{"author_link":"\/author\/eraldo\/","author_name":"eraldo","author_uid":"18875","comments":[{"author_name":"Joncom","author_uid":"19285","time":"Dec 18, 2012 @ 7:45pm","epoch":1355859600,"text":"I enjoyed your choice of color in the game. Very pastel."},{"author_name":"raubana","author_uid":"19259","time":"Dec 19, 2012 @ 1:43am","epoch":1355881080,"text":"This game can't be run because main.py is missing. You should probably try to at least package the entire &quot;Python27&quot; folder with your project and create a .bat file that will run it. I had to do this for my game, unfortunately, because I couldn't get pyOpenGL to pack correctly with py2exe."},{"author_name":"Saisaith","author_uid":"18577","time":"Dec 19, 2012 @ 1:44am","epoch":1355881140,"text":"Easy on the eyes!"},{"author_name":"ripter","author_uid":"3640","time":"Dec 19, 2012 @ 2:42am","epoch":1355884620,"text":"Traceback (most recent call last):\r<br\/>  File &quot;main.py&quot;, line 6, in &lt;module&gt;\r<br\/>    import baseGame\r<br\/>  File &quot;\/Users\/****\/Desktop\/ld rating\/LudumDare-master\/ChaosOfTheWorld\/src\/core\/baseGame.py&quot;, line 7, in &lt;module&gt;\r<br\/>    import pygame\r<br\/>ImportError: No module named pygame"},{"author_name":"Amos Wenger","author_uid":"4598","time":"Dec 19, 2012 @ 3:52am","epoch":1355888820,"text":"A package for Windows at least would be nice. I wanted to test it but I'm not going to install all the dependencies by hand :("},{"author_name":"Graf_Grun","author_uid":"14576","time":"Dec 19, 2012 @ 6:04am","epoch":1355896740,"text":"Try cxfreeze?\r<br\/>\r<br\/>http:\/\/cx-freeze.sourceforge.net\/"},{"author_name":"ahnt","author_uid":"17704","time":"Dec 19, 2012 @ 12:27pm","epoch":1355919720,"text":"Only the Source code?"},{"author_name":"TDRGames","author_uid":"18516","time":"Dec 19, 2012 @ 1:32pm","epoch":1355923620,"text":"Unpolished but I love the limited visibility stumbling-in-the-dark concept. Please port this to HTML5 Canvas and finish it! :)\r<br\/>\r<br\/>Dependencies I needed on Fedora: yum install pygame PyOpenGL"},{"author_name":"Rex Peppers","author_uid":"4914","time":"Dec 19, 2012 @ 1:44pm","epoch":1355924340,"text":"Only included the source?  No playable version?"},{"author_name":"radmars","author_uid":"18627","time":"Dec 19, 2012 @ 5:47pm","epoch":1355938920,"text":"Not playable? Just source?"},{"author_name":"MarekkPie","author_uid":"11038","time":"Dec 20, 2012 @ 8:32pm","epoch":1356035220,"text":"The game seems contingent on you randomly finding objects to help you along the way, with no real guidance on how to survive. Not very fun."},{"author_name":"eraldo","author_uid":"18875","time":"Dec 21, 2012 @ 4:21am","epoch":1356063360,"text":"@all Sorry.. I had troubles creating some binary out of it. :|\r<br\/>@MarekkPie ..true.. we totally underestimated our time limit.\r<br\/>It was a great experience after all. :)\r<br\/>@Graf_Grun ..thank you for the hint.. I will have a look at that tool.\r<br\/>@Joncom Thank you.. colored pencils do have their own flavor. ;)"},{"author_name":"lorancou","author_uid":"8588","time":"Dec 21, 2012 @ 9:26am","epoch":1356081660,"text":"Source only... Can't you try to make a Windows package now that the dust has settled? See @raubana's comment."},{"author_name":"dek","author_uid":"11517","time":"Dec 21, 2012 @ 11:35am","epoch":1356089400,"text":"I also like the color choice, looks smooth."},{"author_name":"SiENcE","author_uid":"10298","time":"Dec 21, 2012 @ 4:16pm","epoch":1356106260,"text":"Please provide and executable game."},{"author_name":"Norgg","author_uid":"5283","time":"Dec 21, 2012 @ 4:27pm","epoch":1356106920,"text":"Managed to get this running, would have been nice to have a packaged version though.  Quite like the concept, though some of the maps generated seem to have been extremely hard to find my way to one shelter from the other."},{"author_name":"sclark39","author_uid":"15443","time":"Dec 21, 2012 @ 4:35pm","epoch":1356107400,"text":"I'd love to try this, but no Windows exe? :("},{"author_name":"Jiddo","author_uid":"11351","time":"Dec 23, 2012 @ 11:15am","epoch":1356261000,"text":"I get the feeling that it was a good underlying idea, but the final product lacked some essentials. \r<br\/>\r<br\/>I don't like the fact that you start the game without being able to see ANYTHING and that you had no idea what to do or where you need to go. I repeatedly ended up wandering around aimlessly until I died without having made any progress. \r<br\/>\r<br\/>Once I managed to find two torches and some tile which seemed to reveal my surroundings, but I still had no idea what to do from there. \r<br\/>\r<br\/>Finally I couldn't really figure out which tiles represented what. At first I thought that the dark gray ones were some kind of wall or something, but it turned out you can freely walk over them, so now I'm thinking they are a path? Red ones can not be traversed however. What are they? \r<br\/>\r<br\/>Also, the menu is sort of half-way outside the screen on my machine. Perhaps due to resolution or my second monitor. \r<br\/>\r<br\/>Running the game wasn't a problem tho. :)"}],"images":["ld25\/18875-04cd1ea05277efbd8b1166faefab7c18.jpg"],"links":[{"url":"https:\/\/github.com\/Eraldo\/LudumDare","text":"Source"}],"metadata":{"g_key":"27928","g_author":"18875","g_event":"LD25","g_eventkey":"14","g_subevent":"JAM","g_urlkey":"27958","g_title":"VampVille","g_status":"UCHK1","g_place":"317","g_commentcount":"18","g_site2_node_id":"0","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":[],"node":null,"orig_images":["http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/201083\/18875-shot0.png-eq-900-500.jpg"],"text":"On a never ending quest to find more victims to draw blood from you search for shelters in VampVille. \r\nWord of caution: sun lotion not included.. so spend you steps wisely durring daytime. Happy sucking.<\/p>","title":"VampVille"}