Junkbot by Maple
A metroidvania by Spaceoff and Maple.
Speedrun Timer modification by Will "Xyen" (2012/12/21 ver.):
https://dl.dropbox.com/u/6478756/Misc/Junkbot_Speedrun_Timer.exe
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// Post-Jam Fix .exe / Source .gm81
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// 2012/12/18 Update
// Can't get stuck in one particular wall anymore.
// The total amount of ore is now correct.
// Made 2 impossible-to-obtain ore possible to obtain.
// Deleted some duplicates of breakable blocks.
// Easier to backtrack from final savestation.
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// 2012/12/20 Update
// Character now instantly faces the direction you press.
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// 2012/12/21 Update
// Made some unintentionally difficult situations less difficult.
// Stopped the hover sound from playing when entering a new room.
// Fixed a mysterious rubber ducky challenge being easily surpassed.
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Controls:
Shoot a savepoint to save.
Arrow keys / WASD -- Run, Jump, slide down walls (with wall-cling ability).
Spacebar / X -- Fire weapon.
R -- Die and Respawn.
1 -- Toggle Music.
2 -- Toggle Sound.
F4 -- Toggle Fullscreen.
Tools Used:
Game Maker
Paint.net
SFXR
PxTone
Let us know what you think!
~Maple
Speedrun Timer modification by Will "Xyen" (2012/12/21 ver.):
https://dl.dropbox.com/u/6478756/Misc/Junkbot_Speedrun_Timer.exe
--------------------------------------------------
// Post-Jam Fix .exe / Source .gm81
--------------------------------------------------
// 2012/12/18 Update
// Can't get stuck in one particular wall anymore.
// The total amount of ore is now correct.
// Made 2 impossible-to-obtain ore possible to obtain.
// Deleted some duplicates of breakable blocks.
// Easier to backtrack from final savestation.
--------------------------------------------------
// 2012/12/20 Update
// Character now instantly faces the direction you press.
--------------------------------------------------
// 2012/12/21 Update
// Made some unintentionally difficult situations less difficult.
// Stopped the hover sound from playing when entering a new room.
// Fixed a mysterious rubber ducky challenge being easily surpassed.
--------------------------------------------------
Controls:
Shoot a savepoint to save.
Arrow keys / WASD -- Run, Jump, slide down walls (with wall-cling ability).
Spacebar / X -- Fire weapon.
R -- Die and Respawn.
1 -- Toggle Music.
2 -- Toggle Sound.
F4 -- Toggle Fullscreen.
Tools Used:
Game Maker
Paint.net
SFXR
PxTone
Let us know what you think!
~Maple
Ratings
| Coolness | 58% | 3 |
| Overall(Jam) | 3.84 | 20 |
| Audio(Jam) | 3.42 | 62 |
| Fun(Jam) | 3.47 | 45 |
| Graphics(Jam) | 4.13 | 41 |
| Humor(Jam) | 2.15 | 226 |
| Innovation(Jam) | 2.69 | 200 |
| Mood(Jam) | 3.60 | 33 |
| Theme(Jam) | 2.44 | 285 |
Time to go for the remaining ducks and ore now. Some of those duck rooms look horrendous :)
I like the different enemies (enemies that jump, sit still, fall from the ceiling). It's a lot of fun to play even though it can be frustrating that you die if you get one hit. This is the main reason I haven't finished the game yet.
But, this is the first game that I plan on playing more than just one time.
It's great fun!
Really really nice work!