{"author_link":"\/author\/solokix334\/","author_name":"Kix","author_uid":"10216","comments":[{"author_name":"prettymuchbryce","author_uid":"7269","time":"Dec 17, 2012 @ 3:18am","epoch":1355713980,"text":"It looks cool, but it's maybe a little bit too buggy for me to play."},{"author_name":"dan.jeffrey","author_uid":"17915","time":"Dec 17, 2012 @ 3:35am","epoch":1355715000,"text":"It needs a lot of optimization, pretty much unplayable."},{"author_name":"SelectricSimian","author_uid":"19392","time":"Dec 17, 2012 @ 4:02am","epoch":1355716620,"text":"renders things that are behind walls.  Not criticizing - I know how hard depth testing can be when it's only kind of supported in the API's.  Good luck working that out, fellow coder!"},{"author_name":"Kix","author_uid":"10216","time":"Dec 17, 2012 @ 6:14am","epoch":1355724540,"text":"With the performance problems, you may want to try assigning java more memory. P.S It works fine on a 600mhz cpu running linux so idk??"},{"author_name":"HeroesGrave","author_uid":"13812","time":"Dec 17, 2012 @ 9:30pm","epoch":1355779500,"text":"Unplayable for me. Decided not to rate to be nice."},{"author_name":"Mythalore","author_uid":"12844","time":"Dec 18, 2012 @ 7:03pm","epoch":1355857080,"text":"I couldn't even turn."},{"author_name":"loren","author_uid":"17687","time":"Dec 19, 2012 @ 6:01am","epoch":1355896560,"text":"FPS in 48 hours is quite a feat. It plays for me when I run from the jar (Win7 i5 processor).  Great attempt!"},{"author_name":"singpolyma","author_uid":"17593","time":"Dec 22, 2012 @ 7:34pm","epoch":1356204540,"text":"Gets pretty slow when there are enemies around."},{"author_name":"moomoo112","author_uid":"11665","time":"Dec 30, 2012 @ 5:46am","epoch":1356846060,"text":"I think I won, it said I robbed a bank?\r<br\/>incredibly buggy play though"},{"author_name":"Aslai","author_uid":"8782","time":"Dec 31, 2012 @ 3:28pm","epoch":1356967380,"text":"The 2.5D was kind of cool, but the closer I was to a billboard, the slower it ran. When I got to the chest at the end, by the time I was close enough to trigger the win message, it was well below 1 FPS. The second I passed through it, it rose back up to over 60."},{"author_name":"superscratcher","author_uid":"19931","time":"Jan 1, 2013 @ 5:28pm","epoch":1357060980,"text":"needs bug fixes and it needs to be faster, to laggy"},{"author_name":"Cthulhu","author_uid":"14665","time":"Jan 1, 2013 @ 9:25pm","epoch":1357075200,"text":"Yeah! I stole the bank and I am a greedy bastard! :D\r<br\/>These guards are pretty scary.\r<br\/>\r<br\/>What library \/ engine did you use?\r<br\/>\r<br\/>If you need any help to fix some bugs I would be glad to help. You didn't send to source files so I can't do anything :("},{"author_name":"Raptor85","author_uid":"7131","time":"Jan 3, 2013 @ 8:17pm","epoch":1357243920,"text":"gets slower the longer it runs, quickly locks up with \r<br\/>Exception in thread &quot;Thread-3&quot; java.lang.ArrayIndexOutOfBoundsException: -1933\r<br\/>\tat org.kix.graphics.Raycast.render(Raycast.java:271)\r<br\/>\tat org.kix.graphics.Room.render(Room.java:22)\r<br\/>\tat org.kix.main.Component.render(Component.java:101)\r<br\/>\tat org.kix.main.Component.run(Component.java:75)\r<br\/>\tat java.lang.Thread.run(Thread.java:662)"},{"author_name":"Kix","author_uid":"10216","time":"Jan 6, 2013 @ 5:58am","epoch":1357451580,"text":"@Cthulhu No library or engine everything was made in the 48h, so that's probably why it's so buggy!"}],"images":["ld25\/10216-4a1896c36d75d58eadd4216296da9c86.jpg","ld25\/10216-31797771ee493dd00b89913edb752bbf.jpg"],"links":[{"url":"http:\/\/staticvoidgames.com\/play\/?game=Ludumdare25&amp;view=jar","text":"Windows"},{"url":"http:\/\/staticvoidgames.com\/play\/?game=Ludumdare25&amp;view=jar","text":"OS\/X"},{"url":"http:\/\/staticvoidgames.com\/play\/?game=Ludumdare25&amp;view=jar","text":"Linux"},{"url":"http:\/\/staticvoidgames.com\/play\/?game=Ludumdare25&amp;view=webstart","text":"Web"}],"metadata":{"g_key":"27696","g_author":"10216","g_event":"LD25","g_eventkey":"14","g_subevent":"COMPO","g_urlkey":"27726","g_title":"Bank Robber2.5D","g_status":"UCHK1","g_place":"652","g_commentcount":"14","g_site2_node_id":"0","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":[],"node":null,"orig_images":["http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/201083\/10216-shot0.png-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/201083\/10216-shot1.png-eq-900-500.jpg"],"text":"So, unfortunately due to the nature of this compo i didn't get time to fix to rather serious bugs in my code. The first one is ridiculously noticeable, SPRITES RENDER THROUGH WALLS??? To be honest i don't know why but thats how it is. The second is if you touch the wall on this one angle it crashes the engine, so just don't run the player right up against the wall and you should be fine. \r\nCONTROLS:\r\nArrow keys:move\/rotate\r\nSpacebar:shoot\r\n\r\nThe idea was that your a bank robber trying to rob a bank, and the evil\/good guard rats(huh?) are trying to stop you. Find the chest to win\r\n\r\nP.S I did all the code on Linux and haven't tested on windows or mac but,it should be good.<\/p>","title":"Bank Robber2.5D"}