{"author_link":"\/author\/sfx\/","author_name":"SFX","author_uid":"10908","comments":[{"author_name":"tompudding","author_uid":"12467","time":"Dec 17, 2012 @ 6:35pm","epoch":1355769000,"text":"The control system was kind of frustrating, the audio was basic and it was tedious crawling over to the enemy base to spend a few turns shooting his base, but with all that it was really quite fun! Good work getting a turn-based strategy done in 2 days."},{"author_name":"SFX","author_uid":"10908","time":"Dec 17, 2012 @ 7:03pm","epoch":1355770680,"text":"@tompudding:\r<br\/>\r<br\/>I wouldn't say I really got the game done, unfortunately."},{"author_name":"starryknight64","author_uid":"19614","time":"Dec 18, 2012 @ 12:17am","epoch":1355789520,"text":"I was doing so well! Then I pressed ESC because that's what I thought cancel would be! Noooooooooo\r<br\/>\r<br\/>Like the game though!"},{"author_name":"dalbinblue","author_uid":"13960","time":"Dec 18, 2012 @ 3:42am","epoch":1355801820,"text":"Good to see a turn based strategy done in two days.  The pace is very slow though in the crawl over to the orphanage."},{"author_name":"Gazok","author_uid":"6609","time":"Dec 18, 2012 @ 3:50am","epoch":1355802300,"text":"Very nice. I feel like it could have done with more onscreen cues, though? For example, it took me a while to realise it was turn based :P"},{"author_name":"moomoo112","author_uid":"11665","time":"Dec 18, 2012 @ 5:14am","epoch":1355807340,"text":"&quot;An error has occurred that caused RoboJerks to stop working&quot; on 'Backup' level\r<br\/>Aww, I was just getting into the fight too\r<br\/>Was a lot more of destroy the enemies and then free for all on the orphanage, would have been nice if they built more bots too."},{"author_name":"SFX","author_uid":"10908","time":"Dec 18, 2012 @ 2:07pm","epoch":1355839320,"text":"@moomoo112:\r<br\/>A bug!?  Oh no!  And the original plan was to have more bots be built by the good bots, but I ran out of time."},{"author_name":"Dmitrix","author_uid":"10093","time":"Dec 19, 2012 @ 3:31am","epoch":1355887560,"text":"A fellow lover!"},{"author_name":"TakeNapEveryday","author_uid":"18126","time":"Dec 19, 2012 @ 4:18am","epoch":1355890380,"text":"It's a functional turn-based game - great job on getting that working. It would have been nice to have buttons or text in the game to help figure out the controls. I was a bit annoyed by the enemy infantry surrounding me before I could even build a factory, but I could still got rid of them. I also got the error on the 'backup' map."},{"author_name":"Alex Rose","author_uid":"19499","time":"Dec 20, 2012 @ 2:16am","epoch":1355969460,"text":"It was a nice idea. Reminded me a bit of Advance Wars, but it was just executed too slowly. Having to press move and then attack, things being too far away and tanks not being able to move far enough, and I don't feel like the money system was that well balanced.\r<br\/>\r<br\/>Having said that, it would be really hard to make a fun, well balanced game of this genre in 48 hours, so kudos."},{"author_name":"SirJson","author_uid":"18639","time":"Dec 23, 2012 @ 4:17pm","epoch":1356279120,"text":"Reminds me of Advance Wars! Nice game!"},{"author_name":"ceronman","author_uid":"4896","time":"Dec 23, 2012 @ 5:01pm","epoch":1356281760,"text":"I really like turn based strategy games. This one was a bit slow, but interesting. Theme could have been applied better IMO."},{"author_name":"h.attila","author_uid":"8403","time":"Dec 25, 2012 @ 8:58am","epoch":1356425580,"text":"Nice idea, congrats on finishing a turn-based strategy game. I think the player should win when every enemy unit is destroyed, instead of having to approach and destroy the orphanage. I couldn't finish the last level, it just showed that an error has occurred."},{"author_name":"wally2069","author_uid":"5461","time":"Dec 31, 2012 @ 2:06am","epoch":1356919260,"text":"Even after looking up the controls ( which really should be in game ), it just wasn't fun. Too slow and needed a different spin on it."},{"author_name":"Team Superfluid","author_uid":"18166","time":"Jan 1, 2013 @ 8:16pm","epoch":1357071060,"text":"I think we had the exact same game idea ;) I feel your pain, but you've crammed a hell of a lot of work in here so nice one!"},{"author_name":"Jeremias","author_uid":"7211","time":"Jan 1, 2013 @ 8:25pm","epoch":1357071600,"text":"I played through all 3 levels and it was fun. Here the things you should improve:\r<br\/>\r<br\/>- Better graphics \/ GUI\r<br\/>- Balancing (it's too easy to kill them without building power plants or multiple factories)\r<br\/>- The player should win if all the enemies are killed. It's annoying to move the units to the enemy's base ^^\r<br\/>\r<br\/>Good job anyway!"},{"author_name":"leafo","author_uid":"4321","time":"Jan 6, 2013 @ 7:18am","epoch":1357456380,"text":"The amount you got done is really impressive. I had fun defending my base, did not have fun moving to the enemy base at the end, took forever!"}],"images":["ld25\/10908-fa85c91be4c498abf64a60469f57944d.jpg"],"links":[{"url":"http:\/\/dl.dropbox.com\/u\/74543814\/Robo%20Jerks\/RoboJerks0.1.1-win32.zip","text":"Windows"},{"url":"http:\/\/dl.dropbox.com\/u\/74543814\/Robo%20Jerks\/RoboJerks0.1.1.love","text":"Linux &amp; OS\/X (.love 0.8 file)"},{"url":"http:\/\/dl.dropbox.com\/u\/74543814\/Robo%20Jerks\/RoboJerks0.1.1-src.zip","text":"Source"}],"metadata":{"g_key":"28092","g_author":"10908","g_event":"LD25","g_eventkey":"14","g_subevent":"COMPO","g_urlkey":"28122","g_title":"Robo Jerks","g_status":"UCHK1","g_place":"536","g_commentcount":"17","g_site2_node_id":"0","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":[],"node":null,"orig_images":["http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/201083\/10908-shot0.png-eq-900-500.jpg"],"text":"Not all robots are jerks, but you most certainly are.  And do you know who needs to be knocked down a peg?  Orpahns.  Other robots will try to stop you, so make sure you give them, and the orphans, the business.  Crush their orphange before they take out your base!\r\n\r\n\"Disclaimer\":\r\nI stupidly decided to go for a turn-based strategy game and ran out of time before I could do things like make more music, balance the game play, make more levels, make the game not suck, etc.\r\n\r\nHow to play:\r\nYou need to build a robot army to take out the orphanges. Building a robot army requires energy.  Luckily for you, your base generates energy, but you'll need more energy than it produces.  You can produce tech drones only from your base. Tech drones don't attack, but they can build power plants (more energy production) or factories (used for building actual army units).\r\n\r\nUnits:\r\nInfanty: Moves far and cheap to produce. Has decent HP, but doesn't hit very hard.  \r\nTank: Decent movement and damage.  High HP, but expensive\r\nArtillery: Kinda expensive.  High range and damage, but poor movement and HP.\r\nTech drones: They don't attack.  They exist to build stuff!\r\n\r\nStructures:\r\nBase: Protect this or die!  You can build tech drones from there.  Generates some energy.\r\nPower Plant: Generates power for you.  Takes two turns to build and become active.\r\nFactory: Creates units for you.  Can only build one unit per turn.\r\n\r\nControls:\r\nWASD\/Arrow keys - Move camera\r\n1\/2\/3 - Use ability 1, 2, or 3 (ordered by how they appear in command list)\r\nLeft Mouse - Select\r\nRight Mouse - Cancel\r\nEscape - Menu\r\nReturn - End turn\r\n\r\nFIXES:\r\nv0.1.1 - Fixed crashing on Backup level<\/p>","title":"Robo Jerks"}