Sir Cat by JoeCool17
NOTE: The DL link is a GDrive file- hit "File->Download" to download
It is also just the source at this point- requires Python 2.7 and Pygame 1.9.1. That's all.
EDIT: Added Windows binaries! Yay!
Sir Cat- play as the evil Sir Cat in this artistic side-scroller!
The Aircat people are building a laser goat made out of yarn to take over and destroy the Luftmicen! But they need one more ball of yarn to finish the job...
That's where you, Sir Cat, come in. Fly in, avoid the (supposedly) heroic Luftmicenmen! You can only take so many hits!
The aircat people put a sign directly above the dropzone! Press 'q' to drop the yarn and win the game!
If you're in a pinch, press 'e' to fire a hairball! But beware! Each time you do, it makes them angrier! Enough to send *another* luftmousenman!
Can you drop the yarn and destroy the Luftmicen?
Writeup:
Overall this was a very fun game, and arguably my best yet. I'm *very* pleased with how it turned out. I'll be making custom binaries in the coming days for Windows and Linux, and if I have the time, Mac. I'll also upload more detailed screenshots soon, as well as a postmortem.
-JoeCool173
Font "Scribble" Copyright 2009 Michael Slevin, obtained from FFonts.net
It is also just the source at this point- requires Python 2.7 and Pygame 1.9.1. That's all.
EDIT: Added Windows binaries! Yay!
Sir Cat- play as the evil Sir Cat in this artistic side-scroller!
The Aircat people are building a laser goat made out of yarn to take over and destroy the Luftmicen! But they need one more ball of yarn to finish the job...
That's where you, Sir Cat, come in. Fly in, avoid the (supposedly) heroic Luftmicenmen! You can only take so many hits!
The aircat people put a sign directly above the dropzone! Press 'q' to drop the yarn and win the game!
If you're in a pinch, press 'e' to fire a hairball! But beware! Each time you do, it makes them angrier! Enough to send *another* luftmousenman!
Can you drop the yarn and destroy the Luftmicen?
Writeup:
Overall this was a very fun game, and arguably my best yet. I'm *very* pleased with how it turned out. I'll be making custom binaries in the coming days for Windows and Linux, and if I have the time, Mac. I'll also upload more detailed screenshots soon, as well as a postmortem.
-JoeCool173
Font "Scribble" Copyright 2009 Michael Slevin, obtained from FFonts.net
Ratings
| Coolness | 66% | 3 |
| Overall | 2.07 | 743 |
| Fun | 1.79 | 738 |
| Graphics | 3.17 | 272 |
| Humor | 2.38 | 401 |
| Innovation | 2.11 | 689 |
| Mood | 2.33 | 588 |
| Theme | 2.00 | 726 |
couldn't load module. DLL load failed: %1 is not a valid Win32 application. (from main.py line 171, 17)
It also says NameError: global name pygame is not defined, but this is after installing pygame
I'm running the 64-bit version of python 2.7
Traceback (most recent call last):
File "/Users/crowbeak/Downloads/Sir Cat/main.py", line 171, in <module>
main()
File "/Users/crowbeak/Downloads/Sir Cat/main.py", line 30, in main
bg.blit(Overset.load('sky.png'), (0, 0))
File "/Users/crowbeak/Downloads/Sir Cat/overset.py", line 6, in load
image = pygame.image.load(path).convert_alpha()
error: File is not a Windows BMP file
That's a weird error you got- can you provide some specifics on your setup?
couldn't load module. No module named pygame
Traceback (most recent call last):
File "main.py", line 171, in <module>
main()
File "main.py", line 17, in main
pygame.init()
NameError: global name 'pygame' is not defined
ripter: You need pygame 1.9.1 if you want to run it from source
Crowbeak: Hmm, that's strange. What version of pygame (1.9.1? for apple python or python python?)
DaGamesta: If it was a jam entry, that would be the case, as talking to people I found that they didn't like it- I need to learn how to playtest, don't I? lol
I've severely nerfed it in the post-compo version I'm making.
Also, the hit box of the cat was too big, sometimes a mouse would fly way below the cat, and still count as a hit. Even if you can't implement a tilted hitbox, I think just reducing the cat's hitbox would help a lot!
Maybe you should add some way to tell if a mouse hit you or not? such as a "hit" animation from the mouse, or some sort of sound?
Finally, after finishing the game, I couldn't hit the "close" button in the window to quit.
Good luck next LD!
Python 2.7: http://www.python.org/download/releases/2.7/
Pygame 1.9.1: http://pygame.org/download.shtml
I need to learn to explain my games, don't I?
After some time a sign with a downward arrow should appear from the right of the screen going left. When it's on-screen, drop the yarn.
Good job. Plus, amazing graphics.