Super Agent Run by dcolgan

[raw]
made by dcolgan for LD25 (COMPO)
NOTE: You have to lose to see the theme tie-in. Hopefully that wasn't too subtle. :)

Anyway, YOU ARE Super Agent Man. You are sworn to protect the king and his castle from bad guys by being the early warning scout.

Today there is a problem and you must warn the king fast or else!

Left and right arrows to run, space to jump, down arrow to roll, and hold a directional arrow against a wall and hit space to wall jump equal in power to the horizontal momentum you hit the wall with. Keep hitting space to jump higher.

Lose to see the theme connection.

I finished just in time! WOOT.

Also, I was going for an NES theme. I mostly used 16x16 tiles and a 16x32 character, used a screen size of 256x240, and used only the 56 colors of the NES color palette, and made some box art.

Since ImpactJS is not a free engine, I removed it from my source download. All of my code is there though.

Ratings

Coolness 53% 3
Overall 3.21 246
Audio 2.80 240
Fun 3.27 167
Graphics 2.94 366
Humor 2.97 217
Innovation 2.33 608
Mood 2.79 350
Theme 1.90 738

Feedback

🎤 dcolgan
17. Dec 2012 · 02:07 UTC
YOU ARE Super Agent Man. You are sworn to protect the king and his castle from bad guys by being the early warning scout.

Today there is a problem and you must warn the king fast or else!

Left and right arrows to run, space to jump, down arrow to roll, and hold a directional arrow against a wall and hit space to wall jump equal in power to the horizontal momentum you hit the wall with. Keep hitting space to jump higher.

Lose to see the theme connection.

I finished just in time! WOOT.
dan.jeffrey
17. Dec 2012 · 04:53 UTC
Very, very fun! The controls were really solid, and the style was great. Good length as well.
pereubu
17. Dec 2012 · 21:07 UTC
pro : The feedbacks are great and i made it just in time
con : jumping is a bit hard to get used to, but i made a great run the second time i played :3
jerrre
17. Dec 2012 · 21:08 UTC
I really like the Graphics and it was fun playing it! Funny thing: the sound of the rolling.
robashton
18. Dec 2012 · 00:58 UTC
Very fun, now have it open in my other window to wait for the game to fail to see the theme connection!
BipolarMike
18. Dec 2012 · 01:45 UTC
Woot! 28 seconds to go :) This one was pretty fun, but I don't see a connection to the theme...
lucky.luddite
18. Dec 2012 · 02:18 UTC
Fun to play and a cute twist on the theme. Some of the double jumping was a little off, but overall very satisfying controls. -Tony
🎤 dcolgan
18. Dec 2012 · 03:55 UTC
@BipolarMike, you have to lose to see the connection.
svenardo
18. Dec 2012 · 07:33 UTC
Well executed and many cute touches!
namuol
18. Dec 2012 · 11:58 UTC
Tough but not too tough. The wall jumping occasionally drove me mad. But I got through my second try. How does this fit the theme? Still, fun little platformer.
KEFIR
18. Dec 2012 · 16:01 UTC
I loved the idea! Very fun and addictive. Cool!
gnx
18. Dec 2012 · 20:49 UTC
Nice visuals, the wall jumping feels a bit random here and there, took me a while to figure out the down arrow thing too.

I especially liked visualizing the countdown with the troops moving in the background layer, nice touch.
TheCze
18. Dec 2012 · 21:13 UTC
Great game! Really enjoyed playing it :)
TDRGames
19. Dec 2012 · 04:50 UTC
No sound... tried Chrome and Firefox... I'm on Linux.
Jiggawatt
19. Dec 2012 · 19:27 UTC
Wall jumping? More like wall humping.
KWL_TW
24. Dec 2012 · 05:41 UTC
Well done!
The control of wall jump is not so good,
but the fall break move is so cool!
The music is good, too.
Robotic
24. Dec 2012 · 10:58 UTC
I absolutely loved this game :) Rolling after a fall felt very good
saguaro
24. Dec 2012 · 12:39 UTC
Great entry and fun to play. You really captured the feel of an NES game. I like the pep talks Super Agent Man gets when he falls.
Sestren
28. Dec 2012 · 01:52 UTC
Lol, loved the twist ending! The rolling mechanic was a lot of fun.
Gungnir
29. Dec 2012 · 17:17 UTC
Really nailed the NES reference, controls responsive... nicely executed!
csanyk
31. Dec 2012 · 23:16 UTC
I found the controls to be a bit frustrating... Super Mario would have made it to the king without any problems;0
azurenimbus
06. Jan 2013 · 22:44 UTC
Pretty fun to play!