{"author_link":"\/author\/sheepolution\/","author_name":"Sheep","author_uid":"5959","comments":[{"author_name":"Sheep","author_uid":"5959","time":"Dec 16, 2012 @ 10:08pm","epoch":1355695380,"text":"I need to stop making games that contain complex AI :\/"},{"author_name":"zenmumbler","author_uid":"17143","time":"Dec 18, 2012 @ 4:35pm","epoch":1355848200,"text":"Ha, it's sad you couldn't finish this, because the premise is cool and fun. I like the Dr. Wily like death machine I'm in with a bunch of hapless meatsacks trying to gun me down. If you have time, please work on this some more for a post-compo version!"},{"author_name":"DeathBySnail","author_uid":"2507","time":"Dec 19, 2012 @ 3:09pm","epoch":1355929440,"text":"Liked the AI. Found it a little hard to punch the buggers. Awesome!"},{"author_name":"fishbrain","author_uid":"3007","time":"Dec 19, 2012 @ 4:30pm","epoch":1355934300,"text":"There is something very cool in this concept though! Very nice graphics too!"},{"author_name":"Sheep","author_uid":"5959","time":"Dec 20, 2012 @ 11:27am","epoch":1356002520,"text":"Thanks for the nice comments! I&acute;m thinking about working more on it, changing it a bit. Maybe a multiplayer where one can play as the hero. But I can't promise."},{"author_name":"Puzzlem00n","author_uid":"11003","time":"Dec 21, 2012 @ 2:48am","epoch":1356057780,"text":"Ah, the player controlled boss-fight. I've been looking for something like this, even if it's unfinished. Good stuff, better luck next time."},{"author_name":"recursive frog","author_uid":"8342","time":"Dec 28, 2012 @ 4:29am","epoch":1356668640,"text":"Even if this isn't finished, it's still as much fun (or more) than other games that were finished.  Really neat idea, and a lot of potential.  I'd love to see real chain physics on the hands, or some powerups, or different hero types."},{"author_name":"Mago","author_uid":"5227","time":"Jan 3, 2013 @ 2:06pm","epoch":1357221660,"text":"Preety cool and promising concept. Too bad you didn't finish it. Better luck next time."},{"author_name":"Benjamin","author_uid":"2952","time":"Jan 4, 2013 @ 9:54pm","epoch":1357336140,"text":"Even unfinished this game is cool ! I think that you were only few steps away of a finished entry :\r<br\/>- Hit animations on boss\r<br\/>- lifebars\r<br\/>- maybe a bit of leveldesign with 3 differents hero to beat ? ( just change gfx, firerate and jump height is enough )\r<br\/>\r<br\/>They're very simple tasks compared to the huge ammount of work you had on this punch animation and hero behaviour."}],"images":["ld25\/5959-193fcdd25e0558428e300b999e03190f.jpg"],"links":[{"url":"http:\/\/updo.nl\/file\/e63c3384.exe","text":"Windows"}],"metadata":{"g_key":"27866","g_author":"5959","g_event":"LD25","g_eventkey":"14","g_subevent":"COMPO","g_urlkey":"27896","g_title":"Final Boss","g_status":"UCHK1","g_place":"99999","g_commentcount":"9","g_site2_node_id":"0","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":[],"node":null,"orig_images":["http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/201083\/5959-shot0.png-eq-900-500.jpg"],"text":"The game got too buggy, and I was absolutely not in the mood to repair it. So I finished it, and here we go.\r\nYou can't complete the game, nor can you get any score.\r\n\r\nI learned a lot though, so I guess it was a succesfull Ludum Dare. Better than last time. Anyways, hopefully I will be able to actually finish my game next time.\r\n\r\nSee ya!\r\n\r\n_________\r\n\r\nControls: Mouse buttons<\/p>","title":"Final Boss"}