The Best of Me by zatyka

[raw]
made by zatyka for LD25 (COMPO)
CONTROLS:

WASD to move.
Space bar to look at object.
Arrow keys to use skills as you acquire them.
R to go to the last checkpoint.


This was my 2nd time competing in Ludum Dare. The end result isn't at a level I had hoped, but the game feels "complete", and will hopefully keep you entertained. I had a blast, and will definitely participate again.


Thanks for playing, I hope you enjoy. I'd love to know how far you got.

FYI - At certain times in the game, all the action will freeze (including your controls) as important text is shown. My apologies regarding some of the dialog progressing slowly. I meant to add in a "next" button so you could read at your own pace, but ran out of time. Hopefully it doesn't deter you from finishing... the ending is probably my favorite part.


If you've got your first ability, but are not sure how to get out of the first room... scrolls down for the solution.




















Look at the bars while in stealth mode.

Ratings

Coolness 79% 2
Overall 3.37 167
Audio 2.93 202
Fun 3.15 213
Graphics 2.68 475
Humor 2.69 312
Innovation 3.17 220
Mood 3.33 105
Theme 3.78 114

Feedback

Logun
17. Dec 2012 路 09:27 UTC
I get the stealth power then ... I don't know what to do !
馃帳 zatyka
17. Dec 2012 路 13:15 UTC
Hi Logun,

Here's a hint. If your stealth power is on, the guards can't see you... which would make your cell look empty :)
ParaPup
17. Dec 2012 路 15:14 UTC
Not to bad good try ^.^ keep up the good work.
Rex Peppers
18. Dec 2012 路 02:11 UTC
Got out of the cell but couldn't get past the next guard... any more hints?
TwilightFlandre
18. Dec 2012 路 02:12 UTC
The music is really nice, sets the mood well. I'm not one for these sorts of games but it was enjoyable only complaint was that I wish I could scroll through text faster.
prettymuchbryce
18. Dec 2012 路 02:13 UTC
Pretty good. I wasn't a big fan of being forced to read the dialogue though. I like the style of the game, though. :)
raincole
18. Dec 2012 路 02:27 UTC
Good game, it's pretty complete. somehow I got into the final room(there are 4 giants inside) without fourth ability! is it a bug?
CoffeeOnimal
18. Dec 2012 路 02:33 UTC
Nice that you went for the stealth mechanic.
I got as far as the four big guys.
馃帳 zatyka
18. Dec 2012 路 03:13 UTC
@Rex Peppers - Use the stealth mode (up arrow key) to get past him.

@TwilightFlandre and prettymuchbryce - Understandable... I knew it would be a bit annoying. I wanted to add the ability to move forward and backwards through the dialog, but ran out of time.

@raincole - Probably a bug, but it shouldn't be game breaking.

@CoffeeOnimal - Thanks. The room with the 4 guys is the very last one.... you were so close to seeing the ending. Thanks for playing :)
hallsofvallhalla
18. Dec 2012 路 03:32 UTC
couldn't get out of room but still like it
RARoadkill
18. Dec 2012 路 03:40 UTC
Very good. Having to wait for the dialog got a little old. other than that it was lots of fun
Sestren
18. Dec 2012 路 03:47 UTC
The controls felt really stiff and the dialog, while interesting to read, was difficult at times to wait for. I enjoy the idea of him gaining powers from reading comics a lot, and I think the mood is pretty good on this one.
SuperSausageDog
18. Dec 2012 路 03:54 UTC
Yay I beat it! It was cool, I liked it.
Edocentrique
18. Dec 2012 路 12:03 UTC
I enjoyed it ! The skills mechanic is a good idea and it's nicely done !
robashton
18. Dec 2012 路 12:14 UTC
Remarkably complete, although the unskippable dialogue making you unable to do anything was a bit frustrating
ddionisio
19. Dec 2012 路 05:42 UTC
What I like about this game is your character's seemingly innocent descent into villainy. Kinda of a cute story, I feel :P Nice stealth effect, was a bit too fast on the drain...might've been nice if it was a toggle so the player can focus on maneuvering.
Rabbits...
19. Dec 2012 路 05:47 UTC
Wow, a lot done in 48 hours, great job!
MrEvilGuy
19. Dec 2012 路 05:48 UTC
The creepy quiet music made me think was going insane! I especially liked the stealth effect. Good job! :D
Ludonaut
19. Dec 2012 路 17:19 UTC
It's a little confusing but pretty good. Not a fan of disabled controls with the dialogues though.
mcc
20. Dec 2012 路 02:14 UTC
potentially cool idea, though the mechanics i go to are a little frustrating and need to be tuned and i think there was too many of them for how short a game it is. also i encountered a few bugs, though nothing gamebreaking and i'm sure you were limited by time. the dialogue was also not too bad.
gnx
20. Dec 2012 路 21:29 UTC
Nice setup for what could be an interesting story. The stealth ability is visualized very nicely. Unfortunately there in also lies a problem, the ability saps so quickly I found it extremely hard to pass the guards an it made give up eventually. Little more difficulty tweaking and I'm sure it would be a lovely game.
vandriver
21. Dec 2012 路 04:21 UTC
with a little polish, this could be really fun. the magnet power was slick, gave a real feeling of empowerment. after the room with the four guys, i was stuck in a wall outside a cell. was it a recursive end?
馃帳 zatyka
21. Dec 2012 路 21:16 UTC
Thanks for the feedback everyone!

@vandriver - There is a definitive ending. Sorry about the bug... especially because the ending is an important part of the story. I think I know the problem and will probably fix in a post compo version.
shieldofvalour
22. Dec 2012 路 01:43 UTC
I felt really drawn into this game, especially with the comments made by the player character. The gameplay wasn't bad either. Good work, sir. Good work indeed.
ThunderAwesome
22. Dec 2012 路 04:24 UTC
It took some getting used to, but it was actually quite enjoyable when i got out of the jail cell, haha!
h.attila
22. Dec 2012 路 04:26 UTC
Interesting, well done game.
rubna
22. Dec 2012 路 18:36 UTC
Great game! The movement was really irritating though...
feili
23. Dec 2012 路 11:29 UTC
nice ending! good job!
ethankennerly
23. Dec 2012 路 23:15 UTC
The introductory monologue revealed the character's dilemma and identity crisis, was he a villain? The stealth power interested me. If you continue to develop this, do you imagine widening the arc of guard's vision would maintain my suspension of disbelief?
馃帳 zatyka
24. Dec 2012 路 23:46 UTC
Again, thanks everyone for the comments.

@ethankennerly - It's really up to the player to decide, but I certainly imagined him as a villain, who had done terrible things, but lived in denial of who he was. To be honest, I'm not sure what your second question is asking. If you'd provide some more, I'd be happy to answer... but I'm not planning on developing the game further.
azurenimbus
05. Jan 2013 路 01:54 UTC
Hey, this is pretty cool. The stealth ability is really fun, and I like the graphic effect you created to represent their seeing range. I haven't finished it yet, but will certainly get back to it later. Nicely done!