Be the Villain by Digitalduck

[raw]
made by Digitalduck for LD25 (COMPO)
In this game you are a burglar who is going to rob someone's house! But watch out, you only have limited time!

Thanks to Arkeus, for the amazing Axel framework!

Ratings

Coolness 95% 2
Overall 3.04 334
Audio 2.79 242
Fun 2.90 330
Graphics 3.75 107
Humor 2.36 413
Innovation 2.75 410
Mood 2.96 269
Theme 3.84 91

Feedback

wademcgillis
17. Dec 2012 · 03:37 UTC
A little difficult to control.

Burgle was executed far better than this. mattfoxgames.com/Burgle/
kulhajs
17. Dec 2012 · 08:01 UTC
Took me a little time to get to controls, but once I did it was great! good job
amassingham
17. Dec 2012 · 08:01 UTC
Music should totally be more Twin Peaksy : http://www.youtube.com/watch?v=DF43b38k0Mw

Neat though. Id love this concept to be fleshed out.
Meep
17. Dec 2012 · 08:04 UTC
I like the art style, but feel the gameplay was very repetitive. It seems like it could have used something to avoid while robbing the place.
tumoxep
17. Dec 2012 · 08:04 UTC
Awesome. But I find out that levels repeats itself (maybe it's a firefox problem). Anyway, five in all fields.
Dir3kt
17. Dec 2012 · 08:04 UTC
I enjoyed playing your game. A bit short, but this I can understand ;)
hints
17. Dec 2012 · 08:08 UTC
Fun little game. Maybe should be called Steal the TVs?
LucaPavone
17. Dec 2012 · 09:34 UTC
There's a bug where the music plays again after you try another level or restart a previous one due to not meeting the cash goal.

Maybe a secondary thing to worry about would've made things a bit more enticing.
ParaPup
17. Dec 2012 · 10:02 UTC
This is a great game very enjoyable for all :)
bugninja
18. Dec 2012 · 07:58 UTC
I was putting stuff in the truck, but my time kept running out. I must have been doing something wrong, but I couldn't tell what. The sounds were cool, and the graphics were fun. The background tripped out a bit tho, it turned into triangles once I jump off the truck. ?
Dark Acre Jack
18. Dec 2012 · 09:02 UTC
Great artwork, I would have made the audio sample a little longer and the difficulty curve slightly shallower.
CireNeikual
18. Dec 2012 · 17:56 UTC
On my first attempt, the burglar was floating in the air. The second time I was able to play. Fun game!
raincole
18. Dec 2012 · 17:57 UTC
I start looking forward a longer game in this genre:)
Cássio Eduardo
18. Dec 2012 · 18:05 UTC
Fun game and great art, but some levels are really unfair.
AdventureIslands
18. Dec 2012 · 20:25 UTC
I like the graphics, though the stages were bit unfair and were mostly just about stealing tvs as quickly as possible. Perhaps this could have used bit more time?
🎤 Digitalduck
19. Dec 2012 · 08:23 UTC
@AdventureIsland yeah, i needed to create a lot more stuff.. But 48 hours, you know :P
infernet89
27. Dec 2012 · 12:08 UTC
Very nice game! More objects and more level (and maybe some obstacles, like guard dogs or something) will make an awesome game! Upvoted :)
aeveis
27. Dec 2012 · 12:24 UTC
Interesting concept! It was nice to have figure out to steal the more expensive items before time ran out. You could build it out more and see if that goes anywhere. It would be nice to see what happens if you get away vs when you are caught, and also if there were more expensive-ish items so it was harder to choose what to steal (other than the TVs).
Norgg
27. Dec 2012 · 14:12 UTC
Nicely executed in general, although making the item values random makes the difficulty vary wildly. The first time I tried level 2 I felt like it was completely impossible because the TVs were valued very low, the second time I passed the level on the 2 TVs alone.
caranha
27. Dec 2012 · 14:17 UTC
Very interesting concept, and nice graphics and polish. I wish there were more than two levels!

I don't like that the prices vary between two items with the same image - since you are limited by time, it should be possible to have a more accurate evaluation of price just by looking at what is available.

But thanks for the game!
pl0xz0rz
27. Dec 2012 · 15:55 UTC
be the buglar! Steal the TV sets!
recursive frog
27. Dec 2012 · 15:56 UTC
I think it would be nicer with a few more seconds on the clock, so that you can really enjoy the nice graphics and get a better feel for the house. It would be fair to also increase the target $ amount as well, but also maybe make his walk speed just a touch faster.

Not bad overall!
Team Superfluid
27. Dec 2012 · 18:39 UTC
Enjoyable game, thank you! Was the amount of time available random or related to the level size? I couldn't read the between-level text because I tapped space to offload the stuff at the inopportune moment a couple of times. Feel some kind of threat (other than the countdown clock) would have added to it. Love the graphics and the piano muzak ;)
schnerble
30. Dec 2012 · 16:11 UTC
A good idea, but needs a bit more time and tuning. The only winning tactic seemed to be to steal all the TVs first. Maybe having the owners come back after the time limit could've made things more interesting - but yes, I know the competition is always a rush! Sound and graphics are both pretty good :)
Markavian
03. Jan 2013 · 13:22 UTC
Good concept, but really difficult. I noticed the stuff to steal has random prices, but the timer it made it way too difficult. Really cuts the game play down to no fun at all. There wasn't much choice in what to steal, no real challenge, just blind pot luck.
Gornova
04. Jan 2013 · 22:46 UTC
nice stealing game, too much gameplay empasis on run around :(
azurenimbus
06. Jan 2013 · 02:27 UTC
This is really charming. Loved the graphics and sounds. Fun experience!
tripleVisionGames
06. Jan 2013 · 14:05 UTC
I really enjoyed this I loved the music especially
theRestlessTaxidermists
07. Jan 2013 · 08:21 UTC
The music wasn't quite right for this game. Would have wanted a more tense one, Ocean's Eleven style! :D Nice game though!
ahm99
07. Jan 2013 · 22:47 UTC
Sometimes the items don't give you enough money and then it's impossible. Pretty fun though. Nice job :)
Maybe you should make a post-compo called: TVs begone!