Cursed Temple by SirJson
A survival Game for 1 Player
Update: I managed to fix the OpenAL crash. The game is now working on Windows 8 and on the Windows 7 PCs who reported this error to me!
Dependencies:
# Windows (Tested on Windows 7 but should run on every Windows where OpenGL is available)
# .NET 4 Client Profile (If isn't installed see the included installer)
Reported Bugs:
* There seems to be an OpenAL Problem on Windows 8
* Select Sound hangs on the Game Over screen. It stops when you restart (via [Space]) or close the Game
Controls:
A = Left
D = Right
Left Mouse = Fire
Space = Continue
ALT+F4 = Exit
Update: I managed to fix the OpenAL crash. The game is now working on Windows 8 and on the Windows 7 PCs who reported this error to me!
Dependencies:
# Windows (Tested on Windows 7 but should run on every Windows where OpenGL is available)
# .NET 4 Client Profile (If isn't installed see the included installer)
Reported Bugs:
* There seems to be an OpenAL Problem on Windows 8
* Select Sound hangs on the Game Over screen. It stops when you restart (via [Space]) or close the Game
Controls:
A = Left
D = Right
Left Mouse = Fire
Space = Continue
ALT+F4 = Exit
| Windows | http://dl.dropbox.com/u/22221093/cursed_temple.zip |
| Source | http://dl.dropbox.com/u/22221093/cursed_temple.zip |
| Original URL | https://ludumdare.com/compo/ludum-dare-25/?action=preview&uid=18639 |
Ratings
| Coolness | 62% | 3 |
| Overall | 2.89 | 414 |
| Audio | 2.65 | 284 |
| Fun | 2.79 | 393 |
| Graphics | 2.64 | 490 |
| Humor | 2.29 | 439 |
| Innovation | 2.52 | 523 |
| Mood | 2.77 | 368 |
| Theme | 3.03 | 444 |
Still, great job man.
at OpenTK.Audio.OpenAL.Alc.OpenDevice(String devicename)
at Microsoft.Xna.Framework.Audio.OpenALSoundController..ctor()
at Microsoft.Xna.Framework.OpenTKGamePlatform..ctor(Game game)
at Microsoft.Xna.Framework.Game..ctor()
at CursedTemple.Program.Main(String[] args)
Unhandled Exception: System.BadImageFormatException: An attempt was made to load
a program with an incorrect format. (Exception from HRESULT: 0x8007000B)
at OpenTK.Audio.OpenAL.Alc.OpenDevice(String devicename)
at Microsoft.Xna.Framework.Audio.OpenALSoundController..ctor()
at Microsoft.Xna.Framework.OpenTKGamePlatform..ctor(Game game)
at Microsoft.Xna.Framework.Game..ctor()
at CursedTemple.Program.Main(String[] args)
Also, I think it's weird that the arrows just go in a straight line. Adding gravity would've added some realism and more challenge.
The graphics and sound effects are fine for an LD game.
Simple setup, maybe if you have multiple levels that you can retreat to as the Paladins advance it would add a bit to the strategy and tension. Retreat into the temple and defend the purple idol as the last stand! etc.