VillaPlat by scriptblocks

[raw]
made by scriptblocks for LD25 (COMPO)
Thank you for trying out my game.
It was my first time to use melonjs. I really like it!
Note: Hard is really Hard.
I used
http://www.melonjs.org/
Blender - Modeled and Animated in Blender then Saved as Sprite
GIMP to make the Tiles Images
LMMS to make background Music

Since this is a web app you can just grab the js from the page source

Ratings

Coolness 26% 1012
Overall 2.53 609
Audio 2.53 329
Fun 2.31 594
Graphics 2.13 653
Humor 2.46 386
Innovation 1.73 746
Mood 2.57 485
Theme 2.27 681

Feedback

馃帳 scriptblocks
16. Dec 2012 路 16:41 UTC
The tutorial I used was
http://www.melonjs.org/tutorial/index.html
kivifreak
16. Dec 2012 路 17:35 UTC
Nice game though the hitboxes don't work to well.
Great game afterall!
Gareth Jenkins
17. Dec 2012 路 13:30 UTC
Like repeatedly jumping on the yellow things.
jmaasing
17. Dec 2012 路 21:07 UTC
I agree, repeat jumping on the yellow dudes was pretty fun :) I liked the sounds and music the best. Oh yeah, hard level is really hard. All-in-all a complete little game that is rather fun.
iiAtlas
18. Dec 2012 路 03:50 UTC
Either I can't jump or I don't know the controls (or both!). Could probably use a help screen. Sorry for noobiness!
dek
19. Dec 2012 路 00:07 UTC
Enjoyed the gameplay, I like bunney-hopping on the yellow enemies.
matthias_zarzecki
25. Dec 2012 路 14:47 UTC
Interesting take on implementing 2d- adn 3d-stuff, but I'm not sure it really works.

Are those pick-ups in the ground? Can I even each them? If not, this is unfair and irritating. If those are actually ads, it's even worse.
馃帳 scriptblocks
26. Dec 2012 路 02:58 UTC
Thanks for playing everyone.
Just in case it scrolls by to fast. x to jump arrow keys to move. The little S/B cubes are just decoration no power ups. Just wanted to change up the spotted dirt.
fishbrain
26. Dec 2012 路 09:13 UTC
I WIN! :)
Nice work on a cute platformer. Simple graphics - I quite liked the waddling main character. Interesting music too, it seemed to fit nicely.
Floko
26. Dec 2012 路 17:26 UTC
It's weird that you have a visual feedback when you get hit by yellow fellas ( your character starts to flash ) but you don't really die unless you're playing hard mode... The sound was fun but I got tired of it pretty fast x)
it was entertaining anyway =]
azurenimbus
05. Jan 2013 路 20:55 UTC
The platforming elements can be quite frustrating, and it needs some work on collision detection, but it's a nice little game! :)