Obliterate the City by Clavus

[raw]
made by Clavus for LD25 (COMPO)
Hammer your left mouse button until the city is levelled. For various reasons that are explained during the game.

Ratings

Coolness 47% 711
Overall 3.56 89
Audio 2.52 333
Fun 3.68 45
Graphics 3.44 188
Humor 3.26 128
Innovation 2.68 442
Mood 2.95 277
Theme 3.84 91

Feedback

Smaxx
17. Dec 2012 · 13:23 UTC
Really nice, although it could need quite some more balancing, especially that annoying superhero.
xgeovanni
17. Dec 2012 · 13:42 UTC
Made it to level 13. Who knew such as simple concept could be so fun?
Gemberkoekje
17. Dec 2012 · 13:43 UTC
This was pretty enjoyable, though it does gets a bit annoying at some point.

- I like the idea that you're randomly spawning other bombs
- I like destroying stuff. You've done well on the DestroyingStuff category. heh.
- At around level 10, it just gets too hard. You click like mad, at random positions, and it sometimes just works but most of the times just not.
- A bit more tactics would've been nice, instead of mad clicking
- I wasn't entirely sure where my missiles would end up each time.
Zazibar
17. Dec 2012 · 13:44 UTC
Very fun!
Jiyko
17. Dec 2012 · 13:45 UTC
Deeply Enjoyable! I got to level 12 and couldn't click any faster. V satisfying.
J
17. Dec 2012 · 13:54 UTC
I must answer level 20 with a 'yes'. Does it end?
pfirsich
17. Dec 2012 · 13:56 UTC
This game is really great! It's highly additive and all in all very well executed. The "reasons" to obliterate are really cool too! Apparently the character "0" looks like an "8". Also I very often click out of the window and the window looses focus (an automatic pause function would be good or fullscreen or using the last point the mouse was "seen")
LeCherLich
17. Dec 2012 · 14:01 UTC
Awesome! Couldn't get past level 36 though :(
One tiny "bug": the fonts "0" looks like an "8"!
Nisshoku
20. Dec 2012 · 19:04 UTC
Made it to lvl 51 with two players and two mice!
BarrensZeppelin
20. Dec 2012 · 20:36 UTC
Really nice animation on the nuke :DDDDDDD Loving the turrets too, they seem really dynamic and smooth.
tripleVisionGames
20. Dec 2012 · 20:43 UTC
Wow that hero really is annoying! Could work really well on a touch device with a little more balance
Jeremias
20. Dec 2012 · 23:03 UTC
Button smashing for the win ^^. I think it would be better, if you let the player make some meaningful decision, like which bombs to shoot. There could be a thick bomb which can take more damage then others.
vrld
20. Dec 2012 · 23:53 UTC
Simple, but so much fun!
barigorokarl
23. Dec 2012 · 20:40 UTC
Lvl 11. Whoah, that was absolutely crazy :-)
naufr4g0
24. Dec 2012 · 14:14 UTC
A fun game for me! :) I love graphics and explosions! After level 14-15 my index finger said "Please, no more!"
zompi
06. Jan 2013 · 14:19 UTC
Nuke is fun :D Very nice concept, little too easy but fun :)