC
Good idea, loved the "bomb"-interaction on this one. Too bad you didn't have enough time for more sfx and music.
ParaPup
17. Dec 2012 路 09:58 UTC
I enjoyed this I found it hard but great job :)
drakfyre
17. Dec 2012 路 09:58 UTC
Love the look and animations! A lot of personality for your zombies and humans in very few polygons! :)
CMaster
17. Dec 2012 路 09:59 UTC
Great work. like a more tactical (or puzzlier at least), less grindy version of Infectionator. Loved it (although hated the scroll and lack of minimap)
Gareth Jenkins
17. Dec 2012 路 10:16 UTC
Like the idea -- especially having to coral the zombies. Frustrating in practice, but with some refinement would work well. Zombie strategy FTW ;)
馃帳 Vic
17. Dec 2012 路 10:29 UTC
Thanks for all the feedback! The game definitely could use some tweaks, but you know, 48 hours, only so much I could do ;).

Oh, and I did not know about infectionator, it looks fun! Going to give it a shot later today.
matthias_zarzecki
17. Dec 2012 路 20:05 UTC
Mighty impressive! Loe the idea and the low-fi graphics. The green splash is awesome :)

Scrolling is a bit fiddly though. On startup I auto-scrolled to the top of the level, wondering what was going on.
loren
18. Dec 2012 路 06:01 UTC
Really like the atmosphere and design. Pretty cool concept, nice job!
SaintHeiser
18. Dec 2012 路 07:55 UTC
There is something.
Not ba =) I like game mechanics and animation. But I can't understand how to beat second post.
CappaGames
19. Dec 2012 路 06:05 UTC
I like the game concept and its nice to see some 3d graphics.
pighead10
19. Dec 2012 路 21:39 UTC
Great to play. At first I didn't read the isntructions and was wondering why my cow bombs didn't have any effect.
ratking
19. Dec 2012 路 22:20 UTC
Very nice entry, I had fun building my zombie army!
Only gripe for me are the controls, I prefer keyboard for camera movement, for more precision and less random movement.
wlad
20. Dec 2012 路 11:43 UTC
It was really fun playing it! Perhaps the third level was too large to play well with the slow scrolling. Writing some descriptive text on the floor is a quite efficient solution. But in the Win-version I missed the escape key behaviour, had to close the game it with ALT+F4.
drakfyre
25. Dec 2012 路 11:14 UTC
Would love it if you included your whole Unity project in the source, though that's not a stipulation for your entry obviously; I just like to see people's projects! :) (I share my own of course too)