Pinball Bounder! by garygreen
Help the evil bounder scare babies and torment old people, whilst avoiding the angry mob. Press space to start the game. To move, position your mouse on the screen and click and he'll move towards the mouse (and bounce off the walls).
Made with Scratch (programming); Texture Processor & Tile Studio (graphics); Caustic (audio) - I only ended up spending 8 hours on it & once again I would have liked to make it more polished, including making the graphics more interesting & create a few changing maps.
I realised there are a couple of bugs :-( , but it's still playable. Bugs include: (1) Collision detection isn't 100% accurate (2) Sometimes you can get trapped in an endless loop if you're caught by the angry mob and the game never ends.
Made with Scratch (programming); Texture Processor & Tile Studio (graphics); Caustic (audio) - I only ended up spending 8 hours on it & once again I would have liked to make it more polished, including making the graphics more interesting & create a few changing maps.
I realised there are a couple of bugs :-( , but it's still playable. Bugs include: (1) Collision detection isn't 100% accurate (2) Sometimes you can get trapped in an endless loop if you're caught by the angry mob and the game never ends.
| Web | http://scratch.mit.edu/projects/garygreen/2985376 |
| Original URL | https://ludumdare.com/compo/ludum-dare-25/?action=preview&uid=13914 |
Ratings
| Coolness | 67% | 3 |
| Overall | 2.11 | 734 |
| Audio | 2.31 | 400 |
| Fun | 1.83 | 729 |
| Graphics | 2.11 | 661 |
| Humor | 2.27 | 446 |
| Innovation | 2.65 | 460 |
| Mood | 2.06 | 681 |
| Theme | 2.89 | 510 |
At first I thought the guy was moving without me clicking. I eventually realised it was continuing the movement from before an encounter which seems inconsistant with the movement style. Either have continuous slideyness without stopping, or click again to move after you stop for something.
Also respawning doesn't kill your velocity which also creates the odd move without clicking behaviour. Respawning on top of the angry mob didn't help either.
Its a good start though and could be a nice game with a bit more work.
Improve: The endless loop =)
Had fun playing your game however I think sometime the collision is not working properly (i.e. don't catch baby)