Fear Inc. by luclabelle

[raw]
made by luclabelle for LD25 (COMPO)
Click the hotspots around the world to orchestrate acts of terror.

Ratings

Coolness 65% 3
Overall 3.09 310
Audio 2.53 329
Fun 2.30 603
Graphics 4.12 41
Humor 1.38 704
Innovation 3.27 182
Mood 3.03 236
Theme 3.47 245

Feedback

Cthu
17. Dec 2012 · 13:41 UTC
Love the graphics!
Mythalore
17. Dec 2012 · 21:42 UTC
Incredible graphics with fun gameplay. I got stuck when I ran out of cells, but it was fun before that.
Crimsoneer
17. Dec 2012 · 21:42 UTC
Great feel and design, although it isn't an awesome game. Great job!
dek
17. Dec 2012 · 21:43 UTC
Very beautiful.
Ashkin
17. Dec 2012 · 21:45 UTC
The graphics are great, but the music/sounds don't really fit- too lo-fi. As for the gameplay, I found it difficult, and sometimes difficult to understand. I wasn't able to win.
dom2d
17. Dec 2012 · 21:46 UTC
A real great entry here. The time limit seems cheap - it could have been another variable that you can affect with terror action, trying to prevent dismantlement of your operation!
Catmoo
17. Dec 2012 · 21:47 UTC
Had a great time playing it until I ran out of cells and couldn't do anything else :) Nice looping ambient track and a nice way to go to the theme
Winterblood
17. Dec 2012 · 21:48 UTC
Lovely visual style, although a bit tricky to navigate. Bit too fast-paced to have any sort of strategy though, I found it hard to keep every city busy doing anything let alone make informed choices. If each action took longer to complete but had a bigger payoff, it would be more tactical. Hope you develop it further, 'cos I'd enjoy a more strategic version :)
supermaximo93
17. Dec 2012 · 21:49 UTC
Looks very nice! I didn't find it very entertaining though.
stigmawall
17. Dec 2012 · 21:50 UTC
Fact - graphics is great!
filtoid
17. Dec 2012 · 22:49 UTC
Graphics and sound were very good. Couldn't quite reach some of the options on the lower cities - could be because i have a small monitor. It's very hard - good game tho :)
joekinley
17. Dec 2012 · 22:50 UTC
Nice idea. It was hard though and sometimes weird. Sometimes when I wanted to recruit terror cells it told me that I needed cells. Maybe I missed something (most probably even).
Though it made fun to click around and do some terror stuff, although it was weird and I mostly just clicked around waiting for stuff to happen. Like fear factor rising. But this was pretty low most of the time.

Good work though. Was a fun little game with awesome graphics and a nice approach to the theme. Also very innovative, haven't played something like that before.
tomvert
17. Dec 2012 · 22:50 UTC
I loved the graphics !
Geoege
17. Dec 2012 · 22:53 UTC
Graphics and concept are really cool, a bit to difficult for me.
Hazel
17. Dec 2012 · 22:54 UTC
Great graphics, really suits the concept.
JacksGamesSucks
17. Dec 2012 · 23:33 UTC
i love matrix style in background and moving earth around
but the game is to simple, not to say dumb :)
alexlarioza
17. Dec 2012 · 23:36 UTC
Loved that globe! Fantastic work on the art! :) I had a hard time figuring out how to play it though as it took me a few click to realize the text under the locations were menu items.
dj_pale
17. Dec 2012 · 23:37 UTC
Very good graphics, mood and concept. But I think the gameplay is broken as you completely run out of cells at one point. Unsure of the replay value.
loren
19. Dec 2012 · 16:41 UTC
Very nice mood. Also liked the music and art design. Great job!
cdata
25. Dec 2012 · 00:21 UTC
Currently the dropbox link is broken for me.
OxyOxspring
25. Dec 2012 · 00:30 UTC
Gorgeous graphics!
Drabiter
29. Dec 2012 · 10:18 UTC
No unity web for linux unfortunately.
csanyk
01. Jan 2013 · 01:45 UTC
Great mood, but not much gameplay. Just selecting menu items on a rotating 3d globe. I see potential here, but it's not realized yet. A little eye candy to illustrate what's going on in the world, a heat map or some icons, and some particles, and a better HUD showing your current status would help things out.
michax
02. Jan 2013 · 08:56 UTC
Nice tech minimalistic look. Interesting gameplay, forced me to constantly looking for resources. It would be nice to have bigger font for informations below action buttons. Otherwise good entry!