Asterion's House by glbs

[raw]
made by glbs for LD25 (COMPO)
Play Asterion (The MINAUTOR)
You found yourself chilling out in the core of your unhomely big house.
Until some people try to take you down, try to Escape!

instructions : take the knights from behind,
follow their Ariadne's thread to escape,
use arrow keys to move.

This is really a sandBox version, no sound, and actually submitted 1 min before the count down!
This is the first game i made, and i ran into countless problems, tilemap errors but the experience was great!

Thanks for playing it!



Made with flixel. Use arrow keys to move.

Ratings

Coolness 51% 3
Overall 2.19 716
Fun 1.71 751
Graphics 2.13 653
Humor 1.75 640
Innovation 2.35 603
Mood 2.22 636
Theme 2.26 683

Feedback

馃帳 glbs
17. Dec 2012 路 02:33 UTC
ARROW KEYS TO MOVE
Corn茅 Dorrestijn
17. Dec 2012 路 11:12 UTC
I don't know what i need to do.
patricklorio
17. Dec 2012 路 11:15 UTC
I have no idea what is going on. When I hit some knight looking characters they either die, spass out, or crash the game.
馃帳 glbs
17. Dec 2012 路 11:49 UTC
you have to take the knights from behind to kill them and try to follow their trail to escape. (There's actually an tiny ending)
zompi
17. Dec 2012 路 12:10 UTC
Ok... I have no idea what to do with that :/
rumachine
17. Dec 2012 路 12:25 UTC
Nice first game!
jfroco
17. Dec 2012 路 14:10 UTC
Hahaha.. now I understood why you said you love the theme in my entry. I really liked the idea of killing knights from behind. Hope you dedicate more time to finish the game as the game frozen when I was playing.
jfroco
17. Dec 2012 路 14:11 UTC
... and contratulations for finishing your first game.
MvT
17. Dec 2012 路 15:46 UTC
I haven't understant what is the red line, you might do some sprites for caracters. :)
rylgh
17. Dec 2012 路 17:45 UTC
the line system is quite neat :)
01010111
17. Dec 2012 路 22:48 UTC
Great job on your first game! Making your first game for Ludum Dare was a bold move :) I loved your sprites!
Manuel777
18. Dec 2012 路 08:08 UTC
Meh, could be better executed, but the idea was good
PapyGaragos
18. Dec 2012 路 22:12 UTC
crashed my browser twice (an enemy got stuck in a wall both times)
Husky
19. Dec 2012 路 14:10 UTC
Oh my...
Play to half and crashed, the using browser is IE.
Maple
19. Dec 2012 路 14:44 UTC
Uhh, I'll be honest, for a good portion of the time, I had no idea what the hell I was doing. I had to read the comments before I knew. And by the time I had killed about 3 knights, the game was somehow getting laggy as fuck. Then I reached what seemed to be the bottom left of the map and there was a knight stuck in the wall... and the game then froze.

In terms of atmosphere, it was confusing rather than engaging sorry to say. The controls were smooth though, and the appearance was presentable enough, and there is no audio to talk about.... Overall it was pretty okay, but lacking in reason to play, and quite a bit unstable.

~Spaceoff
lucasncv
19. Dec 2012 路 15:39 UTC
Could be a nice game if not for the bugs! Congratz for your first game!
mrspeaker
30. Dec 2012 路 02:43 UTC
With your tile collision detection, check the x and y movement separately so you can slide along the walls (you don't just stop dead) - then it'll feel heaps more smooth. Google "collision detection slide along walls"!