Riot! by fhoenig

[raw]
made by fhoenig for LD25 (JAM)
Riot is an exploration of the interaction between police and protesters.

As a thug cop, you use escalating violence to incite a riot. The cops will take care of the rest.
Should you fail, the protest will be dispersed peacefully, and no one wins.


Controls:

Use W,A,S,D or Cursor keys to move
Use Mouse to rotate

Item selection:
[1] Gun
[2] Shove
[3] Rocks
[Space] holster

IMPORTANT NOTE:
This game is unfinished. Shooting people is not the point of this game, but we didn't managed finished the game mechanics.
Please judge as a sandbox crowd simulation.


Credits:

Chris Birkhold
Chris Birke
Florian Hoenig


Ratings

Coolness 54% 3
Overall(Jam) 2.86 202
Audio(Jam) 2.20 229
Fun(Jam) 2.45 239
Graphics(Jam) 2.83 222
Humor(Jam) 2.00 250
Innovation(Jam) 3.64 31
Mood(Jam) 3.00 122
Theme(Jam) 3.29 163

Feedback

2DArray
18. Dec 2012 · 02:03 UTC
The crowd/flocking mechanics are extremely cool. Really nice work!
SunShiranui
18. Dec 2012 · 12:54 UTC
Is it normal that I can't shoot? :( I'm having trouble trying to play...
bechsen
18. Dec 2012 · 18:01 UTC
Nice game you got there.. Plans on finishing? :)
Pixelbear
18. Dec 2012 · 20:46 UTC
Neat concept, I could sort of see where you wanted to take it. I really appreciated the AI that you'd created - I could see the rioters all bunching together as a big group, the other people circling them as if to watch the riot, some other people dotted about just talking or... jumping ecstatically... even a little store with people looking at. You had a great atmosphere, just a shame you didn't manage to get the gameplay in there. Keep working on it, it seems like a novel idea. :)
zompi
18. Dec 2012 · 20:46 UTC
Crowd like in assassins creed :D Very funny animation but... We need shoootiiiing!
🎤 fhoenig
18. Dec 2012 · 20:52 UTC
Thanks everybody for trying the game and the great feedback.

NOTE:
You can shoot. Select weapon with 1, 2, 3 keys. Best is to play fullscreen. The mouse controls need a captured mouse cursor to work properly.

However, it's not about shooting right away.
You're supposed to be a undercover / thug working for the police. The real villain. You need to infiltrate / fire up the crowd so that the police can justify their arrests and get rid of the demonstration.

Unfortunately, there is no negative effect to shooting too early right now.
ahmedcab
18. Dec 2012 · 21:20 UTC
very cool game, and nice mechanics.
NeverAutomatic
18. Dec 2012 · 21:30 UTC
I still had more fun just messing around with this than playing some of the "finished" entries. You guys should continue working on it and submit it to kongregate or something.
daredevildave
18. Dec 2012 · 21:43 UTC
Really nice start of something
brantkings
19. Dec 2012 · 00:32 UTC
Cool game! It's a shame that it isn't finished
Justin Kibbe
19. Dec 2012 · 00:34 UTC
Good start, I like the crowd mechanic you had in there. Too bad you were unable to finish. Post compo?
MrEvilGuy
19. Dec 2012 · 05:53 UTC
Yup, this is a clever idea and could have been a super interesting game with more development.
atraxgames
20. Dec 2012 · 11:40 UTC
Cool!
Sgt Squirrelly
22. Dec 2012 · 00:00 UTC
Really cool idea, but I can't figure out what to do. After reading the concept, I really hope you guys decide to keep going.

It seems like systems are working, I just don't know how to use them lol.
raincole
22. Dec 2012 · 12:48 UTC
Too bad you didn't finish it. The patterns of people are beautiful.
Puzzlem00n
23. Dec 2012 · 03:22 UTC
Wow. Nice crowd A.I. there. I didn't realize why there was a huge mob in the center and a circle gathered around them, and I'd thought it was vaguely creepy, and then I realized it was a really hardcore simulation of a riot. Fantastic.
Gornova
04. Jan 2013 · 22:53 UTC
not rated.

you must continue and polish this idea