Quest for Humanity by pixlark

[raw]
made by pixlark for LD35 (COMPO)
You begin as a blob.

Use N, E, S, W to move.

Use Interact to absorb an object in the room.

Use the Shape bar on the right to change shape.

Your ultimate goal is to absorb a human, and become humane.

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I had no idea Ludum Dare was even happening until ~24 hours in, so I scrapped together a game as fast as I could. Hope you enjoy!

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Programming in DART @ dartlang.org

Ratings

Coolness 33% 1754
Overall 2.94 685
Fun 2.56 810
Graphics 1.73 887
Innovation 2.65 732
Mood 2.76 570
Theme 3.35 470

Feedback

Javabot
18. Apr 2016 · 02:10 UTC
I do not really like text based adventures, they are usually too long with disappointing endings. I like this one, though, because I can imaging a ant somehow absorbing a yeti.
Spud
18. Apr 2016 · 02:11 UTC
A bit difficult to navigate, but good idea
ConorOD
18. Apr 2016 · 02:13 UTC
Short and quite surreal. Took me two attempts to beat it - on my first attempt the option to change form didn't appear on the right when I absorbed the first creature. Interesting idea, but a bit lacking in content even taking into account the short development time.
ThePaperPilot
18. Apr 2016 · 02:13 UTC
Really enjoyed this, would be interesting to see it exanded
rupazero
18. Apr 2016 · 03:04 UTC
I love the way the disorientation adds to my hunger for flesh. I became quite desperate to find any lifeform I could absorb in order to find some semblance of agency. Very compelling.
Cerno_b
18. Apr 2016 · 09:19 UTC
Ah, a text adventure, it has been a while. It was fairly fun, although the almost rectangular map made it a bit too easy. For that medium, I would love to have read a more immersive story though.
danieldsj
19. Apr 2016 · 01:09 UTC
Not a very big fan of text adventures genre. There were funny references, but not enough to keep me interested.
SkullPixel
19. Apr 2016 · 13:40 UTC
Very cool and surreal. Impressive.
I fell kinda bad for the human: he sees the dog, and happily runs out to meet it. :P
MikeTheWayne
21. Apr 2016 · 19:19 UTC
The first time I played, the forms I could transform into didn't appear at the side, however, once I refreshed, it all worked fine, and it was quite a satisfying, if short game. I like this style of text adventure, and this game in particular was great, thanks!