{"author_link":"\/author\/cwalter5\/","author_name":"cwalter5","author_uid":"18444","comments":[{"author_name":"dvdking","author_uid":"14173","time":"Dec 17, 2012 @ 3:08pm","epoch":1355756580,"text":"It works very slow for me, sometimes it is something about 3 fps or less"},{"author_name":"Logun","author_uid":"8007","time":"Dec 17, 2012 @ 3:52pm","epoch":1355759220,"text":"Very slow, I didn't understand what I have exactly to do (I die very quickly), but music are cool, and sfx so funny ! :D"},{"author_name":"loren","author_uid":"17687","time":"Dec 17, 2012 @ 5:59pm","epoch":1355766840,"text":"Pretty slow here too.  I liked the dialogue and art style though.  The burning, it burns!"},{"author_name":"GeorgeBroussard","author_uid":"8631","time":"Dec 18, 2012 @ 3:49am","epoch":1355802240,"text":"Echo people's comments above."},{"author_name":"robashton","author_uid":"7112","time":"Dec 18, 2012 @ 12:51pm","epoch":1355834760,"text":"It's a bit slow, but made bearable if you make the window smaller (consider a fixed size next time)\r<br\/>\r<br\/>The collision detection is a bit glitchy too, I got stuck in the walls a few times.\r<br\/>\r<br\/>I liked the writing though, dumb minion #4..."},{"author_name":"monomanio","author_uid":"14511","time":"Dec 19, 2012 @ 1:19pm","epoch":1355922840,"text":"At level 3 its super laggy. The dialog was fun though :)"},{"author_name":"Per","author_uid":"6781","time":"Dec 19, 2012 @ 7:09pm","epoch":1355943840,"text":"Jumped outside the level :)\r<br\/>It could be quite a fun platformer if you just fix the fps issues ;)"},{"author_name":"PapyGaragos","author_uid":"7971","time":"Dec 19, 2012 @ 7:27pm","epoch":1355944920,"text":"hyper laggy, and i don't have any sounds :\/ I liked the texts though"},{"author_name":"gnx","author_uid":"8333","time":"Dec 20, 2012 @ 11:03pm","epoch":1356044280,"text":"Very glitchy movement for some reason. Graphical style is ok, and the text exposition creates interest in what is going on."},{"author_name":"Wuhao","author_uid":"18317","time":"Dec 24, 2012 @ 5:02am","epoch":1356325020,"text":"Level3 is very laggy, if i jump i gets stuck in the terrain, I also fell into enternal darkness. Music is cool though"},{"author_name":"Gareth Jenkins","author_uid":"7693","time":"Dec 27, 2012 @ 10:39am","epoch":1356604440,"text":"It's very easy to break out of the level. I fell. A lot. Was spooky doing so though ;)"},{"author_name":"azurenimbus","author_uid":"12119","time":"Jan 5, 2013 @ 5:43am","epoch":1357364280,"text":"It need some polish before we can see how well the game works, but I like where you're going with this.\r<br\/>\r<br\/>I also think I had significant performance issues."}],"images":["ld25\/18444-a2743e2e64d4b41eb9d905f376211bcc.jpg"],"links":[{"url":"http:\/\/unexpectedconnections.com\/youarethevillain\/","text":"Web"},{"url":"https:\/\/cwalter5@bitbucket.org\/cwalter5\/youarethevillian.git","text":"Source"}],"metadata":{"g_key":"27987","g_author":"18444","g_event":"LD25","g_eventkey":"14","g_subevent":"COMPO","g_urlkey":"28017","g_title":"Minion #4","g_status":"UCHK1","g_place":"763","g_commentcount":"12","g_site2_node_id":"0","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":[],"node":null,"orig_images":["http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/201083\/18444-shot0.png-eq-900-500.jpg"],"text":"Not bad for my first attempt and the first game I ever made with Crafty.js. I probably wasted the first 12 hours just trying to think of a theme. I also had decided to sleep and not work myself up over this so, I probably got in between 8 - 10 hours each day I was working on this. Oh, I also retaught myself how to play piano, sampled my son for monster sounds, and cursed myself for only having FLStudio and Audacity installed. They got the job done, but compared to some of the audio tools I've used in the past they are pretty terrible.\r\n\r\nI was however pretty impressed with the Gimp and although I can't say the textures were fantastic, it held up much better than I had expected. \r\n\r\nI'm happy with my progress, but very disappointed that I hadn't created a level large enough to kill my i7 until I started working on level 3 and decided I should actually make it challenging. I don't think I would have been able\r\nto diagnose what was causing issues with crafty in the time needed anyways. \r\n\r\nSeems like most web based engines choke when you use are large number of block assets (mine are 16x16) which is one of the reasons I had ended up steering away from Three.js. Hopefully, I can figure out what I'm doing wrong before I attempt another one of these, or otherwise I might have to switch back to Java or .Net to keep things playable.\r\n\r\nFinally, this project has made me realize how much I miss doing this sort of work, and how good I could be at it if I got the time. I haven't done any serious recording in 6 years, nor have I done any serious image manipulation either. I just wish I knew of some better free tools as I've been out of the game so long I don't even know what is worth paying for and at $500+ for most serious packages, I can't afford to buy a second rate solution.<\/p>","title":"Minion #4"}