Kill'im by syawqy

[raw]
made by syawqy for LD25 (COMPO)
in this game, you act as an evil emperor who want to slain the lonesome hero.altough he is alone,he's very skilled, so you need at least 10 wave of your troop just to kill him

instruction

-cycle between 3 type of enemy to summon with Z,X,C
-click anywhere outside circle to summon your troops
-you need resource to summon troops
-pay atention to the red bar at the top, its your resource
-when you run out of resource,you will moved to the next wave and your resource will refill
-your resource cap will increase as you move to the next wave
-you only have 10 waves to defeat the hero
-hero health bar located at the bottom
-hero will launch some skills when he needed
-remember hero's attack/skills pattern it's the key to win

I'm using these:
-flashpunk
-Reiss blur&bloom class for FP http://flashpunk.net/forums/index.php?topic=1408.0
-flashdevelop
-bfxr


Ratings

Coolness 66% 3
Overall 3.29 200
Audio 2.44 358
Fun 3.31 148
Graphics 2.80 423
Humor 2.08 514
Innovation 3.60 93
Mood 2.79 350
Theme 3.43 271

Feedback

rumachine
17. Dec 2012 · 12:19 UTC
That computer is pretty good! Cool game.
zompi
17. Dec 2012 · 12:20 UTC
Tough guy, first I thought it is immortal. But idea is interesting :)
jsmars
17. Dec 2012 · 12:21 UTC
Well executed with graphics, sound and good interface.. didn't really understand the tactic besides spamming lots of units tho.. fun reverse idea if there was more to it :)
xgeovanni
17. Dec 2012 · 12:25 UTC
The AI is pretty good here, and I like the unit variation.
joekinley
17. Dec 2012 · 12:29 UTC
Oh boy, took me a while to figure out what's going on. Then it took me another while to figure out how to be able to win. And THEN it took me still another while to finally kill that stupid hero. Though the ending was a bit dissatisfying as it just looks like the loose screen.

Still good work with the game. Got me hooked and it's really clean and all. You could change it so you get easy opponents in the beginning that get harder and you earn points to get better weapons that are faster or slower and with different types of damage. Could become a nice game this way
patricklorio
17. Dec 2012 · 12:37 UTC
Great game.
Manest
17. Dec 2012 · 13:44 UTC
Nice game!
robashton
17. Dec 2012 · 13:57 UTC
Good idea, there didn't seem to be a strategy other than clicking the hell out of the units (and I still didn't win)

I do like the reversal :)
pfirsich
17. Dec 2012 · 14:01 UTC
Yeah. Maybe to lost the view for the difficulty by playing it too much. Apart from this it's really great!
🎤 syawqy
17. Dec 2012 · 14:41 UTC
thank you for comments, for those who need advice playing this,try positioning your troops in reverse (right-left/up-down) or combine different type of troops while you spamming them
Casino Jack
17. Dec 2012 · 19:10 UTC
Took me a second to figure out what I was doing, but great fun when I did. Might be handy to have some sort of description of the unit when you select it (e.g. normal, strong, fast).
JuiceBox Entertainment
18. Dec 2012 · 19:32 UTC
Hmm, awesome idea, however I was able to win within 5 waves by just spamming the pink guys.
KunoNoOni
18. Dec 2012 · 19:45 UTC
Neat game. really liked the design.
zimra
18. Dec 2012 · 20:39 UTC
Pretty cool game !
dek
19. Dec 2012 · 12:53 UTC
Wow, pretty hard. Nice idea though and well made.
PapyGaragos
19. Dec 2012 · 19:46 UTC
smash all the keys o/
Loren
20. Dec 2012 · 05:16 UTC
Really nice gameplay, liked the controls and how it played :)
zenmumbler
28. Dec 2012 · 16:17 UTC
Ow, my clicking hand.
BlackBulletIV
31. Dec 2012 · 09:45 UTC
Nice visuals, but I felt that, while the gameplay does potentially have strategy, it boiled down to a clickfest. The difficulty seems alright; I got close, but didn't quite make it.