{"author_link":"\/author\/srakowski\/","author_name":"srakowski","author_uid":"26664","comments":[{"author_name":"Javabot","author_uid":"43281","time":"Apr 18, 2016 @ 3:05am","epoch":1460948400,"text":"I come up with an instant &quot;stopped running&quot; error, and I looked at details and system.dll cannot be found?  Can't run it."},{"author_name":"srakowski","author_uid":"26664","time":"Apr 18, 2016 @ 3:12am","epoch":1460948820,"text":"Which version? You may need DirectX or OpenAL installed"},{"author_name":"mf1214","author_uid":"61567","time":"Apr 18, 2016 @ 3:23am","epoch":1460949480,"text":"Great game! I had fun playing it."},{"author_name":"HoldMeImScared","author_uid":"92332","time":"Apr 18, 2016 @ 3:26am","epoch":1460949660,"text":"High marks for humor! :)  I like the sparse use of color (I giggled the first time I ran into a unicorn), and your character design for the main character.\r<br\/>\r<br\/>The sad music playing as she worries about her kitten and blasts any who would threaten it amused me, too.  Nice work :)"},{"author_name":"dylanwolf","author_uid":"20078","time":"Apr 18, 2016 @ 3:58am","epoch":1460951580,"text":"A well-done shooter. It took me a few tries, since my instinct is to try to clear rooms, and the randomized levels added to the challenge."},{"author_name":"nicotuason","author_uid":"21669","time":"Apr 18, 2016 @ 3:59am","epoch":1460951640,"text":"Lol that was a lot more fun than I was expecting! The machinegun is awesome. The white flash and sound effect when you hit an enemy is both efficient and satisfying. Good variety of enemies and the way they swarm you makes the game pretty fun!\r<br\/>\r<br\/>The hit detection on the bullets seem a bit inconsistent though. If there was some small effect to let me know that the bullet was hitting a wall I think the game would be even better."},{"author_name":"Cerno_b","author_uid":"83463","time":"Apr 18, 2016 @ 9:47am","epoch":1460972520,"text":"Brilliant! So you've taken the Vlambeer design approach. Awesome. I laughed out loud at the narwhal unicorns. Very fun game, five stars. Nitpicks include the simplistic music, navigating narrow corridors and coins moving slower than the character, but overall I love it."},{"author_name":"Cerno_b","author_uid":"83463","time":"Apr 18, 2016 @ 9:59am","epoch":1460973240,"text":"I had to return to the game to try and finish it. I enjoyed the boss, although it was a bit easy. Overall some status indication would be nice to show how far you have progressed in the game, it made me wonder whether there was an end to it."},{"author_name":"Aaranos","author_uid":"51253","time":"Apr 18, 2016 @ 11:49am","epoch":1460979840,"text":"At first I thought the spread and speed of the bullets were excessive, then I saw the horror swarming around. Fun game, but the music didn't feel right for what you are doing."},{"author_name":"Itay2805","author_uid":"49705","time":"Apr 19, 2016 @ 1:12am","epoch":1461028020,"text":"From some reason it doesn't run... The openGL version doesn't do anything and the DirectX version just shows a white screen..."},{"author_name":"srakowski","author_uid":"26664","time":"Apr 19, 2016 @ 1:30am","epoch":1461029100,"text":"Sorry to hear that Itay, ugh... maybe I need to go back to JavaScript or try Unity &gt;.&lt;"},{"author_name":"DeltaF1","author_uid":"34574","time":"Apr 19, 2016 @ 1:48am","epoch":1461030180,"text":"It was fun to play, and the ending was very funny. The firing noise was a bit annoying, but overall it was a fun little game :)"},{"author_name":"LRP","author_uid":"92647","time":"Apr 21, 2016 @ 12:11pm","epoch":1461240360,"text":"fun in a can"},{"author_name":"Paulgami","author_uid":"49041","time":"Apr 21, 2016 @ 12:24pm","epoch":1461241140,"text":"Found it a little unplayable with the ton of enemies and (for me at least) pretty low framerate. Best part hands down was the newspaper pages."},{"author_name":"NIGIC","author_uid":"24803","time":"Apr 24, 2016 @ 4:47pm","epoch":1461516120,"text":"Solid, glitch-free gameplay. Interesting way to present the story.\r<br\/>\r<br\/>You sort of fell into a lot of the trappings of this game type though. The shotgun gives way too much coverage vs the rifle's somewhat-higher fire speed and range; the only time I ever even wanted to switch was during the final level, where the rifle simply outranged the boss. Infinite ammo and ridiculously high (infinite) health regen means you can just hold the shot button and run around carelessly. And enemy placement feels, well, random, and aside from the first couple levels, you don't feel any progression in difficulty (or anything, for that matter) from one level to the next. All levels looking exactly the same didn't help on that front either.\r<br\/>\r<br\/>Still enjoyed it though. Good job!"},{"author_name":"thedashdude","author_uid":"41894","time":"Apr 26, 2016 @ 12:43am","epoch":1461631080,"text":"I liked the game, but the ability to just run through levels without shooting anything made it a little pointless."},{"author_name":"Freank","author_uid":"94168","time":"Apr 26, 2016 @ 4:54pm","epoch":1461689340,"text":"Hi, nice game ! We're realizing a video with several games of the Ludum Dare #35.\r<br\/>Can you add your game on indiexpo.net ? (it's free)\r<br\/>So we can include also your game in the video ;)\r<br\/>p.s. write #LDJAM in the game's description"},{"author_name":"Jungle","author_uid":"48998","time":"May 1, 2016 @ 2:23pm","epoch":1462112280,"text":"Nice entry. Fits theme very well. Good, sharp (and a bit difficult) shooter. Congratulations"},{"author_name":"TheCain","author_uid":"87568","time":"May 7, 2016 @ 2:50am","epoch":1462589100,"text":"What this game lacks, is character progression. \r<br\/>In Nuclear Throne, or Risk of Rain, as you go deeper, the game changes, and your character changes.\r<br\/>That is what this game is missing.\r<br\/>I just ran past all the enemy's to the exit, because I had no reason to kill them. \r<br\/>I did like that every enemy gave back a little health.\r<br\/>But other than that, it was nice."}],"images":["ld35\/26664-3f35da6c3027546ef51a505794f6fc62.jpg","ld35\/26664-1da08c80ef2d1810d660d9e3044fe694.jpg","ld35\/26664-de035b38e43eab70f458ade0207b5437.jpg"],"links":[{"url":"https:\/\/github.com\/srakowski\/TheCanisIncident","text":"GitHub (Source)"},{"url":"https:\/\/www.dropbox.com\/s\/qudinf305az1ys8\/TheCanisIncident_WindowsDX.zip?dl=0","text":"Windows DirectX"},{"url":"https:\/\/www.dropbox.com\/s\/oyruaxvqbyem1s3\/TheCanisIncident_DesktopGL.zip?dl=0","text":"Windows OpenGL"}],"metadata":{"g_key":"2793","g_author":"26664","g_event":"LD35","g_eventkey":"33","g_subevent":"COMPO","g_urlkey":"2819","g_title":"The Canis Incident","g_status":"UCHK1","g_place":"685","g_commentcount":"19","g_site2_node_id":"0","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":[],"node":null,"orig_images":["http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/542293\/26664-shot0-1460942493.PNG-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/542293\/26664-shot2-1460944188.png-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/542293\/26664-shot3-1460944188.png-eq-900-500.jpg"],"text":"\"The Canis Incident\"\r\nby Shawn Rakowski\r\n\r\nDescription:\r\n\r\nDr. Adi Van Kovski, a leading bio-engineer at Vitae Dare labs, heads home after a long day of work, leaving her kitten at the office. Then the unthinkable happens... The lab explodes covering the area with an organic mush  that, when combined with DNA from animals being tested on in the lab, shapeshifts into bizarre creatures. Dr. Van Kovski makes the courageous decision to save her kitten from these unthinkable creatures, but will she be too late?\r\n\r\nIn this top down shooter you'll fight your way through the halls of Vitae Dare labs... killing koala-bats, tortoise-hares, and narwhal-horses whom fire rainbow blasts in your direction... in hopes of saving a kitten.\r\n\r\n----\r\n\r\nControls\r\n\r\nW - move up\r\nS - move down\r\nA - move left\r\nD - mover right\r\nQ - toggle shotgun\/rifle\r\nmouse - aim\r\nleft-click mouse - fire\r\n\r\nPress any of WASD to skip through story faster\r\n\r\n----\r\n\r\nNotes:\r\n\r\nI didn't have time to put some indicators in the final stage of Story Mode (you'll know it when you see it). Interact with items in that spaces that seem a bit out of place and you should be able to finish the game.\r\n\r\nThere are 2 weapons, I didn't get time for an indicator. Q swaps between a shotgun and rifle.\r\n\r\nUgghh! I forgot to wire in the final boss' damage... that 48hr time limit :-(\r\n\r\nPlay for at least 8 levels in story mode to get to the final level.\r\n\r\n----\r\n\r\nThe Direct X version seems to work the best. \r\n\r\nThe OpenGL version sometimes fails on me for no apparent reason. You'll probably need to install OpenAL for the OpenGL version as there is audio.\r\n\r\n*** Used .NET 4.6.1 \/ MonoGame\r\n\r\n**** IF WINDOWS DOESNT LET YOU RUN IT *** \r\nRight-Click on the EXE, select properties, and click 'UNBLOCK'. \r\n\r\n*** IF IT DOESN'T RUN IN WINDOWS *** \r\nYou may need to install directx 9... not sure why things don't get bundled. Try installing here: http:\/\/www.microsoft.com\/en-us\/download\/details.aspx?id=35\r\n\r\nFor the GL version you may need https:\/\/www.openal.org\/\r\n\r\n\r\n\r\n","title":"The Canis Incident"}