{"author_link":"\/author\/pvg\/","author_name":"pvg","author_uid":"5885","comments":[{"author_name":"cwilloughby","author_uid":"18255","time":"Dec 22, 2012 @ 11:39pm","epoch":1356219240,"text":"Cool idea.  Liked the concept.  Could use a bunch more work.  Keep it up!"},{"author_name":"csanyk","author_uid":"10473","time":"Jan 1, 2013 @ 7:11am","epoch":1357023960,"text":"The AI is a bit dumb, but it's nice to see someone paying homage to Gyruss."},{"author_name":"Sestren","author_uid":"10343","time":"Jan 5, 2013 @ 4:55am","epoch":1357361400,"text":"Of all the role reversals of classic games I've seen, this one is predicated on the best idea, in my opinion. Too bad you didn't have time to flesh it out, Gyruss is a classic. :)"},{"author_name":"galman","author_uid":"5971","time":"Jan 7, 2013 @ 1:22pm","epoch":1357564620,"text":"Nice idea.. More work on it could be really nice :)"}],"images":["ld25\/5885-4f5f263242de4ece3ae5b634bee7d1c5.jpg"],"links":[{"url":"http:\/\/www.cs.bsu.edu\/homepages\/pvg\/games\/reverse-gyruss\/ReverseGyruss.html","text":"Windows"},{"url":"http:\/\/www.cs.bsu.edu\/homepages\/pvg\/games\/reverse-gyruss\/ReverseGyruss.html","text":"Web"}],"metadata":{"g_key":"28204","g_author":"5885","g_event":"LD25","g_eventkey":"14","g_subevent":"COMPO","g_urlkey":"28234","g_title":"Reverse Gyruss","g_status":"UCHK1","g_place":"99999","g_commentcount":"4","g_site2_node_id":"0","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":[],"node":null,"orig_images":["http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/201083\/5885-shot0.png-eq-900-500.jpg"],"text":"Didn't have the time to make this as nice I would have liked, but maybe it will inspire someone else to do something better.\r\n\r\nIt was primarily a study in combining the entity system architecture with PlayN.<\/p>","title":"Reverse Gyruss"}