EVIL SIMULATOR 2000 by admung
Take the role of the Evil Lord and fight your way through waves of loser heroes!
ARROWS: MOVE
Z: SLICE
X: SHOOT
C: PUNCH
UPDATE 26MIN-POST: Grass length adjusted to fix visibility of drops and attacks, wall stuck bug fixed.
ARROWS: MOVE
Z: SLICE
X: SHOOT
C: PUNCH
UPDATE 26MIN-POST: Grass length adjusted to fix visibility of drops and attacks, wall stuck bug fixed.
| Windows | https://dl.dropbox.com/u/37409181/whalecakes/files/LD25.zip |
| Original URL | https://ludumdare.com/compo/ludum-dare-25/?action=preview&uid=15125 |
Ratings
| Coolness | 45% | 776 |
| Overall(Jam) | 3.17 | 129 |
| Fun(Jam) | 3.04 | 120 |
| Graphics(Jam) | 4.16 | 34 |
| Humor(Jam) | 2.33 | 200 |
| Innovation(Jam) | 2.25 | 276 |
| Mood(Jam) | 2.80 | 171 |
| Theme(Jam) | 3.38 | 146 |
The game is hampered by the speed of my attacks, I think. I'm unable to do much other than get on the high ground and shoot my blaster at the tops of guy's heads while they can't reach me. If I could jump and slash with the right timing, I think it'd be fun to move around more.
Made it to wave 6 before deciding I wanted to see the game over screen (there isn't any :)).
Looks pretty though.
It's fun to play and it works well.
I could however be pushed up the high bit of the level. But that was quite fun as well. If I stood there, fired my gun and walked out of the screen I would reappear at the other side and I could see my own shots coming towards me.
Overall very good game.
Somehow it didn't feel right that there wasn't any sound. With this kind of polished graphics I had the feeling that my soundcard was broken :)