Serve The Lord by galman

[raw]
made by galman for LD25 (COMPO)
Commander!
The situation is bad.
The hero want to invade our city and rescue the queen.
Fight him!
The Evil Dark Lord


Instuction
==========
Buy units, each costs 10 coins.
Select a unit to control using "Q" and "W" or click on it.
Move the unit using WASD or using the arrow keys.
You must not let the hero defeat you and enter the city!
Upgrades your troop by clicking the "upgrade" button.
Try to steal as much coins as you can.
(Warning, upgrades takes effect only on new units)

Ratings

Coolness 54% 3
Overall 2.96 376
Audio 2.55 320
Fun 2.70 436
Graphics 2.33 587
Humor 2.19 477
Innovation 3.07 272
Mood 2.57 485
Theme 2.93 483

Feedback

eli
17. Dec 2012 · 17:58 UTC
Ohhhhhh yeah, let's wipe that grin off those heroes!!

Love the graphics, really great work there. Love the units and their abilities. Really well done and informative (though I am not sure what the beehive guy does).

Ever since I complained it was too hard (on Twitter) now it's far too easy. Having enough money means the difference between throwing your units carelessly at the enemy or managing each one in detail ....

Nice tower-defensish kind of mechanic. I wish there was more meaning to the 2D aspect (right now I just arrange the units in a line).

Fits the theme solidly =)
good luck!
Zed
17. Dec 2012 · 20:10 UTC
Once I got going, I managed to get to level 10, which I think is a pretty good achievement. I really liked this, but it's REALLY hard to begin with.
Mythalore
17. Dec 2012 · 20:56 UTC
Nice one, I like the concept and the graphics!
maiev
19. Dec 2012 · 16:05 UTC
Amazingly addicting game once you figure out how to pass the first 1-2 levels. I really wish the upgrades applied to already spawned units. Once i got used to the game it was really fun trying to hit a balance of what i need to survive and how much i can spend on upgrades. I havne't found much of a use for swordsmen (?) yet since I just use a couple of barrels for a meatshield then a million archers behind them
Patacorow
20. Dec 2012 · 15:56 UTC
Very nice! I upgraded my knights and stacked them in order to send an army to kill the good guy!
LogGiant
20. Dec 2012 · 16:29 UTC
I thought this was a really neat concept! After the first level it got pretty easy though, I would just set a few level 2-3 swordsmen near the middle and run around with the fast short guy collecting coins, then spawn more swordsmen if the guys in the middle die. Eventually I got a dozen with attack around level 20, and couldn't die. I think the combat could use a little balancing, but overall nice job!
1CoinTeam
21. Dec 2012 · 10:47 UTC
Very good concept, the mechanics works great!
CoffeeOnimal
23. Dec 2012 · 13:44 UTC
Neat little game, I like the sprites. Gameplay is solid.
Music is good too.
PaulSB
25. Dec 2012 · 21:19 UTC
Nice! Liked the addition of collecting the coins to the more standard defence game. Found it very difficult though, suddenly lose a few knight guys and I'm screwed. But it feels complete, and I like the colour palette.
Spelchan
25. Dec 2012 · 21:24 UTC
I like the concept. Most my game play involved running around and collecting coins rather than strategy.
infernet89
27. Dec 2012 · 12:13 UTC
Nice work, it's quite hard make a gestional in so little time!
WiseGAMER
03. Jan 2013 · 18:59 UTC
very fun to play game ,I had reached level 17,but,I realy thought the game wouldn't ever end , it will just keep increasing the hero health and attack so does you have to do with your soldiers ....does it end?