Mortal Fear by TDRGames

[raw]
made by TDRGames for LD25 (JAM)
Three vampire clans have come to town...

The charming Strigoi with speed and persuasion.

The murderous Moroi with ultra-violence!

... and you, the Vicari, a little of everything.

And also the mortals... for your dining pleasure :)

Your goal: eliminate both rival clans.

Beware the rising sun... any vampire not on a safe tile at daybreak will get one hell of a sunburn.

Ratings

Coolness 73% 3
Overall(Jam) 2.67 248
Audio(Jam) 3.30 88
Fun(Jam) 2.03 302
Graphics(Jam) 3.46 125
Humor(Jam) 1.82 280
Innovation(Jam) 3.06 128
Mood(Jam) 2.97 132
Theme(Jam) 3.51 118

Feedback

馃帳 TDRGames
18. Dec 2012 路 01:16 UTC
Congratulations to all Ludum Dare 25 teams!
DaGamesta
18. Dec 2012 路 02:34 UTC
Good graphics, good programming, good music, and decent sounds. But the gameplay design... could use work. Don't get me wrong, I love the idea of creating a vampire army and fighting other vampire armies, but it was somewhat slow paced and I'm not the biggest fan of the interface. Good job, though, putting this together in 72 hours is tough!
zatyka
18. Dec 2012 路 02:48 UTC
I didn't quite understand how the weapons range worked. I was getting hit by police who were not near me... and I couldn't tell if I was actually shooting one of them. It seems like it has potential. Dear gawd!
prettymuchbryce
18. Dec 2012 路 02:57 UTC
I liked the home made music. Pretty cool gameplay, but I found myself frustrated with the controls. I wish the guys I bit just fought for me on their own, or atleast tried to defend themselves. I was also confused what to do when there was sunlight. Overall, I think this is a really good start to what could be a great game. Also loved the using of a giant canvas.
hallsofvallhalla
18. Dec 2012 路 03:36 UTC
was a little confusing at first on what to do but definitely nice work.
Gazok
18. Dec 2012 路 04:06 UTC
The game looked really cool, but the controls didn't work for me at all. They seemed like they might be difficult anyway? But whenever I right-clicked (I think that's how you move?) it opened a context menu.
OU GDA
18. Dec 2012 路 04:45 UTC
confusing interface. i couldn't figure out how to do anything. cool art and concept though
robashton
18. Dec 2012 路 12:02 UTC
Yo, if you're looking for HTML5 games - check out http://blog.jeroenverfallie.com/posts/155-bbgs-48-hours.html which is what I'm using to find games to review :-0
馃帳 TDRGames
18. Dec 2012 路 21:57 UTC
Yeah, halfway through the compo we started to rethink the controls & scrolling, but we ran out of time. Oh well, we'll get it right in v1.0. Glad y'all like the music though!

@robashton - thanks for the tip!
Manest
18. Dec 2012 路 22:21 UTC
gameplay is not realy clear. But love the graphism
Casino Jack
18. Dec 2012 路 22:50 UTC
Music and sounds are very nice, but it did take me a while to actually find my guys - think everything could use a little more contrast to help stand out a bit.
JoeCool17
19. Dec 2012 路 02:22 UTC
*waaay* too much to control at once- it might be better if we could group their actions or something, or everything happened in turns, but it's just not fun scrolling a lot, especially if you don't have a side-scrolling mouse (like most people) That being said, I love the artwork and the concept- definitely different. I also liked the music
sev_inf
19. Dec 2012 路 20:19 UTC
Very promising game, but as others said controls needs redesigning. Can't wait to see the post-compo version.
mikemacdee
21. Dec 2012 路 01:17 UTC
i can't even tell where the hell i AM...
Jiddo
23. Dec 2012 路 10:39 UTC
Nice idea, but the controls are very annoying. The fact that it's just a huge website that you have to scroll around on is inconvenient to say the least. Also, seems like if you just leave your guys on a safe tile for a while and then come back to the game everyone will have died somehow and there will essentially only be cops left.

The graphics was quite nice tho! A polished version of the game could be interesting to try.
Robotic
23. Dec 2012 路 17:06 UTC
Too slow paced, but cool idea and nice mood you created
sclark39
23. Dec 2012 路 17:37 UTC
Good graphics & audio, but I didn't have a clue what to do and the game screen was about 4x larger than my browser window.
Rialgar
27. Dec 2012 路 01:31 UTC
Great, I like this one very much, some little suggetions for further greatness:

1. I could not really see the interface, because it left my screen when I scrolled.
2. create a minimap with my vampires highlighted.
3. more contrast, at least to the icons/badges.
4. add a daytime display
5. introduce some easy scrolling, like click+drag or moving the mouse to the edges of the screen
6. Improve the AI, the other clans just got themselfes killed by the police
7. introduce some micro-management assistance, like simple AI or group actions
8. make it more clear what to do at day, I had a hard time figuring out those "save-tiles" thats just beacause its so great I cannot stop thinking about it XD

Hm, quite a lot suggestions... but