Noble Weapon by Meep
You play as an evil knight, fixated on kidnapping princesses. The objective is to see how many of them you can successfully store in your lair. Numerous heroes are out to stop you, and your only way of fending them off are the noble weapons: the princesses.
Each type of princess has a unique ability that you can use while carrying them. However, taking damage from a hero will cause you to drop the princesses you're currently carrying, so you have to toss them into your lair eventually!
Unfortunately I couldn't get around to making background music for the game, but I'm satisfied with how the art and gameplay turned out.
This is my fourth time entering the Ludum Dare competition. I had trouble coming up with a concrete idea for this theme, jumping back and forth between concepts in my head for the first 26 hours or so. I'm glad I managed to finish it with the time I had left, with sufficient time to polish it. :)
Details on how to play are in-game, but just for redundancy:
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Controls
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- Run left
- Run right
- Jump
- Princess' ability
- Unload princesses into lair entrance
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Additional controls
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M - Toggle muting sound effects
R - Quick restart mid-game
- Meep
Each type of princess has a unique ability that you can use while carrying them. However, taking damage from a hero will cause you to drop the princesses you're currently carrying, so you have to toss them into your lair eventually!
Unfortunately I couldn't get around to making background music for the game, but I'm satisfied with how the art and gameplay turned out.
This is my fourth time entering the Ludum Dare competition. I had trouble coming up with a concrete idea for this theme, jumping back and forth between concepts in my head for the first 26 hours or so. I'm glad I managed to finish it with the time I had left, with sufficient time to polish it. :)
Details on how to play are in-game, but just for redundancy:
-----
Controls
-----
-----
Additional controls
-----
M - Toggle muting sound effects
R - Quick restart mid-game
- Meep
| Windows (exe) | https://dl.dropbox.com/u/10477021/ld25/LD25_Noble_Weapon.exe |
| Web 300x300 | https://dl.dropbox.com/u/10477021/ld25/ld25nobleweapon.html |
| Web 600x600 | https://dl.dropbox.com/u/10477021/ld25/ld25nobleweapon200p.html |
| Source (gmk) | https://dl.dropbox.com/u/10477021/ld25/ld25.gmk |
| Video (YouTube) | http://www.youtube.com/watch?v=zP_aGE_boHc |
| Original URL | https://ludumdare.com/compo/ludum-dare-25/?action=preview&uid=2629 |
Ratings
| Coolness | 96% | 2 |
| Overall | 3.39 | 158 |
| Audio | 2.13 | 460 |
| Fun | 3.34 | 136 |
| Graphics | 3.13 | 288 |
| Humor | 2.90 | 246 |
| Innovation | 3.22 | 199 |
| Mood | 2.90 | 306 |
| Theme | 3.73 | 139 |
Other than that, it's an okay game.
One little thing, the level is constructed in a way that it's a bit too hard to dodge or kill the heroes. At least for a first level.
I like the variety, I counted I think 5 kinds of princess I could use to slay my enemies!
I don't like the audio, it was pretty harsh on the ears. However the graphics are nice.
It's a shame you didn't have time to extend the idea further as I think it could have been turned into something amazing.
For the gameplay the only problem with what you have is the lingering powers (like the tornado) killing princesses.
Not bad overall though.
Summarizing some key feedback that I'm considering:
- More maps/layouts
- More princesses
- More enemy variety
- A more refined difficulty curve and balancing
- Some bonus/multiplier for depositing multiple princesses at once
- A method of rewarding those scoring points in the later, higher-difficulty times
- Better audio and graphics (More on audio)
It has this Ice King (from Adventure Time) feel to it