EVIL SIMULATOR 2000 by admung

[raw]
made by admung for LD25 (JAM)
Take the role of the Evil Lord and fight your way through waves of loser heroes!
ARROWS: MOVE
Z: SLICE
X: SHOOT
C: PUNCH
UPDATE 26MIN-POST: Grass length adjusted to fix visibility of drops and attacks, wall stuck bug fixed.

Ratings

Coolness 45% 776
Overall(Jam) 3.17 129
Fun(Jam) 3.04 120
Graphics(Jam) 4.16 34
Humor(Jam) 2.33 200
Innovation(Jam) 2.25 276
Mood(Jam) 2.80 171
Theme(Jam) 3.38 146

Feedback

Toadpud
18. Dec 2012 · 03:44 UTC
Great pixel art. The gameplay wasn't bad, although a bit too hard.
valeroth
18. Dec 2012 · 04:25 UTC
I'll echo the comment below. Loved the art. Shame there was no audio and the gameplay was a bit nasty. Could have done with some in game instructions as well. Good job though.
OU GDA
18. Dec 2012 · 04:27 UTC
i like the artwork and simple gameplay. it would be nice if it was faster paced
eerongal
18. Dec 2012 · 04:31 UTC
Good art. No audio. Second level bugged out on me so I couldn't proceed. A female healer on the left ledge, I was shot with arrows and 'warped' up there. Stuck with '1 hero remains' until I exited.
Tom 7
18. Dec 2012 · 04:40 UTC
Worth it for the fantastic pixel art! Awesome!
The game is hampered by the speed of my attacks, I think. I'm unable to do much other than get on the high ground and shoot my blaster at the tops of guy's heads while they can't reach me. If I could jump and slash with the right timing, I think it'd be fun to move around more.
Made it to wave 6 before deciding I wanted to see the game over screen (there isn't any :)).
bitwise-constructs
18. Dec 2012 · 05:10 UTC
Amazing art, fun gamplay, great style. Controls felt a bit sluggish, though.
moomoo112
18. Dec 2012 · 05:29 UTC
Would have been nice with some sounds, even if basic ones.
Looks pretty though.
CappaGames
18. Dec 2012 · 05:54 UTC
Nice art. I think you should try to make the attacks do more damage, to speed things up.
lucky.luddite
18. Dec 2012 · 07:52 UTC
Cool gun effects.
Cthu
18. Dec 2012 · 19:12 UTC
Among the best pixel art games in the compo!
Christina Antoinette Neofotistou
19. Dec 2012 · 04:37 UTC
lovely lovely pixel graphics! Way to go!
_Rilem
19. Dec 2012 · 19:02 UTC
Great looking game.
It's fun to play and it works well.
I could however be pushed up the high bit of the level. But that was quite fun as well. If I stood there, fired my gun and walked out of the screen I would reappear at the other side and I could see my own shots coming towards me.
Overall very good game.
goerp
24. Dec 2012 · 15:48 UTC
ggreat graphics, the style and all the (fleshy, gory) particle effects. I also like that the remains of the slain heroes are left. It gets very bloody very soon.
Somehow it didn't feel right that there wasn't any sound. With this kind of polished graphics I had the feeling that my soundcard was broken :)
krutech
24. Dec 2012 · 15:51 UTC
Awesome graphics. Though i felt i needed something in my attacks which could scale with the waves. Good job nontheless!
recursive frog
28. Dec 2012 · 04:33 UTC
I feel like the attacks have a bit too much of a recovery time, but other than that the game is pretty solid and fun!
GeorgeBroussard
03. Jan 2013 · 07:42 UTC
Echo what others have said. Great art. Shame there's no sound (even sfxr bleeps), and the gameplay was a bit unforgiving. Still, great start and effort for a weekend and I'd keep on with it. Love the idea of being a boss trying to take out the heroes. Consider making the boss character larger than the heroes, toss in some cool downs on attacks and balance the spawning and it'll be a fun game.