Dastardly Fiend by PixelMonkey

[raw]
made by PixelMonkey for LD25 (COMPO)
Made with Construct 2. You are a Dastardly Fiend who has kidnapped a damsel. Heroes are storming your castle, each wanting to be the first to save her. Click on the pathways as the heroes arrive to activate traps and stop them.

Ratings

Coolness 10% 1150
Overall 3.17 263
Audio 2.39 375
Fun 3.56 66
Graphics 3.61 140
Humor 3.44 92
Innovation 3.06 279
Mood 3.21 158
Theme 3.94 62

Feedback

馃帳 PixelMonkey
16. Dec 2012 路 18:06 UTC
My highest score is 76, by the way.
xviniette
16. Dec 2012 路 20:02 UTC
Very good game !
allinlabs
16. Dec 2012 路 21:48 UTC
Simple but funny :)
pinion
16. Dec 2012 路 23:46 UTC
Got 61! Good fun
馃帳 PixelMonkey
17. Dec 2012 路 05:06 UTC
Thanks =]
pbdiode
18. Dec 2012 路 03:54 UTC
Very fun game! Good job!
robashton
18. Dec 2012 路 12:04 UTC
The traps made me laugh - although they're a bit hard to click on the right one which made me lose a few times
Andrey Pradun
18. Dec 2012 路 15:44 UTC
Very fun game!
7Soul
19. Dec 2012 路 01:50 UTC
Hehe, pretty cool, i like the variety of characters. The controls are not the best though
馃帳 PixelMonkey
19. Dec 2012 路 06:01 UTC
Thanks for the comments! I was originally trying to put this on Android, so the controls were made with that in mind. Clicking anywhere on the three pathways will trigger the traps, not just clicking on the traps themselves.
chrismwaite
19. Dec 2012 路 13:01 UTC
Cool concept and fun. Its a little fast for my reflexes though :)
Ludonaut
19. Dec 2012 路 16:08 UTC
Simple but very fun. I like it. :)
Spiridios
19. Dec 2012 路 21:21 UTC
Very simple, fun game. Would've like a keyboard control option in addition to the mouse as the mouse seemed a bit hard to register which trap you were intending to click on.
gnx
19. Dec 2012 路 23:31 UTC
Graphics look very nice, I like the animation details. Gameplay is very simple. I find it a bit frustrating though that sometimes clicking the flame trap will register for the pinball paddles instead, kind of ruining the intended fast reactions gameplay.
Fenmar
04. Jan 2013 路 16:08 UTC
I can perfectly imagine this being a game for mobile devices. For the PC, I think keyboard controls would have been more precise.
jujule
07. Jan 2013 路 10:34 UTC
Haha ! Plain simple fun. I enjoy the fire trap the most. Maybe you could add death animations for the two others.
Great work !