Grim's Christmas List by stuckie
My Wife, Octopi, and I worked as a team - Arcade Badgers!
With Octopi taking over Art and Design duties, and myself dealing with Audio and Programming.
We present to you Grim's Christmas List, where you control the Grim Reaper, as he is a bit miffed that he's been crossed off Santa's list for so long that he decides to do something about it.
Unfortunately for Grim, every action has a consequence as he is about to discover.
Controls are: left/right arrow keys, X to jump, and C to use the Scythe.
Collect the presents, smack the enemies, and get through 14 levels of madness!
You'll pass each level once you collect all the presents - though be warned that some of the bigger enemies release more presents to collect!
We hope you enjoy it :)
-- update 5th January --
Just in case you're stuck, there is a level skip by pressing "T"
I've also redirected the link from Dropbox to stuckieGAMEZ where it'll have a more permanent home.
The Source is now pointing towards Github as well.
With Octopi taking over Art and Design duties, and myself dealing with Audio and Programming.
We present to you Grim's Christmas List, where you control the Grim Reaper, as he is a bit miffed that he's been crossed off Santa's list for so long that he decides to do something about it.
Unfortunately for Grim, every action has a consequence as he is about to discover.
Controls are: left/right arrow keys, X to jump, and C to use the Scythe.
Collect the presents, smack the enemies, and get through 14 levels of madness!
You'll pass each level once you collect all the presents - though be warned that some of the bigger enemies release more presents to collect!
We hope you enjoy it :)
-- update 5th January --
Just in case you're stuck, there is a level skip by pressing "T"
I've also redirected the link from Dropbox to stuckieGAMEZ where it'll have a more permanent home.
The Source is now pointing towards Github as well.
| HTML5 | http://stuckiegamez.co.uk/gamez/ludumdare/ld25/ |
| Source | https://github.com/stuckie/ludumdare/tree/master/ld25 |
| Original URL | https://ludumdare.com/compo/ludum-dare-25/?action=preview&uid=267 |
Ratings
| Coolness | 100% | 1 |
| Overall(Jam) | 3.01 | 162 |
| Audio(Jam) | 2.29 | 217 |
| Fun(Jam) | 2.90 | 150 |
| Graphics(Jam) | 2.97 | 204 |
| Humor(Jam) | 2.40 | 193 |
| Innovation(Jam) | 2.05 | 300 |
| Mood(Jam) | 2.72 | 192 |
| Theme(Jam) | 3.05 | 209 |
The collision with the people feels a bit random and the level transistion is extremely abrupt, but those are the only complaints I can think of :)
Anyway, good job.
Other than that, great game! Hard, but completely playable.
- You should make it visual clear if I can jump through a tile or if it blocks my jump.
- After collecting all the presents, there should be a splash screen instead of the instant switch to the next level.
- Sometimes the pixel kind of graphic (character, enemies etc.) doesn't fit with the background (like the cloudy one).
- The fonts are blurred.
- You set the difficulty rampage just right. I never felt it was too easy or too difficulty. I died in one of the later levels by stupidity of myself :)
- I really like the enemies' sprites and the explosion of the many presents after I kill a big one.
- A game with slopes! Yeah!
- Controls felt perfect.
- I know, it is an arcade game, but for a game jam game with testing players, you should avoid something like "Game Over". I was kind of sad as I died, because I can't see the later levels without replaying all the levels... and I have so many games to play and rate here :D so you should consider this change of situation next time and add something like a "Continue?"-cheat.
I still don't get the use of the "little contract" object, but i really liked Santa as the ending Boss.
Well done!
We're looking forward to continuing with Grim though, and the graphics will be changed for that.
Nice plot twist too xD
Nice game, I liked it.