{"author_link":"\/author\/homletmoo\/","author_name":"Homletmoo","author_uid":"8408","comments":[{"author_name":"loren","author_uid":"17687","time":"Dec 17, 2012 @ 6:26pm","epoch":1355768460,"text":"I like the reverse topdown shooter feel, pretty cool idea.  Nice art too!"},{"author_name":"xgeovanni","author_uid":"11296","time":"Dec 17, 2012 @ 7:59pm","epoch":1355774040,"text":"Intuitive controls, enjoyable gameplay and reasonable difficulty."},{"author_name":"Colapsydo","author_uid":"3984","time":"Dec 17, 2012 @ 8:07pm","epoch":1355774520,"text":"The separation of the screen for moving\/shooting is a pretty neat idea. It could easily be transpose on mobile platform."},{"author_name":"Homletmoo","author_uid":"8408","time":"Dec 17, 2012 @ 8:13pm","epoch":1355774880,"text":"@loren: Thanks! I've wanted to code a shmup for a while, LD helped with motivation.\r<br\/>\r<br\/>@xgeovanni: I'm glad you think so; the difficulty system was something of an afterthought.\r<br\/>\r<br\/>@Colapsydo: Originally, I intended to have right click = move and left click = shoot, but then Flash -_-. As for mobile platforms, I was thinking the same thing. I may rewrite it in Haxe if I have time."},{"author_name":"01010111","author_uid":"11474","time":"Dec 18, 2012 @ 12:28am","epoch":1355790180,"text":"Cool game! I love the split-screen control concept!"},{"author_name":"Bemmu","author_uid":"13321","time":"Dec 18, 2012 @ 2:54am","epoch":1355798940,"text":"Took a moment to realize you can both move around AND shoot, but the idea of being the enemy in this type of game was interesting."},{"author_name":"rylgh","author_uid":"15833","time":"Dec 18, 2012 @ 5:03am","epoch":1355806680,"text":"Very interesting control scheme!"},{"author_name":"haxpor","author_uid":"647","time":"Dec 18, 2012 @ 7:58pm","epoch":1355860380,"text":"Really nice graphics and nice work on moving cloud and atmosphere creation! Interesting for control in moving and shooting."},{"author_name":"Joncom","author_uid":"19285","time":"Dec 19, 2012 @ 4:48am","epoch":1355892180,"text":"Great idea with reversing sides. Great graphics too. Did you make the music? I like how complete this game is. It's pretty well rounded, given the time constraints, and you weren't even in the jam! Good work."},{"author_name":"dek","author_uid":"11517","time":"Dec 19, 2012 @ 11:02am","epoch":1355914620,"text":"Good art and audio. Interesting and new gameplay. The mouse was a bit laggy for me, sadly."},{"author_name":"Homletmoo","author_uid":"8408","time":"Dec 19, 2012 @ 10:05pm","epoch":1355954400,"text":"@Joncom: I did make the music! If you can call it music, that is. I gave myself about 30-40 minutes for it, so I didn't expect anything brilliant."},{"author_name":"Alink","author_uid":"11244","time":"Dec 21, 2012 @ 8:42am","epoch":1356079020,"text":"Innovative interface and great style."},{"author_name":"TyrusPeace","author_uid":"5305","time":"Dec 22, 2012 @ 7:50am","epoch":1356162300,"text":"Nice! There were a couple different shmups I played so far that I initially hoped had this gameplay idea, but you're the first I've seen actually do it.\r<br\/>\r<br\/>Good, simple implementation. A bit clunky to control, but it translates to something that's pretty close to the movement style of shmup enemies in the end. I like it!\r<br\/>\r<br\/>Good graphics and music, too :)."},{"author_name":"lotusgame","author_uid":"19058","time":"Dec 28, 2012 @ 11:24am","epoch":1356693540,"text":"Nice try ! I didn't figure out a good strategy to win but i had fun in hard level. It could be interesting to integrate several ships to buy."},{"author_name":"azurenimbus","author_uid":"12119","time":"Jan 5, 2013 @ 6:14am","epoch":1357366140,"text":"Nice! I think you could definitely expand on this. \r<br\/>\r<br\/>Your control scheme is really cool. And it works surprisingly well.\r<br\/>\r<br\/>We had similar ideas, and I actually almost went with making a shmup like yours, but decided to focus on the boss instead. I didn't have enough time to develop it as I wanted, but take a look at it if you want: http:\/\/www.ludumdare.com\/compo\/ludum-dare-25\/?action=preview&amp;uid=12119"}],"images":["ld25\/8408-d174b1fe2dba3d52b96c9e8d973c25c3.jpg","ld25\/8408-8c5aa0bf96b47b6781f8acb8f8f947bf.jpg","ld25\/8408-aba20ecbfe4c4de0db296e4f13f40517.jpg"],"links":[{"url":"http:\/\/homletmoo.co.uk\/","text":"Web (Flash)"},{"url":"https:\/\/github.com\/Homletmoo\/LD25","text":"Source"},{"url":"http:\/\/www.youtube.com\/watch?v=EEajc_fTu4U","text":"Timelapse (Youtube)"}],"metadata":{"g_key":"28100","g_author":"8408","g_event":"LD25","g_eventkey":"14","g_subevent":"COMPO","g_urlkey":"28130","g_title":"A.F.M.K.R.O.","g_status":"UCHK1","g_place":"124","g_commentcount":"15","g_site2_node_id":"0","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":[],"node":null,"orig_images":["http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/201083\/8408-shot0.png-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/201083\/8408-shot1.png-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/201083\/8408-shot2.png-eq-900-500.jpg"],"text":"=x=x=x= AIR FLYING MACHINE KILLER ROBOT OBJECTS =x=x=x=\r\n\r\nPHEW. I hope I'm finished with this.\r\n\r\nSo basically, this is a shmup where you play the enemy fleet. More information on the game can be found on the web link.\r\n\r\nTools used:\r\n\r\n- FlashDevelop\r\n- GIMP\r\n- FileZilla\r\n- bfxr\r\n- freac\r\n- Notepad++\r\n- Ableton Live Lite\r\n- PicPick\r\n- iOS Reminders\r\n- Chronolapse (timelapse coming soon)\r\n- Kettle + cheap instant coffee\r\n\r\nResources used:\r\n\r\n- Flex SDK\r\n- FlashPunk (ftw)\r\n- Ableton instrument and drum racks (software instruments)\r\n- Some of all the colours of the rainbow\r\n\r\nSorry, but there are no goats.<\/p>","title":"A.F.M.K.R.O."}