Salvation by Nutter

[raw]
made by Nutter for LD25 (COMPO)
I decided to lure people in to the villain role by giving them standard Mario/Sonic style gameplay; little do they know... they are the villain! The goal is to destroy what is at the end of the level; everything should become clear at that point.

Google Chrome is highly recommended for this game, as it has solid support for HTML5 Audio and has no issues with playback of any sound fx, so you will have a far better experience than with other browsers. Firefox, Safari and Internet Explorer all have differing levels of issues currently with HTML5 Audio, and will frequently not play some sounds (this especially affects short sounds like jumping and damage).

There is only one, very short, level and no polish/menu's, etc as this was my first time using HTML5, Javascript, etc and I did absolutely no research nor learning ahead of time (yes, I started from absolute scratch, and did not use any 3rd party libraries).

Keys:
- Left/right arrows and A/D to move left/right
- Space to jump
- P to pause the game
- M to mute the background music


***NOTES FOR FIREFOX USERS***

1) When serving from a webserver, Firefox may not get past "Loading..." and into the game on the first try due to issues preloading audio. If this happens for you, give it a minute or two (there's ~1mb of data to download) and then hit Refresh, and it should work.
2) There are reports of Firefox 18 Beta crashing on several HTML5 games - you are advised to either use the latest Firefox release (Firefox 17 at this time), or use Chrome.

Sorry for the inconvenience.

Ratings

Coolness 56% 3
Overall 2.42 652
Audio 2.48 345
Fun 2.44 553
Graphics 2.92 374
Humor 2.52 368
Innovation 1.76 743
Mood 2.23 632
Theme 2.08 717

Feedback

Sim
17. Dec 2012 · 03:18 UTC
Could do with being longer and having some more gameplay elements, but what's there is quite solid.
rumachine
17. Dec 2012 · 18:24 UTC
Funny, I liked it
emveyh
17. Dec 2012 · 18:24 UTC
I'm a winner! :) The overall mechanics are great, it just lacks more content. Good job, though :)
goerp
17. Dec 2012 · 18:26 UTC
ah, a little surprise in the end. For starting from scratch I think its impressive.
But it is a bit easy and short.
FrozenCow
17. Dec 2012 · 18:29 UTC
Nice to see another pure JS/HTML game! It's hard to accomplish something like this from absolute scratch, so it's quite an accomplishment. Overal very polished graphics and fun ending.
Gravity Games
17. Dec 2012 · 18:31 UTC
Alright, this game is great except for one major problem. Its too short. I mean, its not very innovative, being a generic platformer, but the mechanics are really solid. The stylized graphics are really nice, and while I think the music is a bit repetitive, it fits the feel the graphics and level design give very nicely. All in all, its pretty good, and if you were to continue this game, add more to it. Even if you don't continue it, I say you should at least use the engine for another project, as it feels to solid not to be used for anything.
Spierek
17. Dec 2012 · 19:07 UTC
Nice music, and must've spent some time on nailing down that player-ground collision. Also, doing it from scratch in HTML5/JS is quite impressive. Though the game could've used a "HP" bar and the stage could've been longer.
Somfunambulist
18. Dec 2012 · 18:02 UTC
The game ran insanely smoothly, I would have loved a longer level to play on though.
bigbadwofl
19. Dec 2012 · 05:41 UTC
Not much to it but playing it is fun. Well done.
GeorgeBroussard
19. Dec 2012 · 11:35 UTC
What's there is fun. Add more content and stuff to do and it'll be good, but like you said it was a learning project, so on to the next one!
Per
19. Dec 2012 · 13:03 UTC
WAIT A MINUTE! That's not what happened according to my bible!
Historically incorrect!!!!

Fun but very short game! Great job!
Do a post-compo version with some more levels perhaps with more historically incorrect scenes ;)
Niavlys
20. Dec 2012 · 09:25 UTC
For some reason it makes my Firefox crash instantly =/ Seems to work with Chrome though, I'll try it :)
🎤 Nutter
20. Dec 2012 · 19:05 UTC
Niavlys: wow, ouch :( What version of Firefox are you using? Had Firefox been running for a while, lots of tabs/windows open, or anything else that may have meant it might've been at its resource limits? On both Windows and OS X it Works On My Machine(TM) in the latest Firefox. It's pure HTML5 too; no plugins are used at all, so it's down to Firefox alone at that point.

Thanks for the kind comments everyone! The length is obviously a problem, and really it's that short because this was my test level and I had no time to make another as it's all hard-coded. Like with many things, 90% of the work is done, but to get the other 10% will be 90% more work (editor, level loading, game state, etc). I do hope to do something more in this direction soon, but I'm not sure that this is the best base to start from. :)
Niavlys
22. Dec 2012 · 18:23 UTC
I'm using Firefox 18 (beta). Yes I tend to have lots of tabs open during the judging period... It seems it's not just your game, as another HTML5 game made my browser crash as well (mine didn't, though).
Anyway I tried it with Chrome. I really like the concept and movement, although it could be more bouncy or elastic, i.e. I didn't like when I would appear half-stuck in a wall. Good job!
matthias_zarzecki
23. Dec 2012 · 14:31 UTC
Love how at the end it just goes "oh you're evil because of this" :D
nilstastic
01. Jan 2013 · 19:15 UTC
Good: Liked the ball-shaped floor (and walking on it)
Improve: a bit short perhaps?