You are the King by naughtyloose

[raw]
made by naughtyloose for LD25 (COMPO)
"You've been elected as the new king of the kingdom. During a stormy night visions of a great drought hunt your dreams.
You wake up realizing you have only 200 days left to gather enough food or your citizens will starve and perish. In shock you speak to your advisors but they don't believe you.

Are you willing to sacrifice the goodwill of your people in order to save them?

As it was foretold in your vision you must gather 5'000 counts of food before the end of 200 days in order to save your kingdom."


Interaction:

Right mouse click anywhere rotates the camera. You can use the mouse wheel to zoom in and out. There is no other interaction then the buttons on the interface.

Gameplay Instructions:

To win the game you must gather 5'000 counts of food within 200 days. Every NPC uses 1 food each day. So make sure you get enough food or else your citizens will starve and die.
If you keep your workers busy all the time (not giving them rest) they'll get angry and eventually stop working for you. You can force them back to work by using soldiers but soldiers are expensive. They cost you 2 gold every day.
You get gold from your non-working citizens.

So try to find a good balance between your resources and get your citizens to work. Even if that means you'll become the villain in their eyes. :) Thats basically it. I hope you enjoy playing it and let me know if you were able to finish the game.

Thanks for reading. Oh and on a final note: don't use the web player version because you'll get the right click menu when trying to rotate the camera. Sorry about that!

Ratings

Coolness 53% 3
Overall 3.31 190
Audio 1.53 560
Fun 2.91 324
Graphics 3.18 266
Humor 1.58 673
Innovation 2.94 326
Mood 2.72 394
Theme 2.16 698

Feedback

dek
17. Dec 2012 路 11:40 UTC
Hi! Nice game. The programming for 48hours is impressive. I imagine its quite hard to make this. I liked the gameplay, It has all the basics of a simple strategy game :) (Except enemies of course - well, yourself maybe :D) Good job
馃帳 naughtyloose
17. Dec 2012 路 16:34 UTC
Thank you! Actually I'm pretty amazed of how much I got done in this short time:)
SmallDeadGuy
17. Dec 2012 路 16:39 UTC
Kinda boring. Doesn't fit the theme that well. Not particularly impressed, even though the 3d is nice
TuxedoFish
17. Dec 2012 路 16:39 UTC
I thought this was really intresting and the graphics made it feel like a little toy that you would just watch in your room when you were little. I though it was fun and different from other games. However it didnt really lead on to anything it kind of felt like after 10 secounds id done everything so i just kind of watched the little people running around which is still pretty cool and makes a nice mood but i think something else could have made it even better.
Edocentrique
17. Dec 2012 路 16:40 UTC
It's a little bit like age of empire/black&white, impressive work !
Zazibar
17. Dec 2012 路 16:44 UTC
Fun and challenging, I like it. Would have been nice to see the theme used in a better way though.
Zener
17. Dec 2012 路 16:45 UTC
Good job, you don't see many RTS in Unity. I agree that adding enemies would improve it a lot :)
Freakill
17. Dec 2012 路 17:11 UTC
Good entry! I really like the game as a micromanager, and surelly it took you time to program all the stuff. Graphics are cool. It is funny to look at your inhabitants at the moment your kningdom reaches an homeostasi. Maybe I would agree a little bit as it does not fully fit the theme, as yeah Kings can be bad, but in this case you must be good to make the kingdom work ;)
dekart
18. Dec 2012 路 17:34 UTC
Really good game, i was in 'flow' mode for more than an hour :) But at the day 0 i didn't get a notification about losing the game
馃帳 naughtyloose
18. Dec 2012 路 20:13 UTC
Ya I know, its a bug :) Nice to hear you got into a flow :)
strong99
19. Dec 2012 路 18:09 UTC
Good game! I like the RTS element. Very steady job on the graphics. Simplistic and yet fitting the game. Played it with much joy.
LTyrosine
20. Dec 2012 路 22:23 UTC
Deep strategy, impressive for 48hours... Show great programming skills.
Pierrec
21. Dec 2012 路 15:58 UTC
Very impressive!
zatyka
22. Dec 2012 路 18:23 UTC
Enjoyable, and definitely impressive.
pereubu
22. Dec 2012 路 23:15 UTC
great amount of work here, and nicely done. The minimalistic style gives enough feedback and there a lot of challenge here :3
cwilloughby
22. Dec 2012 路 23:21 UTC
Cool concept. Getting it done in time is great. Not sure about the theme. Would love some hints or tips and ramp up as it went on. Ran into a few walls. Wasn't sure why I needed soldiers. Audio would have helped.

FYI - you can disable the right click popup menu in the deployment settings for Unity Web. Look online.
TakeNapEveryday
23. Dec 2012 路 17:23 UTC
Well done, but I stopped playing with over 170 days left to go in the game - please consider that we have 1300+ other entries available to try! :D
Encircle
23. Dec 2012 路 17:50 UTC
Looks really nice for such a short notice and its fun, however, I think it needs slight balancing because you can lose as early as day 30.
Per
28. Dec 2012 路 15:40 UTC
Very nicely done in 48h!
Looks really great and plays well.
goerp
06. Jan 2013 路 19:30 UTC
The scenario reminded me of Fable 3. The style of the game is very clean and clear. I like it.
I found it quite hard. I didn't get to prepare for the drought, all my people died.
Some sound would have been nice.

All in all very impressive.
johndb
07. Jan 2013 路 21:59 UTC
Very difficult! Around day 75 my people revolted and stopped working, could never get above 400 food. Really well done compo, keep it up!
C谩ssio Eduardo
08. Jan 2013 路 00:20 UTC
Does not fit the theme but it's impressive. Well done.
ilo
08. Jan 2013 路 01:08 UTC
You've achieved a lot of depth given the time, and the concept has potential to be developed further.

I would have liked there to be sliders or something so you could set the rate of workers gathering wood/stone/food instead of having to frequently change what everyone was gathering. There would be less micromanagement that way.
馃帳 naughtyloose
08. Jan 2013 路 23:10 UTC
Thank you everyone for the awesome feedback!