Small Theft Auto by ncannasse

[raw]
made by ncannasse for LD25 (COMPO)
In Small Theft Auto you play a REAL villain : attack people to steal their money, take part in drug deals, kill people and loose your humanity.

Controls : WASD/Arrows to move. Space for Action, 1-3 to change actions (need upgrades)

Ratings

Coolness 55% 3
Overall 3.63 69
Audio 2.58 307
Fun 3.43 104
Graphics 3.62 134
Humor 3.14 161
Innovation 2.89 359
Mood 3.22 148
Theme 3.76 122

Feedback

Corné Dorrestijn
17. Dec 2012 · 08:18 UTC
Nice and evil but I find the controls a bit rough
MvT
17. Dec 2012 · 08:23 UTC
By playing that game, i'm more a victim than a villain. :<
zaplava.ivan
17. Dec 2012 · 09:52 UTC
Adorable game! But minimap not perfect, too small targets.
NuSan
17. Dec 2012 · 10:04 UTC
It's cool, and there is a lot of thing to do. It's very difficult, and everyone help the choosen victim. I have not managed to get a gun.
Norgg
17. Dec 2012 · 13:08 UTC
Nice, I really liked it once it got to the point where you could actually talk to people and each one is unique, thought to start with they were just there to mug.
nSun
17. Dec 2012 · 18:04 UTC
I try key [M] to mute music/sound... Surprise, I gain a lot of money.
kill0u
17. Dec 2012 · 18:36 UTC
P'tit soucis : si on commence avec le minigun comme arme, on ne peut plus parler (et donc avancer dans le jeu) =/
Dir3kt
17. Dec 2012 · 21:44 UTC
Wow this game has so much content, impressive! Very good job!

Sinon ouais j'ai aussi appuye sur M sans faire vraiment expres et je suis devenu riche ;D
🎤 ncannasse
18. Dec 2012 · 08:24 UTC
The "M" key is now disable ;)
marudziik
18. Dec 2012 · 11:25 UTC
Wow, a lot of content for a compo entry. Music gets a little repetitive after a while, but there's so much other things done here, that it's not a big deal... Great job!
PapyGaragos
18. Dec 2012 · 12:26 UTC
Haha, that old lady was loaded :)
I also don't really like the controls, but the diversity of things to discover kept me hooked for a while.
It reminded me of some of the games I had on my calculator in high school
rxi
18. Dec 2012 · 16:00 UTC
Nice work, a surprising amount of content. The music ended up driving me a bit nuts though, and I couldn't find a way to turn it off!
YopSolo
18. Dec 2012 · 18:53 UTC
awesome !
yenz
18. Dec 2012 · 21:11 UTC
This game is so cruel, and thats why I love it Nick.
GreenPixelDev
19. Dec 2012 · 05:31 UTC
Great job! You packed a lot into this! I really liked the art style :D
01101101
19. Dec 2012 · 10:08 UTC
As usual, a lot of play time and plenty of stuff to do/unlock. The minimap is a bit hard to read and the music kind of annoying but overall nice entry!
Wan &amp; Manu
19. Dec 2012 · 12:30 UTC
Good entry as usual! Except for some issues with controls and game balance, the game is great ; the amount of contents for 48hrs is impressive.
monomanio
19. Dec 2012 · 12:52 UTC
Cool concept, smooth visuals!
chrismwaite
19. Dec 2012 · 12:57 UTC
Impressive for such a short amount of time. Very well put together. My only comment would be that the mini-map is difficult to see.
Volute
19. Dec 2012 · 21:30 UTC
There are a lot of fun things in this game ! I like how the drug people rush to protect the old lady, how you can talk to people 2s after having shot them with your pistol, how you have to hurt people enough to rob them but not enough to kill them because you couldn't rob them later, how the dog protects people so bravely (At first I thought it was a goat), how everybody runs faster than you, etc.

Some suggestions for improvements
- I think the game could be more dynamic if the character moved a little faster.
- The minimap could be bigger (I didn't notice it at first) with icons for the different buildings. Also when you look at the minimap it seems that the roads are wall, so I was always trying to avoid them when I walked with the minimap as only guide.
- It could be more obvious when you have "talk" selected and when you have "attack" selected. Maybe put the icons in a box with a reminder of the shortcut.
- It's a little frustrating to discover that there are missions when you already have killed the targets :)

Great game ! A lot of content in 48 hours !
angrygeometry
20. Dec 2012 · 00:04 UTC
this is pretty good!
DavidErosa
20. Dec 2012 · 22:11 UTC
Less alpha on the map and this would be perfect, although I found him to be rather weak for a thief... ;)
Pierrec
21. Dec 2012 · 10:08 UTC
I destroyed a truck with a knife and killed an angel with a mini-gun. My life is fulfilled.
Alink
21. Dec 2012 · 18:38 UTC
That's a lot of stuff and well done. Very impressive.
leafo
22. Dec 2012 · 20:22 UTC
There's a lot here. It's pretty cool. The minimap was difficult to use. It wasn't showing the the dot when it said it would. I also got stuck on mission 8 when it says "talk to glaze again". I try talking to him but nothing happens.
Faust
23. Dec 2012 · 02:22 UTC
Nice mini GTA.
koblongata
23. Dec 2012 · 13:46 UTC
holy shit, so dark!
Alex Shestakov
23. Dec 2012 · 14:20 UTC
Pretty nice game, but it takes too long for an interesting part, I think.
Yet I love your style, good job as usual!
Cyboot
23. Dec 2012 · 21:22 UTC
I searched for your entry as the your last one for LD24 was simply my favorite for all LD events so far.

And this one is pretty cool to. (I actually thought about using the concept of GTA for my game too, as it fits perfectly to the theme.)

I agree with some of the previous comments, that the minimap is really hard to read. I almost quit early because I couldn't find the person to give the drugs.

But nevertheless a great game. Good job :)
LTyrosine
23. Dec 2012 · 22:35 UTC
Deep gameplay, the feel of completeness of this entry is awesome given the time was made. Top 10 for no doubt.
blackmagic
24. Dec 2012 · 09:40 UTC
nice !
a bit hard, i didn't expect the granny to be so strong !
lekochen
29. Dec 2012 · 02:35 UTC
Wow, lots of content! Took me some time to kill everyone.
aare
30. Dec 2012 · 22:48 UTC
I stumbled across your game while checking out haxe - it seem that it really speed up development, as you managed to put really a lot of stuff here. Great job :)
csanyk
01. Jan 2013 · 06:04 UTC
Fantastic. I'm impressed this was done in 48 hrs!
bentog
03. Jan 2013 · 22:50 UTC
Whoa, nice game. It's really big for something made in 48 hours!
mcc
05. Jan 2013 · 08:21 UTC
i found the attacking at the beginning to be a little frustrating, but i'll keep playing more based on what everyone is saying
Demurgos
06. Jan 2013 · 21:53 UTC
Certainly my favorite game. It's incredible what you have done under 48h !
azurenimbus
06. Jan 2013 · 22:13 UTC
Highly ambitious, with a lot of stuff going on.

I think there are kinks you need to work out, like others have pointed out, but the game is really promising.

Extra points for style.
Demurgos
08. Jan 2013 · 18:52 UTC
Ouch ?
Je suis surpris de ton classement, tu méritais le top 10 là. Hormis peut-être le copyright :p, je ne voyais pas de gros problèmes à ton jeu. :/