Battle Goats: The Card Game by Pent

[raw]
made by Pent for LD25 (COMPO)
This is a card game where fight a goat bot for points.
Your score is determined by the previous cards points multiplied by the winning element between your card and the previous.

Ratings

Coolness 50% 3
Overall 2.08 742
Fun 1.92 711
Graphics 1.77 725
Humor 1.67 657
Innovation 2.54 514
Mood 1.61 729
Theme 1.46 765

Feedback

xgeovanni
17. Dec 2012 · 19:28 UTC
I still don't really understand how the game works. I won though, so I won't complain.
zedutchgandalf
17. Dec 2012 · 19:28 UTC
I don't really understand this game...
Seems like there's no tactics involved. I just randomly clicked the PLAY CARD buttons and won 4 times in a row :/
Each game also lasted about 20 sec...
comrad_gremlin
17. Dec 2012 · 19:30 UTC
I tried to play it, I wish it had better tutorial + icon drawings on cards are not that intuitive. What is the white cloud? is it air? Then what is the purple cloud?

I think you have a very nice dynamics, but you really need a better description.

Still, good job man.
Devenger
17. Dec 2012 · 19:44 UTC
Once I worked out some of the rules, this became rather interesting, though still nothing to do with the contest theme - it's an elemental card game with a nifty scoring mechanic, not a game where you are the villain!

A couple of strange things: Heart is, for the points you score when playing it, weak to all other elements; this isn't made clear, and also appears to make it an almost suicidal card to play. Also, you can redraw your hand at any time, even when it isn't your turn, to consume all your Action Points and thus end the game (possibly winning by virtue of having played the first and only card!). Just generally, the game's rules need some refinement; nonetheless, very interesting.
chrismwaite
17. Dec 2012 · 19:54 UTC
I really didn't understand this one, sorry.
Manest
17. Dec 2012 · 20:08 UTC
Well... meaby need some line to explain because I don't understand what happen.
I'm not sure about the theme too.
Hazel
17. Dec 2012 · 20:21 UTC
Nice game once I got the rules, but could do with clearer instructions and it isn't really on theme.
DiningPhilosopher
18. Dec 2012 · 21:39 UTC
I don't really understand the rules. It takes too long for the bot to play a card. Although 'evil' and 'goat' is mentioned, I don't think it fits the theme...
illugion
19. Dec 2012 · 22:32 UTC
There is a card that i don't really know what it is ._.
infernet89
21. Dec 2012 · 15:10 UTC
Pretty hard to understand what's going on, but nice try making a card game! But, why there are only two button? At first draw there are three coiche..
Birchmountain
21. Dec 2012 · 15:15 UTC
Feels like a game of luck, would be great with more variety. With more time i think this game could turn into something great! But for 48 hours it's a solid game. Good job!
Zener
24. Dec 2012 · 17:46 UTC
It took a while until I understood it. Good game, but I agree it could fit the theme better.
matthias_zarzecki
28. Dec 2012 · 15:39 UTC
Nice deck-visualization :)