Form of the Destructor by diggersworld
Requires XNA 4.0.
I used the challenge to learn how to use procedural generation to keep generating new elements in a game and provide a bit of randomness.
Play as the destructor and cause as much carnage as you can. Dodge tanks as they will take down your health. The game is incomplete but still quite fun. I will continue working on it for a future release.
The game is available from my website: http://www.thomasdigby.co.uk/diggersworld/games/form-of-the-destructor.zip
Enjoy.
I used the challenge to learn how to use procedural generation to keep generating new elements in a game and provide a bit of randomness.
Play as the destructor and cause as much carnage as you can. Dodge tanks as they will take down your health. The game is incomplete but still quite fun. I will continue working on it for a future release.
The game is available from my website: http://www.thomasdigby.co.uk/diggersworld/games/form-of-the-destructor.zip
Enjoy.
| Windows | http://www.thomasdigby.co.uk/diggersworld/games/form-of-the-destructor.zip |
| Original URL | https://ludumdare.com/compo/ludum-dare-25/?action=preview&uid=19151 |
Ratings
| Coolness | 61% | 3 |
| Overall(Jam) | 3.09 | 146 |
| Audio(Jam) | 3.42 | 62 |
| Fun(Jam) | 3.38 | 57 |
| Graphics(Jam) | 3.31 | 144 |
| Humor(Jam) | 3.30 | 54 |
| Innovation(Jam) | 2.57 | 228 |
| Mood(Jam) | 3.41 | 58 |
| Theme(Jam) | 3.75 | 72 |
Probably the sfxs combined with the simple graphics?
It's also weird that I can destory tanks and buildings but a single bullet hurts me :D